400 cards found
Empyrial Archangel

Empyrial Archangel {4}{G}{W}{W}{U}

Creature - Angel
Flying
Shroud
All damage that would be dealt to you is dealt to Empyrial Archangel instead.
Her wings are the prayers of the devoted; her sword, the despair of the vile.
5/8
Related card: Angel's Herald
  • Double Masters 2022 209 493
  • Shards of Alara
Enduring Scalelord

Enduring Scalelord {4}{G}{W}

Creature - Dragon
Flying
Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord.
Only the sun that beats down upon Arashin's walls could shine more brightly.
4/4
Esix, Fractal Bloom

Esix, Fractal Bloom {4}{G}{U}

Legendary Creature - Fractal
Flying
The first time you would create one or more tokens during each of your turns, you may instead choose a creature other than Esix, Fractal Bloom and create that many tokens that are copies of that creature.
4/4
Eutropia the Twice-Favored

Eutropia the Twice-Favored {1}{G}{U}

Legendary Creature - Human Wizard
Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on target creature. That creature gains flying until end of turn.
Nylea speaks to her in the windblown leaves; Thassa in the rushing tides.
2/2
Evolution Charm

Evolution Charm {1}{G}

Instant
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Return target creature card from your graveyard to your hand.
• Target creature gains flying until end of turn.
Ezuri's Archers

Ezuri's Archers {G}

Creature - Elf Archer
Reach
Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.
1/2
Fable of Wolf and Owl

Fable of Wolf and Owl {3}{G/U}{G/U}{G/U}

Enchantment
Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.
Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.
The forest grew fangs. The sky spread its wings.
  • Eventide
Faerie Dragon

Faerie Dragon {2}{G}{G}

Summon Dragon
Flying
{1}{G}{G}: Play a random effect.
1/3
  • Astral Cards
Faerie Noble

Faerie Noble {2}{G}

Creature - Faerie Noble
Flying
Other Faerie creatures you control get +0/+1.
{T}: Other Faerie creatures you control get +1/+0 until end of turn.
"Faeries talk all in riddles and tricky bits, 'cept the Nobles. Now, there's some straight talkers."
—Joskun, An-Havva Constable
1/2
Related card: Apocalypse Chime
Falco Spara, Pactweaver

Falco Spara, Pactweaver {1}{G}{W}{U}

Legendary Creature - Bird Demon
Flying, trample
Falco Spara, Pactweaver enters with a shield counter on it.
You may look at the top card of your library any time.
You may cast spells from the top of your library by removing a counter from a creature you control in addition to paying their other costs.
3/3
Favor of the Overbeing

Favor of the Overbeing {1}{G/U}

Enchantment - Aura
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has vigilance.
As long as enchanted creature is blue, it gets +1/+1 and has flying.
Enlightenment is the mundane seen from the vantage point of the divine.
  • Eventide
Fell the Pheasant

Fell the Pheasant {1}{G}

Instant
Fell the Pheasant deals 5 damage to target creature with flying. Create a Food token.
"A keen eye and steady hand are essential for defeating most foes, including hunger."
—Syr Grenphire, knight of Garenbrig
  • Throne of Eldraine
Femeref Archers

Femeref Archers {2}{G}

Creature - Human Archer
{T}: Femeref Archers deals 4 damage to target attacking creature with flying.
"Bet you can't put it through the eye."
"Left or right?"
2/2
Fire Sprites

Fire Sprites {1}{G}

Creature - Faerie
Flying
{G}, {T}: Add {R}.
1/1
Firespout

Firespout {2}{R/G}

Sorcery
Firespout deals 3 damage to each creature without flying if {R} was spent to cast this spell and 3 damage to each creature with flying if {G} was spent to cast this spell.
Flailing Drake

Flailing Drake {3}{G}

Creature - Drake
Flying
Whenever Flailing Drake blocks or becomes blocked by a creature, that creature gets +1/+1 until end of turn.
Too many choices will always distract a greedy beast.
2/3
  • Tempest
Fleetfeather Cockatrice

Fleetfeather Cockatrice {3}{G}{U}

Creature - Cockatrice
Flash
Flying, deathtouch
{5}{G}{U}: Monstrosity 3.
3/3
  • Journey into Nyx
Flourishing Strike

Flourishing Strike {1}{G}

Instant
Choose one —
• Flourishing Strike deals 5 damage to target creature with flying.
• Target creature gets +3/+3 until end of turn.
Entwine {2}{G}
  • Modern Horizons 2
Flurry of Wings

Flurry of Wings {G}{W}{U}

Instant
Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.
"We are born soldiers. The call to battle is a homecoming."
  • Alara Reborn
Fluttershy

Fluttershy {1}{G}{W}

Legendary Creature - Pegasus
Defender, flying
{1}, {T}: Put a +1/+1 counter on each creature with a tail target player controls. Stare down up to one target creature until end of turn.
"My sanctuary can be the one place in Equestria critters call home."
0/4
  • Secret Lair Drop
Foe-Razer Regent

Foe-Razer Regent {5}{G}{G}

Creature - Dragon
Flying
When Foe-Razer Regent enters, you may have it fight target creature you don't control.
Whenever a creature you control fights, put two +1/+1 counters on it at the beginning of the next end step.
4/5
Forced Landing

Forced Landing {1}{G}

Instant
Put target creature with flying on the bottom of its owner's library.
The druid knew only one spell, a charm to encourage rapid plant growth. When airborne Eternals invaded her arboretum, she had to get creative.
Fowl Strike

Fowl Strike {1}{G}

Instant
Destroy target creature with flying.
Reinforce 2—{2}{G}
With a resounding wallop, the ancient battle between buzzard and druid was finally finished.
  • Modern Horizons 3
Frontier Siege

Frontier Siege {3}{G}

Enchantment
As Frontier Siege enters, choose Khans or Dragons.
• Khans — At the beginning of each of your main phases, add {G}{G}.
• Dragons — Whenever a creature with flying enters under your control, you may have it fight target creature you don't control.
Frostweb Spider

Frostweb Spider {2}{G}

Snow Creature - Spider
Reach
Whenever Frostweb Spider blocks a creature with flying, put a +1/+1 counter on Frostweb Spider at end of combat.
Its white webs glitter, mimicking the frost on the tree's branches.
1/3
  • Coldsnap