7910 cards found
Collision of Realms

Collision of Realms {6}{R}

Sorcery
Each player shuffles all creatures they own into their library. Each player who shuffled a nontoken creature into their library this way reveals cards from the top of their library until they reveal a creature card, then puts that card onto the battlefield and the rest on the bottom of their library in a random order.
  • Neon Dynasty Commander 19 58
Colonel Autumn

Colonel Autumn {1}{W}{B}

Legendary Creature - Human Soldier
Lifelink
Exploit
Other legendary creatures you control have exploit.
Whenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
2/3
Colorful Feiyi Sparrow

Colorful Feiyi Sparrow {1}{W}

Creature - Bird
Flying
These nimble sparrows, not often seen, delight in tricking the pangolins that wander the forest.
1/3
Colossal Dreadmaw

Colossal Dreadmaw {4}{G}{G}
(Brachiosaurus)

Creature - Dinosaur
Trample
6/6
Related cards: Colossal Chorus Then, Dreadmaws Ate Everyone
Colossal Majesty

Colossal Majesty {2}{G}

Enchantment
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
"Might doesn't just build empires. It protects them."
—Inti, Sun Empire knight
Colossal Might

Colossal Might {R}{G}

Instant
Target creature gets +4/+2 and gains trample until end of turn.
"Never corner a barbarian. You become the path of least resistance."
—Sarkhan Vol
Colossal Plow

Colossal Plow {2}

Artifact - Vehicle
Whenever Colossal Plow attacks, add {W}{W}{W} and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.
Crew 6
6/3
Related card: Break Expectations
Colossal Whale

Colossal Whale {5}{U}{U}

Creature - Whale
Islandwalk
Whenever Colossal Whale attacks, you may exile target creature defending player controls until Colossal Whale leaves the battlefield.
"And in the night from Otherworld beyond the Sea there strong and free a storm arose . . ."
—Song of Eärendil
5/5
Colossus Hammer

Colossus Hammer {1}
(Shovel of Decapitation)

Artifact - Equipment
Equipped creature gets +10/+10 and loses flying.
Equip {8}
"Ash, she's dead; we gotta bury her."
—Scotty
Related card: Arms Scavenger
Combat Calligrapher

Combat Calligrapher {3}{W}

Creature - Bird Cleric
Flying
Inklings can't attack you or planeswalkers you control.
Whenever a player attacks one of your opponents, that attacking player creates a tapped 2/1 white and black Inkling creature token with flying that's attacking that opponent.
3/3
Combat Celebrant

Combat Celebrant {2}{R}

Creature - Human Warrior
If Combat Celebrant hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase.
4/1
Combat Medic

Combat Medic {2}{W}

Creature - Human Cleric Soldier
{1}{W}: Prevent the next 1 damage that would be dealt to any target this turn.
"Without Combat Medics, Icatia would probably not have withstood the forces of chaos as long as it did."
—Sarpadian Empires, vol. VI
0/2
Combine Chrysalis

Combine Chrysalis {G}{U}

Artifact
Creature tokens you control have flying.
{2}{G}{U}, {T}, Sacrifice a token: Create a 4/4 green Beast creature token. Activate only as a sorcery.
"What do you want to be, now that you're grown up?"
—Yolov, Simic bioengineer
Combustible Gearhulk

Combustible Gearhulk {4}{R}{R}

Artifact Creature - Construct
First strike
When Combustible Gearhulk enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
6/6
Comet Storm

Comet Storm {X}{R}{R}

Instant
Multikicker {1}
Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Comeuppance

Comeuppance {3}{W}

Instant
Prevent all damage that would be dealt to you and planeswalkers you control this turn by sources you don't control. If damage from a creature source is prevented this way, Comeuppance deals that much damage to that creature. If damage from a noncreature source is prevented this way, Comeuppance deals that much damage to the source's controller.
Command Beacon

Command Beacon

Land
{T}: Add {C}.
{T}, Sacrifice Command Beacon: Put your commander into your hand from the command zone.
"I gazed once into that light. Now it burns in my mind, forever denying me rest."
—Riku of Two Reflections
Command Tower

Command Tower

Land
{T}: Add one mana of any color in your commander's color identity.
"It's me and Gribble's special fort. None of the bad things can get us in there."
—Toby
Related card: Tower Winder
Commander Sofia Daguerre

Commander Sofia Daguerre {3}{W}

Legendary Creature - Human Pilot
Flash
Crash Landing — When Commander Sofia Daguerre enters, destroy up to one target legendary permanent. That permanent's controller creates a Junk token.
1/3
  • Fallout 15 543
Commander's Insight

Commander's Insight {X}{U}{U}{U}

Instant
Target player draws X cards plus an additional card for each time they've cast a commander from the command zone this game.
No amount of solitary studying can replace a master's tutelage.
Commander's Insignia

Commander's Insignia {2}{W}{W}

Enchantment
Creatures you control get +1/+1 for each time you've cast your commander from the command zone this game.
At the general's triumphant return, renewed strength surged through the soldiers' ranks.
Commander's Plate

Commander's Plate {1}

Artifact - Equipment
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander {3}
Equip {5}
Armor changes, but Iron Man endures.
Commander's Sphere

Commander's Sphere {3}

Artifact
{T}: Add one mana of any color in your commander's color identity.
Sacrifice Commander's Sphere: Draw a card.
It harmonizes with the essence of its master.
Commissar Severina Raine

Commissar Severina Raine {1}{W}{B}

Legendary Creature - Human Soldier
Leading from the Front — Whenever Commissar Severina Raine attacks, each opponent loses X life, where X is the number of other attacking creatures.
Summary Execution{2}, Sacrifice another creature: You gain 2 life and draw a card.
2/2
  • Warhammer 40,000 Commander 112 112★
Commit

Commit {3}{U}

Instant
Put target spell or nonland permanent into its owner's library second from the top.
Card has other part: Memory