15887 cards found
Wheel of Fortune

Wheel of Fortune {2}{R}

Sorcery
Each player discards their hand, then draws seven cards.
Wheel of Misfortune

Wheel of Misfortune {2}{R}

Sorcery
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Wheel of Sun and Moon

Wheel of Sun and Moon {G/W}{G/W}

Enchantment - Aura
Enchant player
If a card would be put into enchanted player's graveyard from anywhere, instead that card is revealed and put on the bottom of that player's library.
There's always another tomorrow.
Wheel of Torture

Wheel of Torture {3}

Artifact
At the beginning of each opponent's upkeep, Wheel of Torture deals X damage to that player, where X is 3 minus the number of cards in their hand.
"I'd like to buy a bowel."
Whelming Wave

Whelming Wave {2}{U}{U}

Sorcery
Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.
"I can see why this appeals to Thassa."
—Kiora
When

When {2}{U}

Instant
Counter target creature spell.
Card has other parts: Who What Where Why
When Will You Learn?

When Will You Learn?

Scheme
When you set this scheme in motion, each opponent exiles the top card of their library. You may cast any number of spells from among cards exiled this way without paying their mana costs.
"Don't fret, infants. It wouldn't have worked anyway."
  • Archenemy: Nicol Bolas Schemes
Where

Where {3}{B}

Instant
Destroy target land.
Card has other parts: Who What When Why
Where Ancients Tread

Where Ancients Tread {4}{R}

Enchantment
Whenever a creature you control with power 5 or greater enters, you may have Where Ancients Tread deal 5 damage to any target.
"Never subtle nor cryptic is the reckoning of the mighty."
—Mayael the Anima
Whetstone

Whetstone {3}

Artifact
{3}: Each player mills two cards.
To hone swords and dull minds.
—Whetstone inscription
Which of You Burns Brightest?

Which of You Burns Brightest?

Scheme
When you set this scheme in motion, you may pay {X}. If you do, this scheme deals X damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls.
"Let that be a lesson to you, your family, and everyone you've ever known."
  • Archenemy Schemes
Whims of the Fates

Whims of the Fates {5}{R}

Sorcery
Starting with you, each player separates all permanents they control into three piles. Then each player chooses one of their piles at random and sacrifices those permanents.
Whip of Erebos

Whip of Erebos {2}{B}{B}

Legendary Enchantment Artifact
Creatures you control have lifelink.
{2}{B}{B}, {T}: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Whipcorder

Whipcorder {W}{W}

Creature - Human Soldier Rebel
{W}, {T}: Tap target creature.
Morph {W}
His bolas whirl like galaxies, but it's his enemies who see stars.
2/2
Whipflare

Whipflare {1}{R}

Sorcery
Whipflare deals 2 damage to each nonartifact creature.
The slag-workers wasted no time in creating their own flare pulses to cleanse the area of the incompleat.
Whiplash Trap

Whiplash Trap {3}{U}{U}

Instant - Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay {U} rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Whiptongue Hydra

Whiptongue Hydra {5}{G}

Creature - Lizard Hydra
Reach
When Whiptongue Hydra enters, destroy all creatures with flying. Put a +1/+1 counter on Whiptongue Hydra for each creature destroyed this way.
"Where'd all the birds go?"
—Kaldrin, jungle sightseer
4/4
Whir of Invention

Whir of Invention {X}{U}{U}{U}

Instant
Improvise
Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
"Magic hat, I'm gonna be frank. What we need now is a twenty-ton tank!"
Whirler Rogue

Whirler Rogue {2}{U}{U}

Creature - Human Rogue Artificer
When Whirler Rogue enters, create two 1/1 colorless Thopter artifact creature tokens with flying.
Tap two untapped artifacts you control: Target creature can't be blocked this turn.
2/2
Whirler Virtuoso

Whirler Virtuoso {1}{U}{R}

Creature - Vedalken Artificer
When Whirler Virtuoso enters, you get {E}{E}{E}.
Pay {E}{E}{E}: Create a 1/1 colorless Thopter artifact creature token with flying.
The first tentative flaps are like a song to his soul.
2/3
Whirlermaker

Whirlermaker {3}

Artifact
{4}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
"Our creations are more than mere things. They have life in them, little bits of ourselves."
—Saheeli Rai
Related card: Break Expectations
Whirling Catapult

Whirling Catapult {4}

Artifact
{2}, Exile the top two cards of your library: Whirling Catapult deals 1 damage to each creature with flying and each player.
"Direct confrontation never was to the orcs' taste."
—General Varchild
Whirling Dervish

Whirling Dervish {G}{G}

Creature - Human Monk
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
1/1
Related card: Dunerider Outlaw
Whirling Strike

Whirling Strike {1}{R}

Instant
Target creature gets +2/+0 and gains first strike and trample until end of turn.
"I will trust desert steel in Fallaji hands over a soulless machine any day."
—Hajar, Mishra's bodyguard
  • The Brothers' War
Whirlpool Drake

Whirlpool Drake {3}{U}

Creature - Drake
Flying
When Whirlpool Drake enters, shuffle the cards from your hand into your library, then draw that many cards.
When Whirlpool Drake dies, shuffle the cards from your hand into your library, then draw that many cards.
2/2