9386 cards found
Chronatog Totem

Chronatog Totem {3}

Artifact
{T}: Add {U}.
{1}{U}: Chronatog Totem becomes a 1/2 blue Atog artifact creature until end of turn.
{0}: Chronatog Totem gets +3/+3 until end of turn. You skip your next turn. Activate only once each turn and only if Chronatog Totem is a creature.
  • Time Spiral
Chronic Flooding

Chronic Flooding {1}{U}

Enchantment - Aura
Enchant land
Whenever enchanted land becomes tapped, its controller mills three cards.
With the Izzet occupied elsewhere, many of their public works fell into disrepair.
  • Return to Ravnica
Chronicler of Heroes

Chronicler of Heroes {1}{G}{W}

Creature - Centaur Wizard
When Chronicler of Heroes enters, draw a card if you control a creature with a +1/+1 counter on it.
She paints pictures with words, though not all pictures show the truth.
3/3
Chronomantic Escape

Chronomantic Escape {4}{W}{W}

Sorcery
Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it.
Suspend 3—{2}{W}
  • Future Sight
Chronomaton

Chronomaton {1}

Artifact Creature - Golem
{1}, {T}: Put a +1/+1 counter on Chronomaton.
On the third night, the villagers destroyed their clocks. The sounds of whirring gears and chiming metal held only dread for them.
1/1
Chronosavant

Chronosavant {5}{W}

Creature - Giant
{1}{W}: Return Chronosavant from your graveyard to the battlefield tapped. You skip your next turn.
"In my dreams, I hear the voices of my future selves who have died in times yet to come. I use that knowledge to avoid those dark futures and continue my search for peace."
5/5
  • Time Spiral
Chronozoa

Chronozoa {3}{U}

Creature - Illusion
Flying
Vanishing 3
When Chronozoa dies, if it had no time counters on it, create two tokens that are copies of it.
3/3
  • Planar Chaos
Cinder Elemental

Cinder Elemental {3}{R}

Creature - Elemental
{X}{R}, {T}, Sacrifice Cinder Elemental: It deals X damage to any target.
"The old gods awoke and sent fingers of fire to see what was left of the old ways under the endless city."
—Daiva, Gruul storyteller
2/2
Cinder Pyromancer

Cinder Pyromancer {2}{R}

Creature - Elemental Shaman
{T}: Cinder Pyromancer deals 1 damage to target player or planeswalker.
Whenever you cast a red spell, you may untap Cinder Pyromancer.
"If the whole world burns, I'll never grow cold."
0/1
Cinder Wall

Cinder Wall {R}

Creature - Wall
Defender
When Cinder Wall blocks, destroy it at end of combat.
"The smell of roasted flesh hung over the valley for hours."
—Onean sergeant
3/3
Cinderbones

Cinderbones {2}{B}

Creature - Elemental Skeleton
Wither
{1}{B}: Regenerate Cinderbones.
Not all coals lie quietly in their beds of cold ash.
1/1
  • Shadowmoor
Cinderhaze Wretch

Cinderhaze Wretch {4}{B}

Creature - Elemental Shaman
{T}: Target player discards a card. Activate only during your turn.
Put a -1/-1 counter on Cinderhaze Wretch: Untap Cinderhaze Wretch.
Thick smoke billows and twists to form disturbing faces that cackle and click their teeth to the popping embers.
3/2
  • Shadowmoor
Circle of Affliction

Circle of Affliction {1}{B}

Enchantment
As Circle of Affliction enters, choose a color.
Whenever a source of the chosen color deals damage to you, you may pay {1}. If you do, target player loses 1 life and you gain 1 life.
  • Planar Chaos
Circle of Flame

Circle of Flame {1}{R}

Enchantment
Whenever a creature without flying attacks you or a planeswalker you control, Circle of Flame deals 1 damage to that creature.
"Which do you think is a better deterrent: a moat of water or one of fire?"
—Chandra Nalaar
Circle of Protection: Art

Circle of Protection: Art {1}{W}

Enchantment
As Circle of Protection: Art enters, choose an artist.
{1}{W}: The next time a source of your choice with art by the chosen artist would deal damage to you this turn, prevent that damage.
{1}{W}: Return Circle of Protection: Art to its owner's hand.
Circle of Protection: Artifacts

Circle of Protection: Artifacts {1}{W}

Enchantment
{2}: The next time an artifact source of your choice would deal damage to you this turn, prevent that damage.
"Memnarch shall rage against us. We shall endure."
Related card: Golgothian Sylex
Circle of Protection: Black

Circle of Protection: Black {1}{W}

Enchantment
{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Blue

Circle of Protection: Blue {1}{W}

Enchantment
{1}: The next time a blue source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Green

Circle of Protection: Green {1}{W}

Enchantment
{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red

Circle of Protection: Red {1}{W}

Enchantment
{1}: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: White

Circle of Protection: White {1}{W}

Enchantment
{1}: The next time a white source of your choice would deal damage to you this turn, prevent that damage.
Circu, Dimir Lobotomist

Circu, Dimir Lobotomist {2}{U}{B}

Legendary Creature - Human Wizard
Whenever you cast a blue spell, exile the top card of target player's library.
Whenever you cast a black spell, exile the top card of target player's library.
Your opponents can't cast spells with the same name as a card exiled with Circu, Dimir Lobotomist.
2/3
Circular Logic

Circular Logic {2}{U}

Instant
Counter target spell unless its controller pays {1} for each card in your graveyard.
Madness {U}
Citanul Flute

Citanul Flute {5}

Artifact
{X}, {T}: Search your library for a creature card with mana value X or less, reveal it, put it into your hand, then shuffle.
Each note of the flute mimics the call of a different beast.
Citanul Woodreaders

Citanul Woodreaders {2}{G}

Creature - Human Druid
Kicker {2}{G}
When Citanul Woodreaders enters, if it was kicked, draw two cards.
They seek out living trees to glean age-old secrets from sap and wood.
1/4