4600 cards found
Frontline Medic

Frontline Medic {2}{W}

Creature - Human Cleric
Battalion — Whenever Frontline Medic and at least two other creatures attack, creatures you control gain indestructible until end of turn.
Sacrifice Frontline Medic: Counter target spell with {X} in its mana cost unless its controller pays {3}.
3/3
Frontline Strategist

Frontline Strategist {W}

Creature - Human Soldier
Morph {W}
When Frontline Strategist is turned face up, prevent all combat damage non-Soldier creatures would deal this turn.
1/1
  • Scourge
Frostbridge Guard

Frostbridge Guard {1}{W}

Creature - Elemental Soldier
{2}{W}, {T}: Tap target creature.
The sentry watched impassively, its spear unmoving. One by one, the would-be adventurers stumbled and fell, frostbitten, to the ground.
2/2
  • Wilds of Eldraine
Fulgent Distraction

Fulgent Distraction {2}{W}

Instant
Choose two target creatures. Tap those creatures, then unattach all Equipment from them.
"Channeling the white-hot power of all five suns creates a pretty good diversion."
—Yavash of the Accorders
  • Scars of Mirrodin
Fumigate

Fumigate {3}{W}{W}

Sorcery
Destroy all creatures. You gain 1 life for each creature destroyed this way.
"Ghirapur's gremlin population poses a threat to the infrastructure of the fairgrounds. Threats must be eliminated."
—Sram, senior edificer
Funeral Pyre

Funeral Pyre {W}

Instant
Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
"Raze the body. Raise the soul."
—Mystic elder
  • Judgment
Fylgja

Fylgja {W}

Enchantment - Aura
Enchant creature
Fylgja enters with four healing counters on it.
Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn.
{2}{W}: Put a healing counter on Fylgja.
  • Ice Age
GO TO JAIL

GO TO JAIL {W}

Enchantment
When GO TO JAIL enters, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.
Galadriel's Dismissal

Galadriel's Dismissal {W}

Instant
Kicker {2}{W}
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead.
  • Tales of Middle-earth Commander 500 544
Gale Swooper

Gale Swooper {3}{W}

Creature - Griffin
Flying
When Gale Swooper enters, target creature gains flying until end of turn.
"Be glad the griffin set you back on your feet when it was done with you. My goat wasn't so lucky."
—Arram, goatherd
3/2
  • Core Set 2021
Galepowder Mage

Galepowder Mage {3}{W}

Creature - Kithkin Wizard
Flying
Whenever Galepowder Mage attacks, exile another target creature. Return that card to the battlefield under its owner's control at the beginning of the next end step.
3/3
Gallant Cavalry

Gallant Cavalry {3}{W}

Creature - Human Knight
Vigilance
When Gallant Cavalry enters, create a 2/2 white Knight creature token with vigilance.
"Our duty does not stop at our borders."
2/2
Gallant Pie-Wielder

Gallant Pie-Wielder {2}{W}

Creature - Dwarf Knight
First strike
Celebration — Gallant Pie-Wielder has double strike as long as two or more nonland permanents entered the battlefield under your control this turn.
"Time for your just desserts, redcap scum!"
2/3
  • Wilds of Eldraine
Gallantry

Gallantry {1}{W}

Instant
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
The courageous accomplish more in a single moment than the cowardly do in a lifetime.
Gallows Warden

Gallows Warden {4}{W}

Creature - Spirit
Flying
Other Spirit creatures you control get +0/+1.
The spirit cares nothing for the crimes or triumphs of the slain. It shelters all beneath its stormy cloak.
3/3
Gandalf the White

Gandalf the White {3}{W}{W}

Legendary Creature - Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
Gandalf, White Rider

Gandalf, White Rider {3}{W}

Legendary Creature - Avatar Wizard
Vigilance
Whenever you cast a spell, creatures you control get +1/+0 until end of turn. Scry 1.
When Gandalf, White Rider dies, you may put it into its owner's library fifth from the top.
He has passed through the fire and the abyss, and the enemy shall fear him.
3/3
  • The Lord of the Rings: Tales of Middle-earth 290 389
Garrison Cat

Garrison Cat {W}

Creature - Cat
When Garrison Cat dies, create a 1/1 white Human Soldier creature token.
After much arguing, the soldiers decided to keep it, on the grounds that it killed enough mice to count as an honorary monster slayer.
1/1
  • Ikoria: Lair of Behemoths
Garrison Griffin

Garrison Griffin {2}{W}

Creature - Griffin
Flying
Whenever Garrison Griffin attacks, target Knight you control gains flying until end of turn.
The keen-eyed guardians of Ardenvale are ever on alert.
2/2
  • Throne of Eldraine
Gary Clone

Gary Clone {1}{W}

Creature - Human Citizen
Squad {2}
Whenever Gary Clone attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.
"Gary!"
1/3
  • Fallout 16 544
Gate Hound

Gate Hound {2}{W}

Creature - Dog
Creatures you control have vigilance as long as Gate Hound is enchanted.
"Ditri, I leave this checkpoint in your capable teeth."
—Kitov, nightguard patrol
1/1
  • Ravnica: City of Guilds
Gatewatch Beacon

Gatewatch Beacon {2}{W}

Artifact
Gatewatch Beacon enters with three loyalty counters on it.
{T}: Add {W}.
Whenever a planeswalker you control enters, if Gatewatch Beacon has loyalty counters on it, you may move a loyalty counter from Gatewatch Beacon onto that planeswalker.
  • Commander Masters 721 754
Gather the Townsfolk

Gather the Townsfolk {1}{W}

Sorcery
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
In the memories of those they lost lies the strength needed to defend their city.
Gather, the Townsfolk

Gather, the Townsfolk {1}{W}

Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
  • Unknown Event
Gathering Throng

Gathering Throng {2}{W}

Creature - Human Citizen
When Gathering Throng enters, you may search your library for any number of cards named Gathering Throng, reveal them, put them into your hand, then shuffle.
A plus-one is simply not enough.
3/1
  • Streets of New Capenna