22525 cards found
Beckoning Will-o'-Wisp

Beckoning Will-o'-Wisp {2}{W}

Creature - Spirit
Flying
Lure the Unwary — At the beginning of combat on your turn, choose an opponent.
Creatures attacking the last chosen player get +1/+0.
Follow the light at your own risk.
1/3
  • Commander Legends: Battle for Baldur's Gate
Become Anonymous

Become Anonymous {2}{U}{U}

Instant
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped.
  • Assassin's Creed 14 186
Become Brutes

Become Brutes {1}{R}

Sorcery
One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it.
Related card: Recruit Instructor
  • Wilds of Eldraine
Become Immense

Become Immense {5}{G}

Instant
Delve
Target creature gets +6/+6 until end of turn.
Become the Pilot

Become the Pilot {3}{U}{U}

Enchantment - Aura
Enchant noncommander creature
You control enchanted creature.
Enchanted creature gets +2/+2 and can't be blocked unless it's attacking its owner or a permanent its owner controls.
Bedazzle

Bedazzle {4}{B}{R}

Instant
Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
Card has other part: Bedeck
Bedeck

Bedeck {B/R}{B/R}

Instant
Target creature gets +3/-3 until end of turn.
Card has other part: Bedazzle
Bedevil

Bedevil {B}{B}{R}

Instant
Destroy target artifact, creature, or planeswalker.
"It's easy to get taken in by the spectacle, to enjoy a bit of naughty amusement. But make no mistake: the Cult of Rakdos is a danger."
—Tajic
Bedhead Beastie

Bedhead Beastie {4}{R}{R}

Creature - Beast
Menace
Mountaincycling {2}
It had heard monsters were supposed to hide under beds, and it did its best.
5/6
  • Duskmourn: House of Horror
Bedlam Reveler

Bedlam Reveler {6}{R}{R}

Creature - Devil Horror
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Prowess
When Bedlam Reveler enters, discard your hand, then draw three cards.
3/4
Bedrock Tortoise

Bedrock Tortoise {3}{G}

Creature - Turtle
During your turn, creatures you control have hexproof.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Many temples have strong foundations. Few are also wise.
0/6
  • The Lost Caverns of Ixalan Promos 176p 176s
  • The Lost Caverns of Ixalan 176 378
Bee-Bee Gun

Bee-Bee Gun

Artifact - Contraption
Whenever you crank Bee-Bee Gun, until end of turn, target creature gains "{2}: This creature fights another target creature."
  • Unstable
Beetleback Chief

Beetleback Chief {2}{R}{R}

Creature - Goblin Warrior
When Beetleback Chief enters, create two 1/1 red Goblin creature tokens.
Great goblin warlords lead vast hordes into battle from atop mighty siege-beasts. Lesser chiefs get a couple of squires and a big bug.
2/2
Related card: Goblin Influx Array
Befriending the Moths
Imperial Moth

Befriending the Moths {3}{W}

Enchantment - Saga
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Imperial Moth
  • Kamigawa: Neon Dynasty
Befuddle

Befuddle {2}{U}

Instant
Target creature gets -4/-0 until end of turn.
Draw a card.
The trick to talking sense into Keldons is getting them to hold still.
Related card: Skywriter Djinn
Begin Anew

Begin Anew {G}{G}{W}{W}

Sorcery
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
  • Alchemy: Innistrad
Begin the Invasion

Begin the Invasion {X}{W}{U}{B}{R}{G}

Sorcery
Search your library for up to X battle cards with different names, put them onto the battlefield, then shuffle.
Across many worlds, millions of eyes
witnessed the same impossible horror.
  • March of the Machine Commander 79 87
Behemoth Sledge

Behemoth Sledge {1}{G}{W}

Artifact - Equipment
Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}
A popular weapon with the muscular crowd.
Behemoth of Vault 0

Behemoth of Vault 0 {6}

Artifact Creature - Robot
Trample
When Behemoth of Vault 0 enters, you get {E}{E}{E}{E}.
When Behemoth of Vault 0 dies, you may pay an amount of {E} equal to target nonland permanent's mana value. When you do, destroy that permanent.
6/6
  • Fallout 127 655
Behind the Mask

Behind the Mask {U}

Instant
As an additional cost to cast this spell, you may collect evidence 6.
Until end of turn, target artifact or creature becomes an artifact creature with base power and toughness 4/3. If evidence was collected, it has base power and toughness 1/1 until end of turn instead.
  • Murders at Karlov Manor
Behind the Scenes

Behind the Scenes {2}{B}

Enchantment
Creatures you control have skulk.
{4}{W}: Creatures you control get +1/+1 until end of turn.
It does no good to bar the gate when the enemy is already inside.
  • Shadows over Innistrad
Behold My Grandeur

Behold My Grandeur

Scheme
When you set this scheme in motion, add {U}{B}{R}.
When you set this scheme in motion, if you control six or more lands, you may search your library for a card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
  • Archenemy: Nicol Bolas Schemes
Behold the Beyond

Behold the Beyond {5}{B}{B}

Sorcery
Discard your hand. Search your library for three cards, put them into your hand, then shuffle.
There is power in the abyss, in blackness more profound than the darkest dreams.
Behold the Multiverse

Behold the Multiverse {3}{U}

Instant
Scry 2, then draw two cards.
Foretell {1}{U}
Countless worlds unfolded before Niko, every one in need of heroes.
  • Kaldheim
Behold the Power of Destruction

Behold the Power of Destruction

Scheme
When you set this scheme in motion, destroy all nonland permanents target opponent controls.
"I must break the world before I can remake it in my image."