14624 cards found
Stalking Drone

Stalking Drone {1}{G}

Creature - Eldrazi Drone
Devoid
{C}: Stalking Drone gets +1/+2 until end of turn. Activate only once each turn.
As the Eldrazi adapted to the jungles of Zendikar, some took on the tactics of more familiar predators.
2/2
Stalking Leonin

Stalking Leonin {2}{W}

Creature - Cat Archer
When Stalking Leonin enters the battlefield, secretly choose an opponent.
Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
3/3
Stalking Predator
Shady Traveler

Stalking Predator

Creature - Werewolf
(Color indicator: Stalking Predator is black)
Menace
Nightbound
Tomorrow a new village, and new victims.
4/4
Card has other part: Shady Traveler
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Stalking Stones

Stalking Stones

Land
{T}: Add {C}.
{6}: Stalking Stones becomes a 3/3 Elemental artifact creature that's still a land.
Stalking Tiger

Stalking Tiger {3}{G}

Creature - Cat
Stalking Tiger can't be blocked by more than one creature.
In the Jamuraan jungles, there is often no separating beauty from danger.
3/3
Stalking Vengeance

Stalking Vengeance {5}{R}{R}

Creature - Avatar
Haste
Whenever another creature you control dies, it deals damage equal to its power to target player or planeswalker.
Something roams the killing places, sniffing the guilt of the slayers, stalking them on iron paws.
5/5
Stallion of Ashmouth

Stallion of Ashmouth {3}{B}

Creature - Nightmare Horse
Delirium{1}{B}: Stallion of Ashmouth gets +1/+1 until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Echoing hoofbeats can no longer be assumed to be help from the Gavony Riders.
3/3
Stalwart Aven

Stalwart Aven {2}{W}

Creature - Bird Soldier
Flying
Renown 1
1/3
Stalwart Pathlighter

Stalwart Pathlighter {2}{W}

Creature - Human Soldier
Vigilance
Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control gain indestructible until end of turn.
3/1
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Stalwart Valkyrie

Stalwart Valkyrie {3}{W}

Creature - Angel Warrior
You may pay {1}{W} and exile a creature card from your graveyard rather than pay this spell's mana cost.
Flying
"Only the worthy may pass."
3/2
Related card: Celestial Vault
Stalwarts of Osgiliath

Stalwarts of Osgiliath {4}{W}

Creature - Human Soldier
When Stalwarts of Osgiliath enters the battlefield, the Ring tempts you.
Whenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath.
"The Enemy must pay dearly for the crossing of the River."
—Denethor
4/3
Related cards: The Ring The Ring Tempts You
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Stampede

Stampede {1}{G}{G}

Instant
Attacking creatures get +1/+0 and gain trample until end of turn.
"When are beasts like a river?"
—The One Thousand Questions
Stampede Driver

Stampede Driver {G}

Creature - Human Spellshaper
{1}{G}, {T}, Discard a card: Creatures you control get +1/+1 and gain trample until end of turn.
"The thunder of hooves is music to my ears."
1/1
Stampeding Rhino

Stampeding Rhino {4}{G}

Creature - Rhino
Trample
The quickest way to get through the jungle is to agitate a rhino and run in its wake.
4/4
Stampeding Wildebeests

Stampeding Wildebeests {2}{G}{G}

Creature - Antelope Beast
Trample
At the beginning of your upkeep, return a green creature you control to its owner's hand.
5/4
Stand

Stand {W}

Instant
Prevent the next 2 damage that would be dealt to target creature this turn.
Card has other part: Deliver
Stand Firm

Stand Firm {W}

Instant
Target creature gets +1/+1 until end of turn. Scry 2.
Standing Troops

Standing Troops {2}{W}

Creature - Human Soldier
Vigilance
"Bant sentries were called the Angel Line. They never faltered, and they were ready to die defending their position."
—Elspeth Tirel
1/4
Standstill

Standstill {1}{U}

Enchantment
When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
"You learn a lot in no time when you're about to get your neck snapped."
—Dack Fayden
Stangg

Stangg {4}{R}{G}

Legendary Creature - Human Warrior
When Stangg enters the battlefield, create Stangg Twin, a legendary 3/4 red and green Human Warrior creature token. Exile that token when Stangg leaves the battlefield. Sacrifice Stangg when that token leaves the battlefield.
3/4
Star Compass

Star Compass {2}

Artifact
Star Compass enters the battlefield tapped.
{T}: Add one mana of any color that a basic land you control could produce.
It doesn't point north. It points home.
Star of Extinction

Star of Extinction {5}{R}{R}

Sorcery
Destroy target land. Star of Extinction deals 20 damage to each creature and each planeswalker.
"The visions haunt me. I see the end of the world, brought on by the search for the Immortal Sun."
—Shaper Pashona
Star-Crowned Stag

Star-Crowned Stag {3}{W}

Creature - Elk
Whenever Star-Crowned Stag attacks, tap target creature defending player controls.
White as starlight on snow, it appears only on the eve of the winter solstice.
3/3
Related card: Protean War Engine
Starfield Mystic

Starfield Mystic {1}{W}

Creature - Human Cleric
Enchantment spells you cast cost {1} less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on Starfield Mystic.
"The realm of the gods opens before me!"
2/2
Starfield of Nyx

Starfield of Nyx {4}{W}

Enchantment
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.
As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.