10558 cards found
Citanul Centaurs

Citanul Centaurs {3}{G}

Creature - Centaur
Shroud
Echo {3}{G}
6/3
  • Urza's Saga
Citanul Flute

Citanul Flute {5}

Artifact
{X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.
Each note of the flute mimics the call of a different beast.
Citanul Hierophants

Citanul Hierophants {3}{G}

Creature - Human Druid
Creatures you control have "{T}: Add {G}."
From deep in the caves beneath the forest, the hierophants planned the druids' raids against the enemy.
3/2
City in a Bottle

City in a Bottle {2}

Artifact
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
Related cards: Abu Ja'far Aladdin Aladdin's Lamp Aladdin's Ring Ali Baba Ali from Cairo Army of Allah Bazaar of Baghdad Bird Maiden Bottle of Suleiman Brass Man Camel City of Brass Cuombajj Witches Cyclone Dancing Scimitar Dandân Desert Desert Nomads Desert Twister Diamond Valley Drop of Honey Ebony Horse El-Hajjâj Elephant Graveyard Erg Raiders Erhnam Djinn Eye for an Eye Fishliver Oil Flying Carpet Flying Men Ghazbán Ogre Giant Tortoise Guardian Beast Hasran Ogress Hurr Jackal Ifh-Bíff Efreet Island Fish Jasconius Island of Wak-Wak Jandor's Ring Jandor's Saddlebags Jeweled Bird Jihad Junún Efreet Juzám Djinn Khabál Ghoul King Suleiman Kird Ape Library of Alexandria Magnetic Mountain Merchant Ship Metamorphosis Mijae Djinn Moorish Cavalry Nafs Asp Oasis Old Man of the Sea Oubliette Piety Pyramids Repentant Blacksmith Ring of Ma'rûf Rukh Egg Sandals of Abdallah Sandstorm Serendib Djinn Serendib Efreet Shahrazad Sindbad Singing Tree Sorceress Queen Stone-Throwing Devils Unstable Mutation War Elephant Wyluli Wolf Ydwen Efreet
City of Ass

City of Ass

Land
City of Ass enters tapped.
{T}: Add one and one-half mana of any one color.
"But . . ."
  • Unhinged
City of Brass

City of Brass

Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
{T}: Add one mana of any color.
"There is much to learn here, but few can endure the ringing of the spires."
—Nulakam the Archivist
Related card: City in a Bottle
City of Death

City of Death {2}{G}

Enchantment - Saga
I — Create a Treasure token.
II, III, IV, V, VI — Create a token that's a copy of target non-Saga token you control.
  • Doctor Who 99 704
City of Shadows

City of Shadows

Land
{T}, Exile a creature you control: Put a storage counter on City of Shadows.
{T}: Add {C} for each storage counter on City of Shadows.
City of Solitude

City of Solitude {2}{G}

Enchantment
Players can cast spells and activate abilities only during their own turns.
"My horizon was the arcing petals, my new home resplendent with spires of weeds and pillows of fragrant pollen."
—Naimah, Femeref philosopher
City of Traitors

City of Traitors

Land
When you play another land, sacrifice City of Traitors.
{T}: Add {C}{C}.
"While we fought, the il surrendered."
—Oracle en-Vec
City on Fire

City on Fire {5}{R}{R}{R}

Enchantment
Convoke
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
  • March of the Machine Promos 135p 135s
  • March of the Machine 135 363
Citystalker Connoisseur

Citystalker Connoisseur {3}{B}

Creature - Vampire
Deathtouch
When Citystalker Connoisseur enters, target opponent discards a nonland card with the greatest mana value among cards in their hand. Create a Blood token.
3/3
  • Alchemy: Innistrad
Citywide Bust

Citywide Bust {1}{W}{W}

Sorcery
Destroy all creatures with toughness 4 or greater.
"Oh, you fellas are going to love the lockup. Excellent gruel. Very low ceilings."
—Libuse, Boros sergeant
Clackbridge Troll

Clackbridge Troll {3}{B}{B}

Creature - Troll
Trample, haste
When Clackbridge Troll enters, target opponent creates three 0/1 white Goat creature tokens.
At the beginning of combat on your turn, any opponent may sacrifice a creature. If a player does, tap Clackbridge Troll, you gain 3 life, and you draw a card.
8/8
  • Throne of Eldraine Promos 84p 84s
  • Throne of Eldraine 84 353
Claim Jumper

Claim Jumper {2}{W}

Creature - Rabbit Mercenary
Vigilance
When Claim Jumper enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
3/3
  • Outlaws of Thunder Junction Promos 8p 8s
  • Outlaws of Thunder Junction 8 310
Claire D'Loon, Joy Sculptor

Claire D'Loon, Joy Sculptor {W}{U}

Legendary Creature - Human Performer
When Claire D'Loon, Joy Sculptor enters, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.)
{1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield.
She'll sculpt goblins, saprolings, Marit Lage . . . though that one takes a lot of balloons.
2/3
Clamavus

Clamavus {4}{G}

Creature - Human Tyranid Artificer
Proclamator Hailer — Each creature you control gets +1/+1 for each +1/+1 counter on it.
"The star-born approach! Their holy angels descend! Take up arms, my brothers and sisters, for the Day of Ascension is upon us!"
3/3
  • Warhammer 40,000 Commander 90 90★
Clan Defiance

Clan Defiance {X}{R}{G}

Sorcery
Choose one or more —
• Clan Defiance deals X damage to target creature with flying.
• Clan Defiance deals X damage to target creature without flying.
• Clan Defiance deals X damage to target player or planeswalker.
Clara Oswald

Clara Oswald {6}

Legendary Creature - Human Advisor
Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.
If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.
Doctor's companion
2/6
Clarion Ultimatum

Clarion Ultimatum {G}{G}{W}{W}{W}{U}{U}

Sorcery
Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.
Be worthy of a single blessing, and many more will follow.
  • Shards of Alara
Clash of Realities

Clash of Realities {3}{R}

Enchantment
All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature."
Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature."
  • Betrayers of Kamigawa
Clash of Wills

Clash of Wills {X}{U}

Instant
Counter target spell unless its controller pays {X}.
"The mind of an Eldrazi is a puzzle that can never be solved. The trick is to make sure a piece goes missing."
—Jace Beleren
Cleanse

Cleanse {2}{W}{W}

Sorcery
Destroy all black creatures.
The clouds broke and the sun's rays burst forth; each foul beast in its turn faltered, and was gone.
Cleansing

Cleansing {W}{W}{W}

Sorcery
For each land, destroy that land unless any player pays 1 life.
  • The Dark
Cleansing Nova

Cleansing Nova {3}{W}{W}

Sorcery
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
In their final moments, the demons gazed upon grace in its purest form.