1451 cards found
Battle of Frost and Fire

Battle of Frost and Fire {3}{U}{R}

Enchantment - Saga
I — Battle of Frost and Fire deals 4 damage to each non-Giant creature and each planeswalker.
II — Scry 3.
III — Whenever you cast a spell with mana value 5 or greater this turn, draw two cards, then discard a card.
Battlegate Mimic

Battlegate Mimic {1}{R/W}

Creature - Shapeshifter
Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
Mimics don't need perfect disguises. They need only the perfect victims: the naive, the young, or the poor of sight.
2/1
Batwing Brume

Batwing Brume {1}{W/B}

Instant
Prevent all combat damage that would be dealt this turn if {W} was spent to cast this spell. Each player loses 1 life for each attacking creature they control if {B} was spent to cast this spell.
Beacon Bolt

Beacon Bolt {1}{U}{R}

Sorcery
Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
Jump-start
  • Guilds of Ravnica
Beamsplitter Mage

Beamsplitter Mage {U}{R}

Creature - Vedalken Wizard
Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
The Izzet love replicating results.
2/2
  • Guilds of Ravnica
Beck

Beck {G}{U}

Sorcery
Whenever a creature enters the battlefield this turn, you may draw a card.
Fuse
Card has other part: Call
Beckon Apparition

Beckon Apparition {W/B}

Instant
Exile target card from a graveyard. Create a 1/1 white and black Spirit creature token with flying.
The foyer is littered with the coins it demands but can no longer hold.
Beetleform Mage

Beetleform Mage {1}{G}{U}

Creature - Human Insect Wizard
{G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate only once each turn.
"When the Simic say to take command of your life, we don't mean just your career."
—Vorel of the Hull Clade
2/2
  • Dragon's Maze
Belbe, Corrupted Observer

Belbe, Corrupted Observer {B}{G}

Legendary Creature - Phyrexian Zombie Elf
At the beginning of each player's postcombat main phase, that player adds {C}{C} for each of your opponents who lost life this turn.
"Those who wish to become evincar must first cast off the shackles of compassion."
2/2
Beledros Witherbloom

Beledros Witherbloom {5}{B}{G}

Legendary Creature - Elder Dragon
Flying
At the beginning of each upkeep, create a 1/1 black and green Pest creature token with "When this creature dies, you gain 1 life."
Pay 10 life: Untap all lands you control. Activate only once each turn.
4/4
Bell Borca, Spectral Sergeant

Bell Borca, Spectral Sergeant {2}{R}{W}

Legendary Creature - Spirit Soldier
Note the mana value of each card as it's put into exile.
Bell Borca, Spectral Sergeant's power is equal to the greatest number noted for it this turn.
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
*/5
Belligerent Hatchling

Belligerent Hatchling {3}{R/W}

Creature - Elemental
First strike
Belligerent Hatchling enters the battlefield with four -1/-1 counters on it.
Whenever you cast a red spell, remove a -1/-1 counter from Belligerent Hatchling.
Whenever you cast a white spell, remove a -1/-1 counter from Belligerent Hatchling.
6/6
  • Eventide
Bilbo, Retired Burglar

Bilbo, Retired Burglar {1}{U}{R}

Legendary Creature - Halfling Rogue
When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you.
Whenever Bilbo deals combat damage to a player, create a Treasure token.
"I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."
1/3
Related cards: The Ring The Ring Tempts You
Binding the Old Gods

Binding the Old Gods {2}{B}{G}

Enchantment - Saga
I — Destroy target nonland permanent an opponent controls.
II — Search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
III — Creatures you control gain deathtouch until end of turn.
Bioessence Hydra

Bioessence Hydra {3}{G}{U}

Creature - Hydra Mutant
Trample
Bioessence Hydra enters the battlefield with a +1/+1 counter on it for each loyalty counter on planeswalkers you control.
Whenever one or more loyalty counters are put on planeswalkers you control, put that many +1/+1 counters on Bioessence Hydra.
4/4
Biomancer's Familiar

Biomancer's Familiar {G}{U}

Creature - Mutant
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
{T}: The next time target creature adapts this turn, it adapts as though it had no +1/+1 counters on it.
2/2
Biomantic Mastery

Biomantic Mastery {4}{G/U}{G/U}{G/U}

Sorcery
Draw a card for each creature target player controls, then draw a card for each creature another target player controls.
"Look beyond, to the vascular awareness that all life is a map to greater knowledge."
—Momir Vig, Biomancy, vol. I
Biomass Mutation

Biomass Mutation {X}{G/U}{G/U}

Instant
Creatures you control have base power and toughness X/X until end of turn.
"A regression to ancient forms? A glimpse of future evolutions? Or a fleeting alteration of the present?"
—Vorel of the Hull Clade
Biomathematician

Biomathematician {1}{G}{U}

Creature - Human Wizard
When Biomathematician enters the battlefield, create a 0/0 green and blue Fractal creature token. Put a +1/+1 counter on each Fractal you control.
"I will reach infinity."
2/2
  • Strixhaven: School of Mages
Bioshift

Bioshift {G/U}

Instant
Move any number of +1/+1 counters from target creature onto another target creature with the same controller.
"It's all right if you change your mind. There's always a chance we can rearrange parts later."
—Zija, Simic mutationist
  • Gatecrash
Biovisionary

Biovisionary {1}{G}{U}

Creature - Human Wizard
At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.
He tired of his fellow researchers and their useless prattling, so he decided to make a network of scholars with whom he could carry a conversation.
2/3
  • Gatecrash
Bjorna, Nightfall Alchemist

Bjorna, Nightfall Alchemist {U}{R}

Legendary Creature - Human
{T}, Sacrifice an artifact: Bjorna, Nightfall Alchemist deals 1 damage to target creature. Goad that creature.
Friends forever
1/3
Blade Historian

Blade Historian {R/W}{R/W}{R/W}{R/W}

Creature - Human Cleric
Attacking creatures you control have double strike.
"So you see, the reckless battle strategy of the Kathorran orcs was effective, but ultimately proved to be a double-edged sword. As did their double-edged swords."
2/3
Related card: Protean War Engine
Bladehold Cleaver

Bladehold Cleaver {2}{R}{W}

Artifact - Equipment
For Mirrodin!
Equipped creature gets +2/+2.
Whenever equipped creature dies, draft a card from Bladehold Cleaver's spellbook.
Equip {3}
Related cards: Accorder Paladin Ardent Recruit Auriok Sunchaser Barbed Batterfist Blade-Tribe Berserkers Bladehold War-Whip Dragonwing Glider Goblin Gaveleer Hero of Bladehold Hero of Oxid Ridge Jor Kadeen, the Prevailer Mirran Crusader Oxidda Finisher Oxidda Scrapmelter Sunspear Shikari
  • Alchemy: Phyrexia
Bladehold War-Whip

Bladehold War-Whip {1}{R}{W}

Artifact - Equipment
For Mirrodin!
Equip abilities you activate of other Equipment cost {1} less to activate.
Equipped creature has double strike.
Equip {3}{R}{W}
Related card: Bladehold Cleaver
  • Phyrexia: All Will Be One 197 280