2837 cards found
Impending Flux

Impending Flux {2}{R}

Sorcery
Paradox — Impending Flux deals X damage to each opponent and each creature they control, where X is 1 plus the number of spells you've cast from anywhere other than your hand this turn.
Foretell {1}{R}{R}
Imperial Ceratops

Imperial Ceratops {4}{W}

Creature - Dinosaur
Enrage — Whenever Imperial Ceratops is dealt damage, you gain 2 life.
"The music of blades against its silver armor merely inspires it to bellow more full-throated melodies."
—Huatli
3/5
  • Rivals of Ixalan
Impossible Inferno

Impossible Inferno {4}{R}

Instant
Impossible Inferno deals 6 damage to target creature.
Delirium — If there are four or more card types among cards in your graveyard, exile the top card of your library. You may play it until the end of your next turn.
No living being, survivor or monster, is exempt from Valgavoth's wrath.
  • Duskmourn: House of Horror
Improvising Aerialist

Improvising Aerialist {1}{W}

Creature - Human Survivor
Survival — At the beginning of your second main phase, if Improvising Aerialist is tapped, Improvising Aerialist and the top creature card in your library without flying perpetually gain flying.
3/2
  • Alchemy: Duskmourn
In the Darkness Bind Them

In the Darkness Bind Them {2}{U}{B}{R}

Enchantment - Saga
I, II, III — Create a 3/3 black Wraith creature token with menace. The Ring tempts you.
IV — For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn. The Ring tempts you.
Related cards: The Ring The Ring Tempts You
  • Tales of Middle-earth Commander 58 465
Inalla, Archmage Ritualist

Inalla, Archmage Ritualist {2}{U}{B}{R}

Legendary Creature - Human Wizard
Eminence — Whenever another nontoken Wizard you control enters, if Inalla, Archmage Ritualist is in the command zone or on the battlefield, you may pay {1}. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.
Tap five untapped Wizards you control: Target player loses 7 life.
4/5
Incendiary Command

Incendiary Command {3}{R}{R}

Sorcery
Choose two —
• Incendiary Command deals 4 damage to target player or planeswalker.
• Incendiary Command deals 2 damage to each creature.
• Destroy target nonbasic land.
• Each player discards all the cards in their hand, then draws that many cards.
Incisor Glider

Incisor Glider {1}{W}

Artifact Creature - Phyrexian Construct
Flying
Corrupted — Whenever Incisor Glider attacks, if an opponent has three or more poison counters, creatures you control get +1/+1 until end of turn.
"You think it's creepy now? You should see how it eats."
—Melira
1/3
  • Phyrexia: All Will Be One
Incisor Steed

Incisor Steed {1}{W}

Artifact Creature - Phyrexian Horse
Vigilance
Corrupted Metalcraft — As long as you control three or more artifacts and an opponent has three or more poison counters, Incisor Steed gets +3/+0.
1/4
  • Unknown Event
Incite Hysteria

Incite Hysteria {2}{R}

Sorcery
Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
"The Boros say they want to bring order to Ravnica. Funny then, how well they use chaos."
—Trigori, Azorius senator
  • Ravnica: City of Guilds
Incite War

Incite War {2}{R}

Instant
Choose one —
• Creatures target player controls attack this turn if able.
• Creatures you control gain first strike until end of turn.
Entwine {2}
  • Mirrodin
Indomitable Archangel

Indomitable Archangel {2}{W}{W}

Creature - Angel
Flying
Metalcraft — Artifacts you control have shroud as long as you control three or more artifacts.
"Every sword drawn to defend is an angelic blade, guided to justice by an angelic hand."
—Auriok proverb
4/4
Indoraptor, the Perfect Hybrid

Indoraptor, the Perfect Hybrid {1}{B/G}{R}

Legendary Creature - Dinosaur Mutant
Bloodthirst X
Menace
Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature of their choice.
3/1
  • Jurassic World Collection 15 40
Ineffable Blessing (a)

Ineffable Blessing (a) {1}{G}

Enchantment
As Ineffable Blessing enters, choose Flavorful or Bland.
• Flavorful — Whenever a creature with flavor text enters under your control, draw a card.
• Bland — Whenever a creature without flavor text enters under your control, draw a card.
"Hallowed be this assemblage of various stuff!"
Inevitable Betrayal

Inevitable Betrayal

Sorcery
(Color indicator: Inevitable Betrayal is blue)
Suspend 3—{1}{U}{U}
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Inexorable Blob

Inexorable Blob {2}{G}

Creature - Ooze
Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
3/3
Infected Vermin

Infected Vermin {2}{B}

Creature - Rat
{2}{B}: Infected Vermin deals 1 damage to each creature and each player.
Threshold{3}{B}: Infected Vermin deals 3 damage to each creature and each player. Activate only if seven or more cards are in your graveyard.
1/1
  • Odyssey
Infernal Darkness

Infernal Darkness {2}{B}{B}

Enchantment
Cumulative upkeep—Pay {B} and 1 life.
If a land is tapped for mana, it produces {B} instead of any other type.
"I thought the day had brought enough horrors for our ragged band, but the night was far worse."
—Lucilde Fiksdotter, Leader of the Order of the White Shield
Infernal Phantom

Infernal Phantom {3}{R}

Creature - Spirit
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, Infernal Phantom gets +2/+0 until end of turn.
When Infernal Phantom dies, it deals damage equal to its power to any target.
2/3
  • Duskmourn: House of Horror
Infernal Tutor

Infernal Tutor {1}{B}

Sorcery
Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.
Infiltrator il-Kor

Infiltrator il-Kor {4}{U}

Creature - Kor Rogue
Shadow
Suspend 2—{1}{U}
3/1
Information Booth

Information Booth

Artifact - Attraction
Visit — Draw a card.
"Sir, this may be the information booth, but I cannot answer ontological questions. It would be arrogant to assume I could describe the true nature of reality. Also there's a line."
Attraction Lights: 2, 6
Infuse with the Elements

Infuse with the Elements {3}{G}

Instant
Converge — Put X +1/+1 counters on target creature, where X is the number of colors of mana spent to cast this spell. That creature gains trample until end of turn.
"Zendikar has given us the weapons to wage war on the appropriate scale."
—Najiya, leader of the Tajuru
  • Battle for Zendikar
Ink Dissolver

Ink Dissolver {1}{U}

Creature - Merfolk Wizard
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Ink Dissolver, you may reveal it. If you do, each opponent mills three cards.
2/1
  • Morningtide
Inner Sanctum

Inner Sanctum {1}{W}{W}

Enchantment
Cumulative upkeep—Pay 2 life.
Prevent all damage that would be dealt to creatures you control.
"Save me from Maraxus," Starke pleaded, "or condemn me to his wrath. Either way, do not ignore me!"
  • Weatherlight