33549 cards found
Natural Affinity

Natural Affinity {2}{G}

Instant
All lands become 2/2 creatures until end of turn. They're still lands.
As long as the dryads are a part of the forest, the forest is a part of the army.
Devouring Rage

Devouring Rage {4}{R}

Instant - Arcane
As an additional cost to cast this spell, you may sacrifice any number of Spirits.
Target creature gets +3/+0 until end of turn. For each Spirit sacrificed this way, that creature gets an additional +3/+0 until end of turn.
Locked in the Cemetery

Locked in the Cemetery {1}{U}

Enchantment - Aura
Enchant creature
When this Aura enters, if there are five or more cards in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
"Help! I'm not a zombie! Let me out!"
Related card: Bind to Secrecy
Hagra Mauling
Hagra Broodpit

Hagra Mauling {2}{B}{B}

Instant
This spell costs {1} less to cast if an opponent controls no basic lands.
Destroy target creature.
"Din, turn around! Now!"
—Doros, expedition guide
Card has other part: Hagra Broodpit
Clutch of Undeath

Clutch of Undeath {3}{B}{B}

Enchantment - Aura
Enchant creature
Enchanted creature gets +3/+3 as long as it's a Zombie. Otherwise, it gets -3/-3.
The hand of death recognizes its own.
  • Scourge
The Belligerent and Useless Island

The Belligerent and Useless Island

Legendary Artifact Land - Vehicle Island
({T}: Add {U}.)
({T}: Add {U}.)
The Belligerent and Useless Island enter the battlefield tapped.
When The Belligerent and Useless Island deal combat damage to a player or battle, draw a card, then discard a card.
Crew 2
2/2
  • Unknown Event
Chilling Grasp

Chilling Grasp {2}{U}

Instant
Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Madness {3}{U}
  • Eldritch Moon
Zell Dincht

Zell Dincht {2}{R}

Legendary Creature - Human Monk
You may play an additional land on each of your turns.
Zell Dincht gets +1/+0 for each land you control.
At the beginning of your end step, return a land you control to its owner's hand.
"My weapons are these fists of mine!"
0/3
Pardic Swordsmith

Pardic Swordsmith {2}{R}

Creature - Dwarf
{R}, Discard a card at random: This creature gets +2/+0 until end of turn.
A finely crafted blade will never meet as many blows on the battlefield as it did on the anvil.
1/1
  • Odyssey
Wrath of Oko

Wrath of Oko {2}{U}{U}

Sorcery
All creatures loose all abilities and become green Elk creatures with base power and toughness 3/3. (This effect lasts indefinitely. Just like Oko. Unfortunately.)
  • Unknown Event
Mastery of the Unseen

Mastery of the Unseen {1}{W}

Enchantment
Whenever a permanent you control is turned face up, you gain 1 life for each creature you control.
{3}{W}: Manifest the top card of your library.
Force Spike

Force Spike {U}

Instant
Counter target spell unless its controller pays {1}.
"I don't think so."
Related card: Mana Tithe
Chaoslace

Chaoslace {R}

Instant
Target spell or permanent becomes red.
Llanowar Envoy

Llanowar Envoy {2}{G}

Creature - Elf Scout
{1}{G}: Add one mana of any color.
"Cherish this world in honor of the martyrs who saved it. We too must be prepared to give our lives."
—The Mending of Dominaria
3/2
  • Dominaria
Dinrova Horror

Dinrova Horror {4}{U}{B}

Creature - Horror
When this creature enters, return target permanent to its owner's hand, then that player discards a card.
"Welcome to the Dimir Public Offices. Not responsible for death or loss of property. Basement off-limits."
—Sign outside Dinrova Building
4/4
Academy Researchers

Academy Researchers {1}{U}{U}

Creature - Human Wizard
When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.
They brandish their latest theories as warriors would wield weapons.
2/2
Sweettooth Witch

Sweettooth Witch {2}{B}

Creature - Human Warlock
When this creature enters, create a Food token.
{2}, Sacrifice a Food: Target player loses 2 life.
"Try some pie! Your brother helped make it, and he really poured his heart into it."
3/2
  • Wilds of Eldraine
Grand Coliseum

Grand Coliseum

Land
This land enters tapped.
{T}: Add {C}.
{T}: Add one mana of any color. This land deals 1 damage to you.
Nantuko Shrine

Nantuko Shrine {1}{G}{G}

Enchantment
Whenever a player casts a spell, that player creates X 1/1 green Squirrel creature tokens, where X is the number of cards in all graveyards with the same name as that spell.
  • Odyssey
Field of Reality

Field of Reality {2}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked by Spirits.
{1}{U}: Return this Aura to its owner's hand.
"The scholars of the Minamo School understood the veil between their world and that of the kami. Moreover, they knew how to exploit it."
—Observations of the Kami War
  • Champions of Kamigawa
Ursine Champion

Ursine Champion {1}{G}

Creature - Human Berserker
{5}{G}: This creature gets +3/+3 and becomes a Bear Berserker until end of turn. Activate only once each turn.
"Would you rather feel the edge of blade or the sharpness of my fangs?"
2/2
  • Core Set 2019
Brothers of Fire

Brothers of Fire {1}{R}{R}

Creature - Human Shaman
{1}{R}{R}: This creature deals 1 damage to any target and 1 damage to you.
Fire is never a gentle master.
2/2
Cartouche of Zeal

Cartouche of Zeal {R}

Enchantment - Aura Cartouche
Enchant creature you control
When this Aura enters, target creature can't block this turn.
Enchanted creature gets +1/+1 and has haste.
The fifth cartouche is the final affirmation of glory, granted only to the worthy dead.
Dreadlight Monstrosity

Dreadlight Monstrosity {4}{U}{U}

Creature - Crab Horror
Ward {2}
{3}{U}{U}: This creature can't be blocked this turn. Activate only if you own a card in exile.
5/5
Greater Good

Greater Good {2}{G}{G}

Enchantment
Sacrifice a creature: Draw cards equal to the sacrificed creature's power, then discard three cards.
"To examine the causes of life, we must first have recourse to death."
—Mary Shelley, Frankenstein