16058 cards found
Riftwing Cloudskate

Riftwing Cloudskate {3}{U}{U}

Creature - Illusion
Flying
When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.
Suspend 3—{1}{U}
2/2
Rigging Runner

Rigging Runner {R}

Creature - Goblin Pirate
First strike
Raid — Rigging Runner enters the battlefield with a +1/+1 counter on it if you attacked this turn.
"Prepare to be boarded! Or don't. I'm coming over either way."
1/1
Righteous Authority

Righteous Authority {3}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Righteous Avengers

Righteous Avengers {4}{W}

Creature - Human Soldier
Plainswalk
Few can withstand the wrath of the righteous.
3/1
Righteous Cause

Righteous Cause {3}{W}{W}

Enchantment
Whenever a creature attacks, you gain 1 life.
"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
—Akroma, angelic avenger
Righteous Charge

Righteous Charge {1}{W}{W}

Sorcery
Creatures you control get +2/+2 until end of turn.
Bravery shines brightest in a pure soul.
Righteous Confluence

Righteous Confluence {3}{W}{W}

Sorcery
Choose three. You may choose the same mode more than once.
• Create a 2/2 white Knight creature token with vigilance.
• Exile target enchantment.
• You gain 5 life.
Righteous Fury

Righteous Fury {4}{W}{W}

Sorcery
Destroy all tapped creatures. You gain 2 life for each creature destroyed this way.
Righteous Valkyrie

Righteous Valkyrie {2}{W}

Creature - Angel Cleric
Flying
Whenever another Angel or Cleric enters the battlefield under your control, you gain life equal to that creature's toughness.
As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.
2/4
Related card: Celestial Vault
Righteousness

Righteousness {W}

Instant
Target blocking creature gets +7/+7 until end of turn.
Sometimes the greatest strength is the strength of conviction.
Rigo, Streetwise Mentor

Rigo, Streetwise Mentor {G/W}{W}{W/U}

Legendary Creature - Cat Citizen
Rigo, Streetwise Mentor enters the battlefield with a shield counter on it.
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
2/2
Riku of Many Paths

Riku of Many Paths {G}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast a modal spell, choose up to X, where X is the number of times you chose a mode for that spell —
• Exile the top card of your library. Until the end of your next turn, you may play it.
• Put a +1/+1 counter on Riku of Many Paths. It gains trample until end of turn.
• Create a 1/1 blue Bird creature token with flying.
3/3
  • Outlaws of Thunder Junction Promos 227p 227s
  • Outlaws of Thunder Junction 227 361
Riku of Two Reflections

Riku of Two Reflections {2}{G}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature enters the battlefield under your control, you may pay {G}{U}. If you do, create a token that's a copy of that creature.
2/2
Rile

Rile {R}

Sorcery
Rile deals 1 damage to target creature you control. That creature gains trample until end of turn.
Draw a card.
The enormous can still be at the mercy of the small.
  • Forgotten Realms Commander
  • Ixalan
Rilsa Rael, Kingpin

Rilsa Rael, Kingpin {3}{U}{B}

Legendary Creature - Human Rogue
Deathtouch
When Rilsa Rael, Kingpin enters the battlefield, you take the initiative.
Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
2/5
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver The Initiative Tomb of Annihilation Undercity
  • Commander Legends: Battle for Baldur's Gate 293 439 550
Rime Dryad

Rime Dryad {G}

Creature - Dryad
Snow forestwalk
"The Dryads told us to stay, as no new horrors would come when it was so cold. Three of us left anyway. The rest believed their lies, and their skeletons weren't found until the thaw."
—Disa the Restless, journal entry
1/2
  • Ice Age
Rimeshield Frost Giant

Rimeshield Frost Giant {3}{U}{U}

Creature - Giant Warrior
Ward {3}
4/5
  • Alchemy Horizons: Baldur's Gate
  • Adventures in the Forgotten Realms 69 310
Rimewall Protector

Rimewall Protector {1}{U}{U}

Creature - Giant Wizard
Ward {1}
When Rimewall Protector enters the battlefield, each other Giant or Wizard you control and each Giant or Wizard card in your hand perpetually gains ward {1}.
3/4
  • Alchemy: Innistrad
Rimewood Falls

Rimewood Falls

Snow Land - Forest Island
({T}: Add {G} or {U}.)
Rimewood Falls enters the battlefield tapped.
"For a fortnight, our warband lay still beneath the icy waters, breathing through reeds as we waited for the great bear to appear."
—Iskene, Kannah storyteller
Rin and Seri, Inseparable

Rin and Seri, Inseparable {1}{R}{G}{W}

Legendary Creature - Dog Cat
Whenever you cast a Dog spell, create a 1/1 green Cat creature token.
Whenever you cast a Cat spell, create a 1/1 white Dog creature token.
{R}{G}{W}, {T}: Rin and Seri, Inseparable deals damage to any target equal to the number of Dogs you control. You gain life equal to the number of Cats you control.
4/4
Ring of Immortals

Ring of Immortals {5}

Artifact
{3}, {T}: Counter target instant or Aura spell that targets a permanent you control.
  • Legends
Ring of Ma'rûf

Ring of Ma'rûf {5}

Artifact
{5}, {T}, Exile Ring of Ma'rûf: The next time you would draw a card this turn, instead put a card you own from outside the game into your hand.
Related card: City in a Bottle
Ring of Renewal

Ring of Renewal {5}

Artifact
{5}, {T}: Discard a card at random, then draw two cards.
To the uninitiated, the Ring of Renewal is merely an oddity. For those fluent in the wielding of magic, however, it is a source of great knowledge.
Ring of Three Wishes

Ring of Three Wishes {5}

Artifact
Ring of Three Wishes enters the battlefield with three wish counters on it.
{5}, {T}, Remove a wish counter from Ring of Three Wishes: Search your library for a card, put that card into your hand, then shuffle.
Ring of Thune

Ring of Thune {2}

Artifact - Equipment
Equipped creature has vigilance.
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
Equip {1}