12174 cards found
Blinding Spray

Blinding Spray {4}{U}

Instant
Creatures your opponents control get -4/-0 until end of turn.
Draw a card.
"The stronger our enemies seem, the more vulnerable they are."
—Sultai secret
  • Khans of Tarkir
Blink Dog

Blink Dog {2}{W}

Creature - Dog
Double strike
Teleport{3}{W}: Blink Dog phases out.
Blink dogs protect the wild places of the world, driving away evil influences.
1/1
  • Adventures in the Forgotten Realms 3 300
Blink of an Eye

Blink of an Eye {1}{U}

Instant
Kicker {1}{U}
Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.
Blinkmoth Nexus

Blinkmoth Nexus

Land
{T}: Add {C}.
{1}: Blinkmoth Nexus becomes a 1/1 Blinkmoth artifact creature with flying until end of turn. It's still a land.
{1}, {T}: Target Blinkmoth creature gets +1/+1 until end of turn.
Blisterspit Gremlin

Blisterspit Gremlin {R}

Creature - Gremlin
{1}, {T}: Blisterspit Gremlin deals 1 damage to each opponent.
Whenever you cast a noncreature spell, untap Blisterspit Gremlin.
"Ah, we have a critic."
—Orthion, Lavabrink captain
1/1
Blisterstick Shaman

Blisterstick Shaman {2}{R}

Creature - Goblin Shaman
When Blisterstick Shaman enters, it deals 1 damage to any target.
2/1
Blitz Automaton

Blitz Automaton {7}

Artifact Creature - Construct
Prototype {2}{R} — 3/2
Haste
While Urza's machines favored defense, Mishra built his to end the war quickly.
6/4
  • The Brothers' War
Blitz Leech

Blitz Leech {5}{B}

Creature - Leech
Flash
When Blitz Leech enters, target creature an opponent controls gets -2/-2 until end of turn. Remove all counters from that creature.
"Fools wear armor against it as if the worst it could take is your blood."
—Gavi, nest warden
5/2
  • Ikoria: Lair of Behemoths
Blitz of the Thunder-Raptor

Blitz of the Thunder-Raptor {1}{R}

Instant
Blitz of the Thunder-Raptor deals damage to target creature or planeswalker equal to the number of instant and sorcery cards in your graveyard. If that creature or planeswalker would die this turn, exile it instead.
The sound of Vadrok's gigantic wings is ominous. But the true terror is when they fall silent.
  • Ikoria: Lair of Behemoths
Blizzard Brawl

Blizzard Brawl {G}

Snow Sorcery
Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other.
  • Kaldheim
Bloated Contaminator

Bloated Contaminator {2}{G}

Creature - Phyrexian Beast
Trample
Toxic 1
Whenever Bloated Contaminator deals combat damage to a player, proliferate.
4/4
  • Phyrexia: All Will Be One Promos 159p 159s
  • Phyrexia: All Will Be One 159 389
Bloated Processor

Bloated Processor {2}{B}

Creature - Phyrexian
Sacrifice another Phyrexian: Put a +1/+1 counter on Bloated Processor.
When Bloated Processor dies, incubate X, where X is its power.
3/2
  • March of the Machine Promos 93p 93s
  • March of the Machine 93 357
Blood Age General

Blood Age General {1}{R}

Creature - Spirit Warrior
{T}: Attacking Spirits get +1/+0 until end of turn.
His troops took the Fortress of Caerdoon centuries ago, yet he fights on.
2/2
  • Strixhaven: School of Mages
Blood Artist

Blood Artist {1}{B}

Creature - Vampire
Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
"Great art can never be created without great suffering."
0/1
Related cards: Blood Artist (Alchemy) Sanguine Brushstroke
Blood Artist (Alchemy)

Blood Artist (Alchemy) {1}{B}

Creature - Vampire
Whenever Blood Artist or another creature dies, target opponent loses 1 life and you gain 1 life.
0/1
Related card: Blood Artist
  • Jumpstart
Blood Aspirant

Blood Aspirant {1}{R}

Creature - Satyr Berserker
Whenever you sacrifice a permanent, put a +1/+1 counter on Blood Aspirant.
{1}{R}, {T}, Sacrifice a creature or enchantment: Blood Aspirant deals 1 damage to target creature. That creature can't block this turn.
It's a small step from revel to bloodbath.
1/1
Blood Beckoning

Blood Beckoning {B}

Sorcery
Kicker {3}
Return target creature card from your graveyard to your hand. If this spell was kicked, instead return two target creature cards from your graveyard to your hand.
  • Zendikar Rising
Blood Burglar

Blood Burglar {1}{B}

Creature - Vampire Rogue
During your turn, Blood Burglar has lifelink.
"You've heard that a vampire can't enter a home without an invitation? A lie meant to help you sleep at night."
—Kerin, watch sergeant
2/2
  • Core Set 2020
Blood Crypt

Blood Crypt

Land - Swamp Mountain
({T}: Add {B} or {R}.)
As Blood Crypt enters, you may pay 2 life. If you don't, it enters tapped.
Life is a show, and death its final performance.
Blood Curdle

Blood Curdle {3}{B}

Instant
Destroy target creature. Put a menace counter on a creature you control.
Fear pierces the strongest armor.
Blood Divination

Blood Divination {3}{B}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.
Predicting the future is a messy business.
Blood Fountain

Blood Fountain {B}

Artifact
When Blood Fountain enters, create a Blood token.
{3}{B}, {T}, Sacrifice Blood Fountain: Return up to two target creature cards from your graveyard to your hand.
Blood Glutton

Blood Glutton {4}{B}

Creature - Vampire
Lifelink
"Some savor the hunt. I savor the kill."
4/3
  • Core Set 2021
Blood Host

Blood Host {3}{B}{B}

Creature - Vampire
{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Blood Host and you gain 2 life.
It would be ill-mannered to decline his invitation. It would be ill-advised to accept it.
3/3
Blood Hustler

Blood Hustler {1}{B}

Creature - Vampire Rogue
Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn.
{3}{B}: Target opponent loses 1 life and you gain 1 life.
1/1
  • Outlaws of Thunder Junction