386 cards found
Expressive Iteration

Expressive Iteration {U}{R}

Sorcery
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Prismari students dance in the tension between passion and perfection.
Eye of Ugin

Eye of Ugin

Legendary Land
Colorless Eldrazi spells you cast cost {2} less to cast.
{7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
An eye closes. A race awakens.
Fall from Favor

Fall from Favor {2}{U}

Enchantment - Aura
Enchant creature
When this Aura enters, tap enchanted creature and you become the monarch.
Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
Falling Star

Falling Star {2}{R}

Sorcery
Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
  • Legends
Familiar Beeble Mascot

Familiar Beeble Mascot

Stickers
{TK}{TK} — Whenever this creature attacks, untap target permanent.
{TK}{TK}{TK}{TK} — Whenever a creature enters under your control, creatures you control get +1/+1 until end of turn.
{TK}{TK} — 2/3
{TK}{TK}{TK} — 5/3
  • Unfinity Sticker Sheets
Fastbond

Fastbond {G}

Enchantment
You may play any number of lands on each of your turns.
Whenever you play a land, if it wasn't the first land you played this turn, this enchantment deals 1 damage to you.
Felidar Guardian

Felidar Guardian {3}{W}

Creature - Cat Beast
When this creature enters, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
The loyalty of a felidar is hard won but worth the effort.
1/4
Ferris Wheel

Ferris Wheel

Artifact - Attraction
Visit — Choose target creature that hasn't been phased out with this Attraction. That creature phases out until you roll a 3 or less while rolling to visit your Attractions.
After a certain point, it becomes more of a prison than a ride.
Attraction Lights: 4, 5, 6
  • Unfinity
Field of the Dead

Field of the Dead

Land
This land enters tapped.
{T}: Add {C}.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Fierce Guardianship

Fierce Guardianship {2}{U}

Instant
If you control a commander, you may cast this spell without paying its mana cost.
Counter target noncreature spell.
Fight the _____ Fight

Fight the _____ Fight {1}{G}

Enchantment - Aura
Enchant creature you control
When this Aura enters, you may put a name sticker on it. When you do, enchanted creature fights up to one target creature you don't control.
Enchanted creature gets +0/+2 for each name sticker on this Aura with eight or more letters.
  • Unfinity 138 424
Finishing Move

Finishing Move {2}{G}

Sorcery
You get {TK}{TK}, then you may put a sticker on a nonland permanent you own. Target creature you control deals damage equal to its power to target creature you don't control.
What the show lacks in historical accuracy, it makes up for in awesome submission holds.
  • Unfinity 139 425
Flash

Flash {1}{U}

Instant
You may put a creature card from your hand onto the battlefield. If you do, sacrifice it unless you pay its mana cost reduced by {2}.
No tactic transforms a battle like a well-timed carnivore.
Flawless Maneuver

Flawless Maneuver {2}{W}

Instant
If you control a commander, you may cast this spell without paying its mana cost.
Creatures you control gain indestructible until end of turn.
"You go! I'll shield you!"
Flooded Strand

Flooded Strand

Land
{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Once a prosperous Vantress town, now swept clean and reclaimed by the waters of the wilds.
Foam Weapons Kiosk

Foam Weapons Kiosk

Artifact - Attraction
Visit — Put a +1/+1 counter on target creature you control. That creature gains vigilance until end of turn.
Nothing is safe in the hands of an eight-year-old.
Attraction Lights: 2, 6
Food Chain

Food Chain {2}{G}

Enchantment
Exile a creature you control: Add X mana of any one color, where X is 1 plus the exiled creature's mana value. Spend this mana only to cast creature spells.
Force of Will

Force of Will {3}{U}{U}

Instant
You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost.
Counter target spell.
"Your artillery will burn itself out before I allow my focus to waver."
Fortune Teller

Fortune Teller

Artifact - Attraction
Visit — Scry 1.
TODAY'S FORTUNE: YOU WILL REGRET SPENDING YOUR MONEY ON THIS FORTUNE.
Attraction Lights: 2, 3, 6
Frantic Search

Frantic Search {2}{U}

Instant
Draw two cards, then discard two cards. Untap up to three lands.
It took the banning of temporal manipulation at Tolaria West to teach its students the value of time.
Fury

Fury {3}{R}{R}

Creature - Elemental Incarnation
Double strike
When this creature enters, it deals 4 damage divided as you choose among any number of target creatures and/or planeswalkers.
Evoke—Exile a red card from your hand.
3/3
Gaea's Cradle

Gaea's Cradle

Legendary Land
{T}: Add {G} for each creature you control.
"Here sprouted the first seedling of Argoth. Here the last tree will fall."
—Gamelen, Citanul elder
Galvanic Relay

Galvanic Relay {2}{R}

Sorcery
Exile the top card of your library. During your next turn, you may play that card.
Storm
Abandoned years ago, the experiment continues to iterate upon itself.
Related card: Charged Conjuration
Geek Lotus Warrior

Geek Lotus Warrior

Stickers
{TK}{TK}{2}: This creature gets +2/+0 until end of turn.
{TK}{TK}{TK}{TK} — Whenever a creature enters under your control, this permanent deals 2 damage to target player.
{TK}{TK} — 4/1
{TK}{TK}{TK} — 3/6
  • Unfinity Sticker Sheets
Genesis Storm

Genesis Storm {4}{G}{G}

Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Reveal cards from the top of your library until you reveal a nonland permanent card. You may put that card onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield on the bottom of your library in a random order.