4233 cards found
GO TO JAIL

GO TO JAIL {W}

Enchantment
When GO TO JAIL enters, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If they roll doubles, sacrifice GO TO JAIL.
Gabriel Angelfire

Gabriel Angelfire {3}{G}{G}{W}{W}

Legendary Creature - Angel
At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep.
4/4
Gaea's Cradle

Gaea's Cradle

Legendary Land
{T}: Add {G} for each creature you control.
"Here sprouted the first seedling of Argoth. Here the last tree will fall."
—Gamelen, Citanul elder
Gaea's Herald

Gaea's Herald {1}{G}

Creature - Elf
Creature spells can't be countered.
The elves' battle cries cut paths through the Aether, guiding those who would stand in Gaea's defense.
1/1
Gaea's Liege

Gaea's Liege {3}{G}{G}{G}

Creature - Avatar
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
{T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
*/*
Gainsay

Gainsay {1}{U}

Instant
Counter target blue spell.
"I'd be happy to stop contradicting you, Urza, just as soon as you start being right."
—Bo Levar, planeswalker
Gala Greeters

Gala Greeters {1}{G}

Creature - Elf Druid
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Put a +1/+1 counter on Gala Greeters.
• Create a tapped Treasure token.
• You gain 2 life.
1/1
Galadhrim Brigade

Galadhrim Brigade {2}{G}

Creature - Elf Soldier
Squad {1}{G}
Other Elves you control get +1/+1.
"They have no need to ride to war; war already marches on their own lands."
—Legolas
2/2
  • Tales of Middle-earth Commander 502 546
Galadriel of Lothlórien

Galadriel of Lothlórien {1}{G}{U}

Legendary Creature - Elf Noble
Whenever the Ring tempts you, if you chose a creature other than Galadriel of Lothlórien as your Ring-bearer, scry 3.
Whenever you scry, you may reveal the top card of your library. If a land card is revealed this way, put it onto the battlefield tapped.
3/3
Related cards: The Ring The Ring Tempts You
Galadriel's Dismissal

Galadriel's Dismissal {W}

Instant
Kicker {2}{W}
Target creature phases out. If this spell was kicked, each creature target player controls phases out instead.
  • Tales of Middle-earth Commander 500 544
Galadriel, Light of Valinor

Galadriel, Light of Valinor {2}{G}{W}{U}

Legendary Creature - Elf Noble
Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn —
• Add {G}{G}{G}.
• Put a +1/+1 counter on each creature you control.
• Scry 2, then draw a card.
3/3
  • Tales of Middle-earth Commander 498 542
Galazeth Prismari

Galazeth Prismari {2}{U}{R}

Legendary Creature - Elder Dragon
Flying
When Galazeth Prismari enters, create a Treasure token.
Artifacts you control have "{T}: Add one mana of any color. Spend this mana only to cast an instant or sorcery spell."
3/4
Gamble

Gamble {R}

Sorcery
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Game of Chaos

Game of Chaos {R}{R}{R}

Sorcery
Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.
Gandalf of the Secret Fire

Gandalf of the Secret Fire {1}{U}{R}{W}

Legendary Creature - Avatar Wizard
Whenever you cast an instant or sorcery spell from your hand during an opponent's turn, exile that card with three time counters on it instead of putting it into your graveyard as it resolves. Then if the exiled card doesn't have suspend, it gains suspend.
3/4
  • Tales of Middle-earth Commander 507 551
Gandalf the Grey

Gandalf the Grey {3}{U}{R}

Legendary Creature - Avatar Wizard
Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen —
• You may tap or untap target permanent.
• Gandalf the Grey deals 3 damage to each opponent.
• Copy target instant or sorcery spell you control. You may choose new targets for the copy.
• Put Gandalf on top of its owner's library.
3/4
Gandalf the White

Gandalf the White {3}{W}{W}

Legendary Creature - Avatar Wizard
Flash
You may cast legendary spells and artifact spells as though they had flash.
If a legendary permanent or an artifact entering or leaving the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
4/5
Gandalf, Friend of the Shire

Gandalf, Friend of the Shire {3}{U}

Legendary Creature - Avatar Wizard
Flash
You may cast sorcery spells as though they had flash.
Whenever the Ring tempts you, if you chose a creature other than Gandalf, Friend of the Shire as your Ring-bearer, draw a card.
2/4
Related cards: The Ring The Ring Tempts You
Gang of Elk

Gang of Elk {5}{G}

Creature - Elk Beast
Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it.
"I felt the ground shake, so I hid in my tent until the earthquake passed. It passed all right, and it left hoofprints."
—Femeref explorer
5/4
Garbage Elemental (a)

Garbage Elemental (a) {4}{R}

Creature - Elemental
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)
Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)
2/4
  • Unstable
Garbage Elemental (b)

Garbage Elemental (b) {4}{R}

Creature - Elemental Rigger
When Garbage Elemental enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
3/1
  • Unstable
Garbage Elemental (c)

Garbage Elemental (c) {4}{R}

Creature - Elemental
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
When Garbage Elemental enters, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
3/2
  • Unstable
Garbage Elemental (d)

Garbage Elemental (d) {4}{R}

Creature - Elemental
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
When Garbage Elemental enters, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or planeswalker.
3/3
  • Unstable
Garbage Elemental (e)

Garbage Elemental (e) {4}{R}

Creature - Elemental
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)
Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)
4/3
  • Unstable
Garbage Elemental (f)

Garbage Elemental (f) {4}{R}

Creature - Elemental
Last strike (This creature deals combat damage after creatures without last strike.)
Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.
6/5
  • Unstable