2369 cards found
Market

Market {2}{U}

Sorcery
Aftermath
Draw two cards, then discard two cards.
Card has other part: Farm
Marsh Crocodile

Marsh Crocodile {2}{U}{B}

Creature - Crocodile
When Marsh Crocodile enters, return a blue or black creature you control to its owner's hand.
When Marsh Crocodile enters, each player discards a card.
4/4
Marsh Goblins

Marsh Goblins {B}{R}

Creature - Goblin
Swampwalk
Even the other Goblin races shun the Marsh Goblins, thanks to certain unwholesome customs they practice.
1/1
  • The Dark
Marshal of Zhalfir

Marshal of Zhalfir {W}{U}

Creature - Human Knight
Other Knights you control get +1/+1.
{W}{U}, {T}: Tap another target creature.
"How kind of our foes to move in such perfect, predictable unison. Split into squadrons and execute the Lion's Claw!"
2/2
  • March of the Machine
Marshland Hordemaster

Marshland Hordemaster {1}{B}{R}

Creature - Lizard Warlock
Whenever Marshland Hordemaster or another Lizard you control enters, Marshland Hordemaster perpetually gains battle cry.
Whenever Marshland Hordemaster or another Lizard you control dies, target opponent loses 1 life and you gain 1 life.
2/4
  • Alchemy: Bloomburrow
Marvo, Deep Operative

Marvo, Deep Operative {3}{U}{B}

Legendary Creature - Octopus Rogue
Whenever Marvo, Deep Operative attacks, clash with defending player.
Whenever you win a clash, draw a card. Then you may cast a spell from your hand with mana value 8 or less without paying its mana cost.
1/8
  • Murders at Karlov Manor Commander 7 315
Mary O'Kill

Mary O'Kill {5}{B/R}

Legendary Creature - Human Villain
{1}{B/R}: Switch a Killbot or Mary O'Kill in your hand with one on the battlefield. (If a creature is tapped, the switched creature is tapped. The same is true for untapped, attacking, blocking, enchanted, equipped, and targeted. Any counters on a creature are on the switched creature instead.)
5/5
Mask of Riddles

Mask of Riddles {U}{B}

Artifact - Equipment
Equipped creature has fear.
Whenever equipped creature deals combat damage to a player, you may draw a card.
Equip {2}
Master of Cruelties

Master of Cruelties {3}{B}{R}

Creature - Demon
First strike, deathtouch
Master of Cruelties can only attack alone.
Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
1/4
Master of Death

Master of Death {1}{U}{B}

Creature - Zombie Wizard
When Master of Death enters, surveil 2.
At the beginning of your upkeep, if Master of Death is in your graveyard, you may pay 1 life. If you do, return it to your hand.
Coming back from the dead, like most things, gets easier with practice.
3/1
Master's Guide-Mural
Master's Manufactory

Master's Guide-Mural {3}{W}{U}

Artifact
When Master's Guide-Mural enters, create a 4/4 white and blue Golem artifact creature token.
Craft with artifact {4}{W}{W}{U}
Card has other part: Master's Manufactory
  • The Lost Caverns of Ixalan
Master's Manufactory
Master's Guide-Mural

Master's Manufactory

Artifact
(Color indicator: Master's Manufactory is white and blue)
{T}: Create a 4/4 white and blue Golem artifact creature token. Activate only if Master's Manufactory or another artifact entered the battlefield under your control this turn.
"The Fomori are a foul and distant memory, but their war machines taught us much about large-scale armorcraft."
—Anim Pakal, Thousandth Moon
Card has other part: Master's Guide-Mural
  • The Lost Caverns of Ixalan
Mauhúr, Uruk-hai Captain

Mauhúr, Uruk-hai Captain {B}{R}

Legendary Creature - Orc Soldier
Menace
If one or more +1/+1 counters would be put on an Army, Goblin, or Orc you control, that many plus one +1/+1 counters are put on it instead.
"We are the servants of Saruman the Wise, the White Hand: the Hand that gives us Man's-flesh to eat."
2/2
  • The Lord of the Rings: Tales of Middle-earth 214 665
Mawloc

Mawloc {X}{R}{G}

Creature - Tyranid
Ravenous
Terror from the Deep — When Mawloc enters, it fights up to one target creature an opponent controls. If that creature would die this turn, exile it instead.
2/2
  • Warhammer 40,000 Commander 133 133★
Mayhem Devil

Mayhem Devil {1}{B}{R}

Creature - Devil
Whenever a player sacrifices a permanent, Mayhem Devil deals 1 damage to any target.
Despite their stake in the city's survival, Rakdos cultists are loath to pass up any opportunity to sow chaos.
3/3
Meandering River

Meandering River

Land
Meandering River enters tapped.
{T}: Add {W} or {U}.
The river split into many channels as it flowed to the Halimar Sea. Few travelers could follow the same one twice.
Meddling Kids

Meddling Kids {2}{W}{U}

Creature - Human Child
As Meddling Kids enters, choose a word with four or more letters.
Spells with the chosen word in their text box can't be cast.
These kids know their four-letter words.
2/3
  • Unhinged
Meddling Mage

Meddling Mage {W}{U}

Creature - Human Wizard
As Meddling Mage enters, choose a nonland card name.
Spells with the chosen name can't be cast.
"This violent wasteland is an indictment of its people. These cowards lack the will to oppose disorder."
2/2
Medicine Runner

Medicine Runner {1}{G/W}

Creature - Elf Cleric
When Medicine Runner enters, you may remove a counter from target permanent.
Elvish healers carry vials of the balm known as dawnglow, reserving it for those wounds that herbs cannot treat.
2/1
  • Shadowmoor
Medomai the Ageless

Medomai the Ageless {4}{W}{U}

Legendary Creature - Sphinx
Flying
Whenever Medomai the Ageless deals combat damage to a player, take an extra turn after this one.
Medomai the Ageless can't attack during extra turns.
4/4
Meet and Greet "Sisay"

Meet and Greet "Sisay" {R}{G}

Legendary Creature - Elf Performer
Whenever you cast a spell, choose one —
• Flavor — Meet and Greet "Sisay" gets +1/+1 until end of turn for each line of flavor text that spell has.
• History — Create a Treasure token if that spell doesn't share an expansion symbol with a permanent you control or a card in your graveyard.
1/1
Melira, the Living Cure

Melira, the Living Cure {G}{W}

Legendary Creature - Human Scout
If you would get one or more poison counters, instead you get one poison counter and you can't get additional poison counters this turn.
Exile Melira, the Living Cure: Choose another target creature or artifact. When it's put into a graveyard this turn, return that card to the battlefield under its owner's control.
3/3
  • Phyrexia: All Will Be One Promos 209p 209s
  • Phyrexia: All Will Be One 209 333 469
Memory Plunder

Memory Plunder {U/B}{U/B}{U/B}{U/B}

Instant
You may cast target instant or sorcery card from an opponent's graveyard without paying its mana cost.
"Vengeance is the echo of the victim's own crime."
—Grensch, merrow cutthroat
Memory Sluice

Memory Sluice {U/B}

Sorcery
Target player mills four cards.
Conspire
  • Shadowmoor
Memory Vampire

Memory Vampire {4}{U}{B}

Creature - Vampire Detective
Flying
Whenever Memory Vampire deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.
4/4
  • Ravnica: Clue Edition