4600 cards found
Embolden

Embolden {2}{W}

Instant
Prevent the next 4 damage that would be dealt this turn to any number of targets, divided as you choose.
Flashback {1}{W}
  • Odyssey
Emcee

Emcee {2}{W}

Creature - Human Rogue
Whenever another creature enters, you may stand up and say in a deep, booming voice, "Presenting . . . " and that creature's name. If you do, put a +1/+1 counter on that creature.
The ogre appealed the match loss and got it downgraded to a warning.
0/1
Emerge Unscathed

Emerge Unscathed {W}

Instant
Target creature you control gains protection from the color of your choice until end of turn.
Rebound
Emerge from the Cocoon

Emerge from the Cocoon {4}{W}

Sorcery
Return target creature card from your graveyard to the battlefield. You gain 3 life.
Within the silken shroud, all doubts are cleansed, and all desires are united with Valgavoth.
  • Duskmourn: House of Horror
Emeria Angel

Emeria Angel {2}{W}{W}

Creature - Angel
Flying
Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
When the earth shudders, the sky overflows.
3/3
Emeria Captain

Emeria Captain {3}{W}

Creature - Angel Warrior
Flying, vigilance
When Emeria Captain enters, put a +1/+1 counter on it for each creature in your party.
"The gifts of the past must find their way into deserving hands."
1/1
  • Zendikar Rising
Emeria Shepherd

Emeria Shepherd {5}{W}{W}

Creature - Angel
Flying
Landfall — Whenever a land you control enters, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.
4/4
Emeria's Call
Emeria, Shattered Skyclave

Emeria's Call {4}{W}{W}{W}

Sorcery
Create two 4/4 white Angel Warrior creature tokens with flying. Non-Angel creatures you control gain indestructible until your next turn.
"Iona no longer guards this place. We do."
—Kasla, Emeria shepherd
Card has other part: Emeria, Shattered Skyclave
Emiel the Blessed

Emiel the Blessed {2}{W}{W}

Legendary Creature - Unicorn
{3}: Exile another target creature you control, then return it to the battlefield under its owner's control.
Whenever another creature you control enters, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead.
4/4
Emissary of Hope

Emissary of Hope {1}{W}{W}

Creature - Spirit
Flying
Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.
2/1
  • Darksteel
Emissary of Sunrise

Emissary of Sunrise {2}{W}

Creature - Human Cleric
First strike
When Emissary of Sunrise enters, it explores.
2/1
Emissary of the Sleepless

Emissary of the Sleepless {4}{W}

Creature - Spirit
Flying
When Emissary of the Sleepless enters, if a creature died this turn, create a 1/1 white Spirit creature token with flying.
2/4
  • Shadows over Innistrad
Empty City Ruse

Empty City Ruse {W}

Sorcery
Target opponent skips all combat phases of their next turn.
Out of time and options, Kongming was forced to bluff at Xicheng. He tricked an army of 150,000 Wei by leaving the city gates open and calmly playing the zither.
  • Portal Three Kingdoms
Empty-Shrine Kannushi

Empty-Shrine Kannushi {W}

Creature - Human Cleric
Empty-Shrine Kannushi has protection from the colors of permanents you control.
"Crease the folds, bend the paper, turn the spirits, shield the soul."
1/1
Empyrial Armor

Empyrial Armor {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
"An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire."
—"Hymn of Angelfire"
Empyrial Storm

Empyrial Storm {4}{W}{W}

Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Create a 4/4 white Angel creature token with flying.
An inspiring and glorious ascent.
Encampment Keeper

Encampment Keeper {W}

Creature - Dog
First strike
{7}{W}, {T}, Sacrifice Encampment Keeper: Creatures you control get +2/+2 until end of turn.
Paladins of the Sanctum Seeker order are an adventurous lot, venturing into the wilds with monstrous mastiffs at their side.
1/1
Enchanted Being

Enchanted Being {1}{W}{W}

Creature - Human
Prevent all combat damage that would be dealt to Enchanted Being by enchanted creatures.
2/2
  • Legends
Encircling Fissure

Encircling Fissure {2}{W}

Instant
Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2—{4}{W}
End Hostilities

End Hostilities {3}{W}{W}

Sorcery
Destroy all creatures and all permanents attached to creatures.
Her palm flared like the eye of a waking dragon. Then all was calm.
  • Khans of Tarkir
Endless Corridor

Endless Corridor {1}{W}

Enchantment - Room
When you unlock this door, conjure a duplicate of this card into your hand. When you do, target creature you control gains first strike until end of turn.
Card has other part: Solitary Study
  • Alchemy: Duskmourn
Endless Horizons

Endless Horizons {3}{W}

Enchantment
When Endless Horizons enters, search your library for any number of Plains cards, exile them, then shuffle.
At the beginning of your upkeep, you may put a card you own exiled with Endless Horizons into your hand.
  • Eventide
Endure

Endure {3}{W}{W}

Instant
Prevent all damage that would be dealt to you and permanents you control this turn.
The Aurora had lessened the kithkins' kindness, deepened their paranoia, and dulled their sense of pain.
  • Eventide
Enduring Angel
Angelic Enforcer

Enduring Angel {2}{W}{W}{W}

Creature - Angel
Flying, double strike
You have hexproof.
If your life total would be reduced to 0 or less, instead transform Enduring Angel and your life total becomes 3. Then if Enduring Angel didn't transform this way, you lose the game.
3/3
Card has other part: Angelic Enforcer
Related card: Celestial Vault
Enduring Bondwarden

Enduring Bondwarden {W}

Creature - Human Scout
Backup 1
When this creature dies, put its counters on target creature you control.
"I will be with you. Always."
0/1
  • March of the Machine