10558 cards found
Cloven Casting

Cloven Casting {5}{U}{R}

Enchantment
Whenever you cast a multicolored instant or sorcery spell, you may pay {1}. If you do, copy that spell. You may choose new targets for the copy.
"Let us flee to the deep jungle. Our city is no longer safe—and I suspect neither is the fallback retreat."
  • Alara Reborn
Clown Car

Clown Car {X}

Artifact - Vehicle
When Clown Car enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on Clown Car.
Crew 2
It runs on laughing gas.
1/1
  • Unfinity 186 472
Coalition Construct

Coalition Construct {3}

Artifact Creature - Construct
As Coalition Construct enters, choose a creature type.
Coalition Construct is the chosen type in addition to its other types.
When Coalition Construct enters, other creatures you control of the chosen type and creature cards of that type in your hand perpetually get +1/+1.
2/2
  • Alchemy: Dominaria
Coalition Relic

Coalition Relic {3}

Artifact
{T}: Add one mana of any color.
{T}: Put a charge counter on Coalition Relic.
At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Coalition Victory

Coalition Victory {3}{W}{U}{B}{R}{G}

Sorcery
You win the game if you control a land of each basic land type and a creature of each color.
"You can build a perfect machine out of imperfect parts."
—Urza
Coastal Breach

Coastal Breach {6}{U}

Sorcery
Undaunted
Return all nonland permanents to their owners' hands.
The sea filled the villagers' nets until the day it cast its own.
  • Commander 2016
Coastal Piracy

Coastal Piracy {2}{U}{U}

Enchantment
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
"I don't like to think of myself as a pirate. I'm more like a stimulator of the local economy."
Coastal Wizard

Coastal Wizard {2}{U}{U}

Creature - Human Wizard
{T}: Return Coastal Wizard and another target creature to their owners' hands. Activate only during your turn, before attackers are declared.
1/1
  • Portal Second Age
Coat of Arms

Coat of Arms {5}

Artifact
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it.
A banner for bonds of blood or belief.
Coax from the Blind Eternities

Coax from the Blind Eternities {2}{U}

Sorcery
You may reveal an Eldrazi card you own from outside the game or choose a face-up Eldrazi card you own in exile. Put that card into your hand.
At Nahiri's call, Emrakul traversed the vast emptiness between the planes and arrived on Innistrad.
Cockatrice

Cockatrice {3}{G}{G}

Creature - Cockatrice
Flying
Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
2/4
Codex Shredder

Codex Shredder {1}

Artifact
{T}: Target player mills a card.
{5}, {T}, Sacrifice Codex Shredder: Return target card from your graveyard to your hand.
Codie, Vociferous Codex

Codie, Vociferous Codex {3}

Legendary Artifact Creature - Construct
You can't cast permanent spells.
{4}, {T}: Add {W}{U}{B}{R}{G}. When you next cast a spell this turn, exile cards from the top of your library until you exile an instant or sorcery card with lesser mana value. Until end of turn, you may cast that card without paying its mana cost. Put each other card exiled this way on the bottom of your library in a random order.
1/4
Codsworth, Handy Helper

Codsworth, Handy Helper {2}{W}

Legendary Artifact Creature - Robot
Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
"Proud to serve!"
2/3
Coercive Recruiter

Coercive Recruiter {4}{R}

Creature - Orc Pirate
Whenever Coercive Recruiter or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.
"Choose, vampire: our hat on your head, or no hat, no head."
4/3
Coffin Puppets

Coffin Puppets {3}{B}{B}

Creature - Zombie
Sacrifice two lands: Return Coffin Puppets from your graveyard to the battlefield. Activate only during your upkeep and only if you control a Swamp.
The ground won't accept them.
3/3
  • Prophecy 60 60s
Coffin Queen

Coffin Queen {2}{B}

Creature - Zombie Wizard
You may choose not to untap Coffin Queen during your untap step.
{2}{B}, {T}: Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.
1/1
Cognivore

Cognivore {6}{U}{U}

Creature - Lhurgoyf
Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
*/*
  • Odyssey
Cogwork Grinder

Cogwork Grinder {6}

Artifact Creature - Construct
Draft Cogwork Grinder face up.
As you draft a card, you may remove it from the draft face down.
Cogwork Grinder enters with X +1/+1 counters on it, where X is the number of cards you removed from the draft with cards named Cogwork Grinder.
0/0
  • Conspiracy
Cogwork Progenitor

Cogwork Progenitor {1}{W}

Artifact Creature - Gnome
At the beginning of your end step, you may exile another artifact you control or an artifact card in your graveyard. If you do, seek an artifact card. That card perpetually has base power and toughness 1/1 and becomes a Gnome creature in addition to its other types.
2/2
  • Alchemy: Ixalan
Coiling Oracle

Coiling Oracle {G}{U}

Creature - Snake Elf Druid
When Coiling Oracle enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.
1/1
Coiling Rebirth

Coiling Rebirth {3}{B}{B}

Sorcery
Gift a card
Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1.
  • Bloomburrow 86 309
Cold Storage

Cold Storage {4}

Artifact
{3}: Exile target creature you control.
Sacrifice Cold Storage: Return each creature card exiled with Cold Storage to the battlefield under your control.
Cold-Eyed Selkie

Cold-Eyed Selkie {1}{G/U}{G/U}

Creature - Merfolk Rogue
Islandwalk
Whenever Cold-Eyed Selkie deals combat damage to a player, you may draw that many cards.
She follows the old tributaries built when merrows still shaped the tides.
1/1
Colfenor's Plans

Colfenor's Plans {2}{B}{B}

Enchantment
When Colfenor's Plans enters, exile the top seven cards of your library face down.
You may look at the cards exiled with Colfenor's Plans, and you may play lands and cast spells from among those cards.
Skip your draw step.
You can't cast more than one spell each turn.
  • Lorwyn