17370 cards found
Triskelavus

Triskelavus {7}

Artifact Creature - Construct
Flying
Triskelavus enters with three +1/+1 counters on it.
{1}, Remove a +1/+1 counter from Triskelavus: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this creature: This creature deals 1 damage to any target."
1/1
Triskelion

Triskelion {6}

Artifact Creature - Construct
Triskelion enters with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.
"Why do bad things always come in threes?"
—Gisulf, expedition survivor
1/1
Related card: Golgothian Sylex
Triton Shorestalker

Triton Shorestalker {U}

Creature - Merfolk Rogue
Triton Shorestalker can't be blocked.
"Who will miss you, drywalker? A wife? A child? Perhaps they will blame the sea for your fate, and teach future generations to stay far away from it."
1/1
Triton Tactics

Triton Tactics {U}

Instant
Up to two target creatures each get +0/+3 until end of turn. Untap those creatures. At this turn's next end of combat, tap each creature that was blocked by one of those creatures this turn and it doesn't untap during its controller's next untap step.
Triumph of Ferocity

Triumph of Ferocity {2}{G}

Enchantment
At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Triumph of Saint Katherine

Triumph of Saint Katherine {4}{W}

Creature - Human Warrior
Lifelink
Praesidium Protectiva — When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
Miracle {1}{W}
5/5
  • Warhammer 40,000 Commander 17 17★
Triumph of the Hordes

Triumph of the Hordes {2}{G}{G}
(Battle Royale)

Sorcery
Until end of turn, creatures you control get +1/+1 and gain trample and infect.
Don't know how I got here, but I'll be the last one standing.
Triumphant Adventurer

Triumphant Adventurer {W}{B}

Creature - Human Knight
Deathtouch
During your turn, Triumphant Adventurer has first strike.
Whenever Triumphant Adventurer attacks, venture into the dungeon.
1/1
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Triumphant Adventurer (Alchemy)
Triumphant Adventurer (Alchemy)

Triumphant Adventurer (Alchemy) {W}{B}

Creature - Human Knight
Deathtouch
As long as it's your turn, Triumphant Adventurer has first strike.
Whenever Triumphant Adventurer attacks, venture into the dungeon.
2/1
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation Triumphant Adventurer
  • Adventures in the Forgotten Realms
Triumphant Getaway

Triumphant Getaway {1}{U}{B}{R}

Enchantment
Flash
When Triumphant Getaway enters, heist target opponent's library twice.
Whenever you cast a spell you don't own, each opponent loses 2 life and you gain 2 life.
  • Alchemy: Outlaws of Thunder Junction
Triumphant Reckoning

Triumphant Reckoning {6}{W}{W}{W}

Sorcery
Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
"We have defied fate. Our destinies are our own."
Trivia Contest (a)

Trivia Contest (a)

Artifact - Attraction
Visit — An opponent chooses white card, land card, or planeswalker card, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 2, 3, 6
  • Unfinity
Trivia Contest (b)

Trivia Contest (b)

Artifact - Attraction
Visit — An opponent chooses blue card, enchantment card, or creature type, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 2, 4, 6
  • Unfinity
Trivia Contest (c)

Trivia Contest (c)

Artifact - Attraction
Visit — An opponent chooses black card, artifact card, or expansion, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 2, 5, 6
  • Unfinity
Trivia Contest (d)

Trivia Contest (d)

Artifact - Attraction
Visit — An opponent chooses red card, sorcery card, or legendary card, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 3, 4, 6
  • Unfinity
Trivia Contest (e)

Trivia Contest (e)

Artifact - Attraction
Visit — An opponent chooses green card, instant card, or named mechanic, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 3, 5, 6
  • Unfinity
Trivia Contest (f)

Trivia Contest (f)

Artifact - Attraction
Visit — An opponent chooses colorless card, creature card, or plane, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 4, 5, 6
  • Unfinity
Trokin High Guard

Trokin High Guard {3}{W}

Creature - Human Knight
Battle tempers soldiers as fire tempers steel.
3/3
Troll Ascetic

Troll Ascetic {1}{G}{G}

Creature - Troll Shaman
Hexproof
{1}{G}: Regenerate Troll Ascetic.
It's no coincidence that the oldest trolls are also the angriest.
3/2
Trollbred Guardian

Trollbred Guardian {4}{G}

Creature - Troll Frog Warrior
{2}{G}: Adapt 2.
Each creature you control with a +1/+1 counter on it has trample.
His favorite food is kraul.
5/5
Trollhide

Trollhide {2}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2 and has "{1}{G}: Regenerate this creature."
Tromokratis

Tromokratis {5}{U}{U}

Legendary Creature - Kraken
Tromokratis has hexproof unless it's attacking or blocking.
Tromokratis can't be blocked unless all creatures defending player controls block it.
8/8
Trophy Mage

Trophy Mage {2}{U}

Creature - Human Wizard
When Trophy Mage enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
"The tools of the past will help us forge the future."
2/2
Tropical Island

Tropical Island

Land - Forest Island
({T}: Add {G} or {U}.)
Related card: Shoreline Scout
Trostani Discordant

Trostani Discordant {3}{G}{W}

Legendary Creature - Dryad
Other creatures you control get +1/+1.
When Trostani Discordant enters, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.
1/4