Whenever you commit a crime, put a loot counter on this artifact. This ability triggers only once each turn. {T}: Add one mana of any color. {2}, {T}, Remove two loot counters from this artifact: Draw a card.
When this Class enters, each opponent discards two cards unless they discard a nonland card. {B}: Level 2 At the beginning of each opponent's upkeep, if that player has one or fewer cards in hand, they lose 2 life. {3}{B}: Level 3 At the beginning of your draw step, draw an additional card for each opponent who has one or fewer cards in hand.
"I'm in the field of procurement, and business is good. The guilds want all kinds of maps and relics these days, though what they want them for I'm not quite sure."
{T}: Draw a card, then exile a card from your hand face down. You may look at cards exiled with this creature. {U}{B}, {T}: Return a card exiled with this creature to its owner's hand.
As long as your life total is less than or equal to half your starting life total, Bane has indestructible. Whenever another nontoken creature you control dies, target opponent may have you draw a card. If they don't, you may put a creature card with equal or lesser toughness from your hand onto the battlefield.
Whenever this creature becomes blocked, each creature blocking it gets -1/-1 until end of turn. Whenever a creature blocking this creature dies, that creature's controller loses 1 life. Nightbound
"I wish I could train a pack of them for hunting in the undercity. But I'd never dare turn my back, and I hate to think what I'd have to feed them." —Zhosmir, urban huntmaster
When this creature enters, you may put a -1/-1 counter on target creature. {B}, Sacrifice this creature: Destroy target creature that has a -1/-1 counter on it.
Affinity for historic permanents When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.