2055 cards found
Quakefoot Cyclops

Quakefoot Cyclops {4}{R}

Creature - Cyclops
When Quakefoot Cyclops enters, up to two target creatures can't block this turn.
Cycling {1}{R}
When you cycle Quakefoot Cyclops, target creature can't block this turn.
4/4
Quarry Beetle

Quarry Beetle {4}{G}

Creature - Insect
When Quarry Beetle enters, you may return target land card from your graveyard to the battlefield.
"The ruin of the past is the topsoil of the future."
—Sokar, former Nef-crop initiate
4/5
Quarry Hauler

Quarry Hauler {3}{G}

Creature - Camel
When Quarry Hauler enters, for each kind of counter on target permanent, put another counter of that kind on it or remove one from it.
They labor beside the anointed, constructing the vast monuments of Naktamun.
4/3
Quest Compleated Beast

Quest Compleated Beast {2}{B}{B}

Legendary Creature - Phyrexian Beast
Menace, Lifelink, Toxic 2
Quest Compleated Beast can't be blocked by tokens.
Your opponent can't gain life or remove poison counters.
Whenever Quest Compleated Beast deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
4/4
  • Unknown Event
Questing Beast

Questing Beast {2}{G}{G}

Legendary Creature - Beast
Vigilance, deathtouch, haste
Questing Beast can't be blocked by creatures with power 2 or less.
Combat damage that would be dealt by creatures you control can't be prevented.
Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls.
4/4
Questing Phelddagrif

Questing Phelddagrif {1}{G}{W}{U}

Creature - Phelddagrif
{G}: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token.
{W}: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.
{U}: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.
4/4
Quicksilver Behemoth

Quicksilver Behemoth {6}{U}

Creature - Beast
Affinity for artifacts
When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat.
4/5
  • Darksteel
Quicksilver Fisher

Quicksilver Fisher {3}{U}{U}

Creature - Phyrexian Drake
Flying
When Quicksilver Fisher enters, draw a card, then discard a card.
It no longer needs to eat, but old instincts are put to use ridding the Surgical Bay of spies.
4/3
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Quilled Charger

Quilled Charger {3}{R}

Creature - Porcupine Mount
Whenever Quilled Charger attacks while saddled, it gets +1/+2 and gains menace until end of turn.
Saddle 2
4/3
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Rabid Wolverines

Rabid Wolverines {3}{G}{G}

Creature - Wolverine
Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.
Is there any other kind?
4/4
  • Exodus
Raddic, Tal Zealot

Raddic, Tal Zealot {2}{W}{B}

Legendary Creature - Human Knight
Hexproof from white and from black
Whenever one or more Knights you control attack, draft a card from Raddic, Tal Zealot's spellbook.
4/4
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Rafter Demon

Rafter Demon {2}{B}{R}

Creature - Demon
Spectacle {3}{B}{R}
When Rafter Demon enters, if its spectacle cost was paid, each opponent discards a card.
4/2
Related card: Dazzling Flameweaver
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Rage Thrower

Rage Thrower {5}{R}

Creature - Human Shaman
Whenever another creature dies, Rage Thrower deals 2 damage to target player or planeswalker.
"Some lament these haunted times, but I'm a geistflame-tank-half-full kind of person."
4/2
  • Innistrad
Raggadragga, Goreguts Boss

Raggadragga, Goreguts Boss {2}{R}{G}

Legendary Creature - Human Boar
Each creature you control with a mana ability gets +2/+2.
Whenever a creature you control with a mana ability attacks, untap it.
Whenever you cast a spell, if at least seven mana was spent to cast it, untap target creature. It gets +7/+7 and gains trample until end of turn.
4/4
Raging Kronch

Raging Kronch {2}{R}

Creature - Beast
Raging Kronch can't attack alone.
"Seeing so much easy prey makes her crazy. See how she snorts and drools?"
—Dhuuz, kronch wrangler
4/3
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Raging Regisaur

Raging Regisaur {2}{R}{G}

Creature - Dinosaur
Whenever Raging Regisaur attacks, it deals 1 damage to any target.
Its breath is a gale. Its roar is a volcano. Its anger tears soul from flesh.
4/4
Raiders' Karve

Raiders' Karve {3}

Artifact - Vehicle
Whenever Raiders' Karve attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 3
4/4
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Raiyuu, Storm's Edge (Alchemy)

Raiyuu, Storm's Edge (Alchemy) {2}{R}{W}

Legendary Creature - Human Samurai
First strike
Whenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
4/4
Related card: Raiyuu, Storm's Edge
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Rakdos Firewheeler

Rakdos Firewheeler {B}{B}{R}{R}

Creature - Human Rogue
When Rakdos Firewheeler enters, it deals 2 damage to target opponent and 2 damage to up to one target creature or planeswalker.
Ever wonder why you never see an old Rakdos cultist?
4/3
Rakshasa Vizier

Rakshasa Vizier {2}{B}{G}{U}

Creature - Demon
Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
4/4
Ramirez DePietro

Ramirez DePietro {3}{U}{B}{B}

Legendary Creature - Human Pirate
First strike
Ramirez DePietro is a most flamboyant pirate. Be careful not to believe his tall tales, especially when you ask his age.
4/3
Ramirez DePietro, Pillager

Ramirez DePietro, Pillager {2}{U}{B}

Legendary Creature - Human Pirate
When Ramirez DePietro, Pillager enters, you lose 2 life and create two Treasure tokens.
Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.
4/3
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Ramos, Dragon Engine

Ramos, Dragon Engine {6}

Legendary Artifact Creature - Dragon
Flying
Whenever you cast a spell, put a +1/+1 counter on Ramos for each of that spell's colors.
Remove five +1/+1 counters from Ramos: Add {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}. Activate only once each turn.
4/4
Rampaging Cyclops

Rampaging Cyclops {3}{R}

Creature - Cyclops
Rampaging Cyclops gets -2/-0 as long as two or more creatures are blocking it.
Keldon warriors take advantage of the cyclops's inability to focus on more than one thing at a time.
4/4
Rampaging Raptor

Rampaging Raptor {2}{R}{R}

Creature - Dinosaur
Trample, haste
{2}{R}: Rampaging Raptor gets +2/+0 until end of turn.
Whenever Rampaging Raptor deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects.
4/4
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