2280 cards found
Mystical Dispute

Mystical Dispute {2}{U}

Instant
This spell costs {2} less to cast if it targets a blue spell.
Counter target spell unless its controller pays {3}.
Mystical Tutor

Mystical Tutor {U}

Instant
Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.
Wisdom is a well that never runs dry. It offers the most to those with the deepest thirst for knowledge.
Nadier's Nightblade

Nadier's Nightblade {2}{B}

Creature - Elf Warrior
Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.
Keep looking up and you'll miss what's right in front of your face.
1/3
Nadu, Winged Wisdom

Nadu, Winged Wisdom {1}{G}{U}

Legendary Creature - Bird Wizard
Flying
Creatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."
3/4
Related card: Nadu, Winged Wisdom (Alchemy)
Nahiri, Heir of the Ancients

Nahiri, Heir of the Ancients {2}{R}{W}

Legendary Planeswalker - Nahiri
[+1]: Create a 1/1 white Kor Warrior creature token. You may attach an Equipment you control to it.
[–2]: Look at the top six cards of your library. You may reveal a Warrior or Equipment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
[–3]: Nahiri, Heir of the Ancients deals damage to target creature or planeswalker equal to twice the number of Equipment you control.
Loyalty:
4
Related card: Nahiri, Heir of the Ancients (Alchemy)
Nahiri, the Harbinger

Nahiri, the Harbinger {2}{R}{W}

Legendary Planeswalker - Nahiri
[+2]: You may discard a card. If you do, draw a card.
[–2]: Exile target enchantment, tapped artifact, or tapped creature.
[–8]: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
Loyalty:
4
Nahiri, the Unforgiving

Nahiri, the Unforgiving {1}{R}{R/W/P}{W}

Legendary Planeswalker - Nahiri
Compleated
[+1]: Until your next turn, up to one target creature attacks a player each combat if able.
[+1]: Discard a card, then draw a card.
[0]: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step.
Loyalty:
5
Najeela, the Blade-Blossom

Najeela, the Blade-Blossom {2}{R}
(Eivor, Raven Clan Champion)

Legendary Creature - Human Warrior
Whenever a Warrior attacks, you may have its controller create a 1/1 white Warrior creature token that's tapped and attacking.
{W}{U}{B}{R}{G}: Untap all attacking creatures. They gain trample, lifelink, and haste until end of turn. After this phase, there is an additional combat phase. Activate only during combat.
3/2
Narset of the Ancient Way

Narset of the Ancient Way {1}{U}{R}{W}

Legendary Planeswalker - Narset
[+1]: You gain 2 life. Add {U}, {R}, or {W}. Spend this mana only to cast a noncreature spell.
[–2]: Draw a card, then you may discard a card. When you discard a nonland card this way, Narset of the Ancient Way deals damage equal to that card's mana value to target creature or planeswalker.
[–6]: You get an emblem with "Whenever you cast a noncreature spell, this emblem deals 2 damage to any target."
Loyalty:
4
Narset, Enlightened Master

Narset, Enlightened Master {3}{U}{R}{W}

Legendary Creature - Human Monk
First strike, hexproof
Whenever Narset, Enlightened Master attacks, exile the top four cards of your library. Until end of turn, you may cast noncreature spells from among those cards without paying their mana costs.
3/2
Narset, Parter of Veils

Narset, Parter of Veils {1}{U}{U}

Legendary Planeswalker - Narset
Each opponent can't draw more than one card each turn.
[–2]: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Loyalty:
5
Nashi, Moon Sage's Scion

Nashi, Moon Sage's Scion {1}{B}{B}

Legendary Creature - Rat Ninja
Ninjutsu {3}{B}
Whenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
3/2
Related card: Nashi, Moon Sage's Scion (Alchemy)
Nashi, Searcher in the Dark

Nashi, Searcher in the Dark {U}{B}

Legendary Creature - Rat Ninja Wizard
Menace
Whenever Nashi, Searcher in the Dark deals combat damage to a player, you mill that many cards. You may put any number of legendary and/or enchantment cards from among them into your hand. If you put no cards into your hand this way, put a +1/+1 counter on Nashi.
2/2
  • Duskmourn: House of Horror Promos 223p 223s
  • Duskmourn: House of Horror 223 361
Nasty End

Nasty End {1}{B}

Instant
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
  • The Lord of the Rings: Tales of Middle-earth 99 416 550
Natural Order

Natural Order {2}{G}{G}

Sorcery
As an additional cost to cast this spell, sacrifice a green creature.
Search your library for a green creature card, put it onto the battlefield, then shuffle.
"Nature is neither cruel nor kind. It operates on necessity, not sentiment."
—Dina, Witherbloom mage-student
Nature's Lore

Nature's Lore {1}{G}

Sorcery
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
For years Wakanda hid in isolation, but now alongside newfound allies, it grows and flourishes.
Nature's Will

Nature's Will {2}{G}{G}

Enchantment
Whenever one or more creatures you control deal combat damage to a player, tap all lands that player controls and untap all lands you control.
"The troll took the fauns' hesitation as fear and roared in triumph. In truth, they'd seen the ledge begin to crack beneath his weight."
—The Goose Mother and Other Tales
Nautiloid Ship

Nautiloid Ship {4}

Artifact - Vehicle
Flying
When Nautiloid Ship enters, exile target player's graveyard.
Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.
Crew 3
5/5
Nazgûl Battle-Mace

Nazgûl Battle-Mace {5}

Artifact - Equipment
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life."
Equip {3}
  • Tales of Middle-earth Commander 510 554
Necrogen Mists

Necrogen Mists {2}{B}

Enchantment
At the beginning of each player's upkeep, that player discards a card.
"Eat my dust, fleshbags!"
Necropotence

Necropotence {B}{B}{B}

Enchantment
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Necrotic Ooze

Necrotic Ooze {2}{B}{B}

Creature - Ooze
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all graveyards.
It looks like currant jam, smells like death, and tastes a bit like both.
4/3
Needleverge Pathway
Pillarverge Pathway

Needleverge Pathway

Land
{T}: Add {R}.
Card has other part: Pillarverge Pathway
Negate

Negate {1}{U}

Instant
Counter target noncreature spell.
"Shatter your opponent's spell with enough force, and you'll shatter their confidence with it."
—Tome of Obstructions, marginalia
Neheb, the Eternal

Neheb, the Eternal {3}{R}{R}

Legendary Creature - Zombie Minotaur Warrior
Afflict 3
At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents have lost this turn.
"Live an exemplary life. Die a worthy death. Rise in eternal glory."
4/6