1928 cards found
Stuffed Bear

Stuffed Bear {2}

Artifact
{2}: Stuffed Bear becomes a 4/4 green Bear artifact creature until end of turn.
It takes a taxidermist of unusual skill to cleanly stuff and mount a beast without severing its primal, predatory drive.
Related card: Big Spender
Su-Chi

Su-Chi {4}

Artifact Creature - Construct
When Su-Chi dies, add {C}{C}{C}{C}.
Flawed copies of relics from the Thran Empire, the Su-Chi were inherently unstable but provided useful knowledge for Tocasia's students.
4/4
Related card: Golgothian Sylex
Sultai Banner

Sultai Banner {3}

Artifact
{T}: Add {B}, {G}, or {U}.
{B}{G}{U}, {T}, Sacrifice Sultai Banner: Draw a card.
Power to dominate, cruelty to rule.
  • Khans of Tarkir
Summoner's Egg

Summoner's Egg {4}

Artifact Creature - Egg
Imprint — When Summoner's Egg enters the battlefield, you may exile a card from your hand face down.
When Summoner's Egg dies, turn the exiled card face up. If it's a creature card, put it onto the battlefield under your control.
0/4
  • Fifth Dawn
Summoner's Pact

Summoner's Pact {0}

Instant
(Color indicator: Summoner's Pact is green)
Search your library for a green creature card, reveal it, put it into your hand, then shuffle.
At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.
Sun Droplet

Sun Droplet {2}

Artifact
Whenever you're dealt damage, put that many charge counters on Sun Droplet.
At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
Sunbeam Spellbomb

Sunbeam Spellbomb {1}

Artifact
{W}, Sacrifice Sunbeam Spellbomb: You gain 5 life.
{1}, Sacrifice Sunbeam Spellbomb: Draw a card.
"Cure that which was never ill."
—Spellbomb inscription
  • Mirrodin
Sunbird Standard
Sunbird Effigy

Sunbird Standard {3}

Artifact
{T}: Add one mana of any color.
Craft with one or more {5}
Card has other part: Sunbird Effigy
  • The Lost Caverns of Ixalan
Sundial of the Infinite

Sundial of the Infinite {2}

Artifact
{1}, {T}: End the turn. Activate only during your turn.
Sunforger

Sunforger {3}

Artifact - Equipment
Equipped creature gets +4/+0.
{R}{W}, Unattach Sunforger: Search your library for a red or white instant card with mana value 4 or less and cast that card without paying its mana cost. Then shuffle.
Equip {3}
Sunglasses of Urza

Sunglasses of Urza {3}

Artifact
You may spend white mana as though it were red mana.
Sungrass Egg

Sungrass Egg {1}

Artifact
{2}, {T}, Sacrifice Sungrass Egg: Add {G}{W}. Draw a card.
"Has your peaceful nature led you on a crusade?"
—Watnik, master glassblower
  • Odyssey
Sunset Pyramid

Sunset Pyramid {2}

Artifact
Sunset Pyramid enters the battlefield with three brick counters on it.
{2}, {T}, Remove a brick counter from Sunset Pyramid: Draw a card.
{2}, {T}: Scry 1.
Decades to build. Hours to demolish.
Sunstone

Sunstone {3}

Artifact
{2}, Sacrifice a snow land: Prevent all combat damage that would be dealt this turn.
"I dispute Relicbane's hysterical allegations, Commissioner, but it is true that these artifacts can be dangerous."
—Arcum Dagsson, Soldevi Machinist
  • Ice Age
Suntouched Myr

Suntouched Myr {3}

Artifact Creature - Myr
Sunburst
As the fifth sun joins the other four, new abilities awaken in the creatures of Mirrodin.
0/0
Super Secret Tech

Super Secret Tech {3}

Artifact
Premium spells cost {1} less to cast.
Premium creatures get +1/+1.
"Ooh . . . shiny!"
  • Unhinged
Supply Drop

Supply Drop {3}

Artifact
Flash
When Supply Drop enters the battlefield, target creature you control gets +2/+2 until end of turn.
{4}, {T}, Sacrifice Supply Drop: Draw a card.
New armaments, fresh provisions, and best of all, dry socks.
  • The Brothers' War
Surestrike Trident

Surestrike Trident {2}

Artifact - Equipment
Equipped creature has first strike and "{T}, Unattach Surestrike Trident: This creature deals damage equal to its power to target player or planeswalker."
Equip {4}
  • Darksteel
Surge Engine

Surge Engine {2}

Artifact Creature - Construct
Defender
{U}: Surge Engine loses defender and gains "This creature can't be blocked."
{2}{U}: Surge Engine becomes blue and has base power and toughness 5/4. Activate only if Surge Engine doesn't have defender.
{4}{U}{U}: Draw three cards. Activate only if Surge Engine is blue and only once.
3/2
Surge Node

Surge Node {1}

Artifact
Surge Node enters the battlefield with six charge counters on it.
{1}, {T}, Remove a charge counter from Surge Node: Put a charge counter on target artifact.
Without a foe to focus on, the machine priests had time to indulge in new sciences.
Surgehacker Mech

Surgehacker Mech {4}

Artifact - Vehicle
Menace
When Surgehacker Mech enters the battlefield, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.
Crew 4
5/5
Surgical Skullbomb

Surgical Skullbomb {1}

Artifact
{1}, Sacrifice Surgical Skullbomb: Draw a card.
{2}{U}, Sacrifice Surgical Skullbomb: Return target creature to its owner's hand. Draw a card. Activate only as a sorcery.
It crackles with the intellect of a twisted genius.
  • Phyrexia: All Will Be One
Surveyor's Scope

Surveyor's Scope {2}

Artifact
{T}, Exile Surveyor's Scope: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
Survivor's Med Kit

Survivor's Med Kit {1}

Artifact
{1}, {T}: Choose one that hasn't been chosen —
• Stimpak — Draw a card.
• Fancy Lads Snack Cakes — Create a Food token.
• RadAway — Target player loses all rad counters. Sacrifice Survivor's Med Kit.
  • Fallout 144 672
Suspicious Bookcase

Suspicious Bookcase {2}

Artifact Creature - Wall
Defender
{3}, {T}: Target creature can't be blocked this turn.
The great library in the Museum of Old Capenna has a million volumes on display—and miles of passages hidden behind them.
0/4