10792 cards found
Canal Dredger

Canal Dredger {4}

Artifact Creature - Construct
Draft Canal Dredger face up.
Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger.
{T}: Put target card from your graveyard on the bottom of your library.
1/5
  • Conspiracy
Cancel

Cancel {1}{U}{U}

Instant
Counter target spell.
Candelabra of Tawnos

Candelabra of Tawnos {1}

Artifact
{X}, {T}: Untap X target lands.
Tawnos learned quickly from Urza that utter simplicity often led to wondrous, yet subtle utility.
Related card: Golgothian Sylex
Candles of Leng

Candles of Leng {2}

Artifact
{4}, {T}: Reveal the top card of your library. If it has the same name as a card in your graveyard, put it into your graveyard. Otherwise, draw a card.
"A tome stored in its light is as crisp as the day it was written."
—Ettovard, Tolarian archivist
  • Time Spiral
Canoptek Scarab Swarm

Canoptek Scarab Swarm {4}

Artifact Creature - Insect
Flying
Feeder Mandibles — When Canoptek Scarab Swarm enters, exile target player's graveyard. For each artifact or land card exiled this way, create a 1/1 colorless Insect artifact creature token with flying.
1/1
  • Warhammer 40,000 Commander 150 150★
Canoptek Spyder

Canoptek Spyder {5}

Artifact Creature - Spider
Flying
Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.
4/4
  • Warhammer 40,000 Commander 151 151★
Canoptek Tomb Sentinel

Canoptek Tomb Sentinel {4}

Artifact Creature - Insect
Vigilance
Exile Cannon — When Canoptek Tomb Sentinel enters from a graveyard, exile up to one target nonland permanent.
Unearth {7}
4/3
  • Warhammer 40,000 Commander 152 152★
Canoptek Wraith

Canoptek Wraith {3}

Artifact Creature - Wraith
Wraith Form — Canoptek Wraith can't be blocked.
Transdimensional Scout — When Canoptek Wraith deals combat damage to a player, you may pay {3} and sacrifice it. If you do, choose a land you control. Then search your library for up to two basic land cards which have the same name as the chosen land, put them onto the battlefield tapped, then shuffle.
2/1
  • Warhammer 40,000 Commander 153 153★
Canopy Dragon

Canopy Dragon {4}{G}{G}

Creature - Dragon
Trample
{1}{G}: Canopy Dragon gains flying and loses trample until end of turn.
"In the Mwonvuli you must divide your attention between what hangs overhead and what lies underfoot."
—Sidar Jabari
4/4
  • Mirage
Canopy Tactician

Canopy Tactician {3}{G}

Creature - Elf Warrior
Other Elves you control get +1/+1.
{T}: Add {G}{G}{G}.
"Death and life are two ends of the same spear."
3/3
Related card: Canopy Tactician (Alchemy)
  • Kaldheim
Canopy Tactician (Alchemy)

Canopy Tactician (Alchemy) {3}{G}

Creature - Elf Warrior
Other Elves you control get +1/+1.
{T}: Add {G}{G}{G}.
3/4
Related card: Canopy Tactician
  • Kaldheim
Canopy Vista

Canopy Vista

Land - Forest Plains
({T}: Add {G} or {W}.)
Canopy Vista enters tapped unless you control two or more basic lands.
The continent of Murasa lies beneath a blanket of dense vegetation, its enormous branches tangled so thickly that some inhabitants never see the ground.
Cantivore

Cantivore {1}{W}{W}

Creature - Lhurgoyf
Vigilance
Cantivore's power and toughness are each equal to the number of enchantment cards in all graveyards.
*/*
  • Odyssey
Canyon Drake

Canyon Drake {2}{R}{R}

Creature - Drake
Flying
{1}, Discard a card at random: Canyon Drake gets +2/+0 until end of turn.
"These runes are tough enough without the distraction," Ertai muttered, one eye on the drake.
1/2
  • Tempest
Canyon Slough

Canyon Slough

Land - Swamp Mountain
({T}: Add {B} or {R}.)
Canyon Slough enters tapped.
Cycling {2}
Cao Cao, Lord of Wei

Cao Cao, Lord of Wei {3}{B}{B}

Legendary Creature - Human Soldier
{T}: Target opponent discards two cards. Activate only during your turn, before attackers are declared.
3/3
Cao Ren, Wei Commander

Cao Ren, Wei Commander {2}{B}{B}

Legendary Creature - Human Soldier Warrior
Horsemanship
When Cao Ren, Wei Commander enters, you lose 3 life.
Cao Cao's cousin, Cao Ren was known throughout the three kingdoms as the fiercest of warriors.
3/3
Capital Punishment

Capital Punishment {4}{B}{B}

Sorcery
Council's dilemma — Starting with you, each player votes for death or taxes. Each opponent sacrifices a creature for each death vote and discards a card for each taxes vote.
"I did offer them a choice . . ."
—Queen Marchesa
  • Conspiracy: Take the Crown
Capricious Efreet

Capricious Efreet {4}{R}{R}

Creature - Efreet
At the beginning of your upkeep, choose target nonland permanent you control and up to two target nonland permanents you don't control. Destroy one of them at random.
"You wish for great destruction? It is done, my master."
6/4
Capricious Sliver

Capricious Sliver {3}{R}

Creature - Sliver
Sliver creatures you control have "Whenever this creature deals combat damage to a player, exile the top card of your library. You may play that card this turn."
They hunt on pure instinct, driven by the will of the hive mind with no time wasted on independent thought.
3/3
  • Commander Masters 734 765
Capricious Sorcerer

Capricious Sorcerer {2}{U}

Creature - Human Wizard
{T}: Capricious Sorcerer deals 1 damage to any target. Activate only during your turn, before attackers are declared.
1/1
  • Portal
Capricopian

Capricopian {X}{G}

Creature - Goat Hydra
Capricopian enters with X +1/+1 counters on it.
{2}: Put a +1/+1 counter on Capricopian, then you may reselect which player Capricopian is attacking. Only the player Capricopian is attacking may activate this ability and only during the declare attackers step.
0/0
  • Commander 2020
Capsize

Capsize {1}{U}{U}

Instant
Buyback {3}
Return target permanent to its owner's hand.
Captain Lannery Storm

Captain Lannery Storm {2}{R}

Legendary Creature - Human Pirate
Haste
Whenever Captain Lannery Storm attacks, create a Treasure token.
Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
2/2
Captain Rex Nebula

Captain Rex Nebula {1}{R}{W}

Legendary Creature - Human Pilot Employee
At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target."
2/2