2837 cards found
Koma, Cosmos Serpent

Koma, Cosmos Serpent {3}{G}{G}{U}{U}

Legendary Creature - Serpent
This spell can't be countered.
At the beginning of each upkeep, create a 3/3 blue Serpent creature token named Koma's Coil.
Sacrifice another Serpent: Choose one —
• Tap target permanent. Its activated abilities can't be activated this turn.
• Koma, Cosmos Serpent gains indestructible until end of turn.
6/6
Kona, Rescue Beastie

Kona, Rescue Beastie {3}{G}

Legendary Creature - Beast Survivor
Survival — At the beginning of your second main phase, if Kona, Rescue Beastie is tapped, you may put a permanent card from your hand onto the battlefield.
She's got a heart of gold, a nose for danger, and jaws that can pulverize a cellarspawn with a single snap.
4/3
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  • Duskmourn: House of Horror 187 299 358
Kor Bladewhirl

Kor Bladewhirl {1}{W}

Creature - Kor Soldier Ally
Rally — Whenever Kor Bladewhirl or another Ally you control enters, creatures you control gain first strike until end of turn.
The high-pitched whirl of a hook is the only battle cry she needs.
2/2
Kor Entanglers

Kor Entanglers {4}{W}

Creature - Kor Soldier Ally
Rally — Whenever Kor Entanglers or another Ally you control enters, tap target creature an opponent controls.
"We came into this world together. We fight for this world together. We'll leave this world together."
3/4
  • Battle for Zendikar
Korlash, Heir to Blackblade

Korlash, Heir to Blackblade {2}{B}{B}

Legendary Creature - Zombie Warrior
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
{1}{B}: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
*/*
Korvold and the Noble Thief

Korvold and the Noble Thief {3}{R}

Enchantment - Saga
I, II — Create a Treasure token.
III — Exile the top three cards of target opponent's library. You may play those cards this turn.
  • Wilds of Eldraine
Kozilek's Command

Kozilek's Command {X}{C}{C}

Kindred Instant - Eldrazi
Choose two —
• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this creature: Add {C}."
• Target player scries X, then draws a card.
• Exile target creature with mana value X or less.
• Exile up to X target cards from graveyards.
Kragma Butcher

Kragma Butcher {2}{R}

Creature - Minotaur Warrior
Inspired — Whenever Kragma Butcher becomes untapped, it gets +2/+0 until end of turn.
Minotaurs go into battle hungry. The first sight of their enemies' blood sends them into a flesh-eating rage.
2/3
  • Born of the Gods
Kraul Foragers

Kraul Foragers {4}{G}

Creature - Insect Scout
Undergrowth — When Kraul Foragers enters, you gain 1 life for each creature card in your graveyard.
Feed on food, you eventually rot. Feed on rot, you live forever.
—Kraul saying
4/4
Kraul Harpooner

Kraul Harpooner {1}{G}

Creature - Insect Warrior
Reach
Undergrowth — When Kraul Harpooner enters, choose up to one target creature you don't control with flying. Kraul Harpooner gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard, then you may have Kraul Harpooner fight that creature.
3/2
Krosan Avenger

Krosan Avenger {2}{G}

Creature - Human Druid
Trample
Threshold{1}{G}: Regenerate Krosan Avenger. Activate only if seven or more cards are in your graveyard.
She'd have a fearsome reputation if she left any survivors.
3/1
  • Odyssey
Krosan Beast

Krosan Beast {3}{G}

Creature - Squirrel Beast
Threshold — Krosan Beast gets +7/+7 as long as seven or more cards are in your graveyard.
The true Fist of Krosa is big and furry.
1/1
Krosan Restorer

Krosan Restorer {2}{G}

Creature - Human Druid
{T}: Untap target land.
Threshold{T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard.
1/2
Kroxa, Titan of Death's Hunger

Kroxa, Titan of Death's Hunger {B}{R}

Legendary Creature - Elder Giant
When Kroxa enters, sacrifice it unless it escaped.
Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life.
Escape — {B}{B}{R}{R}, Exile five other cards from your graveyard.
6/6
Kuldotha Phoenix

Kuldotha Phoenix {2}{R}{R}{R}

Creature - Phoenix
Flying, haste
Metalcraft{4}: Return Kuldotha Phoenix from your graveyard to the battlefield. Activate only during your upkeep and only if you control three or more artifacts.
4/4
Kumano Faces Kakkazan
Etching of Kumano

Kumano Faces Kakkazan {R}

Enchantment - Saga
I — Kumano Faces Kakkazan deals 1 damage to each opponent and each planeswalker they control.
II — When you next cast a creature spell this turn, that creature enters with an additional +1/+1 counter on it.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Etching of Kumano
  • Kamigawa: Neon Dynasty
Kura, the Boundless Sky

Kura, the Boundless Sky {3}{G}{G}

Legendary Creature - Dragon Spirit
Flying, deathtouch
When Kura, the Boundless Sky dies, choose one —
• Search your library for up to three land cards, reveal them, put them into your hand, then shuffle.
• Create an X/X green Spirit creature token, where X is the number of lands you control.
4/4
Kutzil's Flanker

Kutzil's Flanker {2}{W}

Creature - Cat Warrior
Flash
When Kutzil's Flanker enters, choose one —
• Put a +1/+1 counter on Kutzil's Flanker for each creature that left the battlefield under your control this turn.
• You gain 2 life and scry 2.
• Exile target player's graveyard.
3/1
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Kykar, Zephyr Awakener

Kykar, Zephyr Awakener {2}{W}{U}

Legendary Creature - Bird Wizard
Flying
Whenever you cast a noncreature spell, choose one —
• Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
• Create a 1/1 white Spirit creature token with flying.
3/4
Kytheon's Tactics

Kytheon's Tactics {1}{W}{W}

Sorcery
Creatures you control get +2/+1 until end of turn.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, those creatures also gain vigilance until end of turn.
"Seal the gate. This is our fight now."
  • Magic Origins
Labyrinth Champion

Labyrinth Champion {3}{R}

Creature - Human Warrior
Heroic — Whenever you cast a spell that targets Labyrinth Champion, Labyrinth Champion deals 2 damage to any target.
"It used to be a lair. Now it's just a tunnel."
2/2
Lady of Laughter

Lady of Laughter {3}{W}{W}

Creature - Faerie Noble
Flying
Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card.
4/5
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Lae'zel's Acrobatics

Lae'zel's Acrobatics {3}{W}

Instant
Exile all nontoken creatures you control, then roll a d20.
1—9 | Return those cards to the battlefield under their owner's control at the beginning of the next end step.
10—20 | Return those cards to the battlefield under their owner's control, then exile them again. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Lagonna-Band Trailblazer

Lagonna-Band Trailblazer {W}

Creature - Centaur Scout
Heroic — Whenever you cast a spell that targets Lagonna-Band Trailblazer, put a +1/+1 counter on Lagonna-Band Trailblazer.
Go forth with honor, return with glory.
0/4
Lake Silencio

Lake Silencio

Plane - Earth
Still Point in Time — All spells have split second.
Whenever chaos ensues, Lake Silencio deals 6 damage to target creature an opponent controls. If a creature dealt damage this way would die this turn, exile it instead.
  • Doctor Who