707 cards found
Bred for the Hunt

Bred for the Hunt {1}{G}{U}

Enchantment
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate.
Briarbridge Tracker

Briarbridge Tracker {2}{G}

Creature - Human Scout
Vigilance
When this creature enters, investigate.
As long as you control a token, this creature gets +2/+0.
2/3
Brine Elemental

Brine Elemental {4}{U}{U}

Creature - Elemental
Morph {5}{U}{U}
When this creature is turned face up, each opponent skips their next untap step.
Water calls to water, and the world is left exhausted and withered in its wake.
5/4
Bring to Light

Bring to Light {3}{G}{U}

Sorcery
Converge — Search your library for a creature, instant, or sorcery card with mana value less than or equal to the number of colors of mana spent to cast this spell, exile that card, then shuffle. You may cast that card without paying its mana cost.
Brisela, Voice of Nightmares
Bruna, the Fading Light
Gisela, the Broken Blade

Brisela, Voice of Nightmares

Legendary Creature - Eldrazi Angel
Flying, first strike, vigilance, lifelink
Your opponents can't cast spells with mana value 3 or less.
Upon discovering what had become of her sisters, Sigarda could only weep.
9/10
Card has other parts: Bruna, the Fading Light Gisela, the Broken Blade
Brokkos, Apex of Forever

Brokkos, Apex of Forever {2}{B}{G}{U}

Legendary Creature - Nightmare Beast Elemental
Mutate {2}{U/B}{G}{G}
Trample
You may cast this card from your graveyard using its mutate ability.
6/6
Bruna, the Fading Light
Brisela, Voice of Nightmares

Bruna, the Fading Light {5}{W}{W}

Legendary Creature - Angel Horror
When you cast this spell, you may return target Angel or Human creature card from your graveyard to the battlefield.
Flying, vigilance
She now sees only Emrakul's visions.
5/7
Card has other part: Brisela, Voice of Nightmares
Related card: Gisela, the Broken Blade
Brute Strength

Brute Strength {1}{R}

Instant
Target creature gets +3/+1 and gains trample until end of turn.
"Oketra had our crop build an obelisk to prove the power of working together. But I am stronger without the weak."
Burst Lightning

Burst Lightning {R}

Instant
Kicker {4}
Burst Lightning deals 2 damage to any target. If this spell was kicked, it deals 4 damage instead.
Cage of Hands

Cage of Hands {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
{1}{W}: Return this Aura to its owner's hand.
"Our own actions built the prisons that now hold us. Our hands reached too far and tried to hold too much."
—Dosan the Falling Leaf
Call of the Conclave

Call of the Conclave {G}{W}

Sorcery
Create a 3/3 green Centaur creature token.
Centaurs are sent to evangelize in Gruul territories where words of war speak louder than prayers of peace.
Camouflage

Camouflage {G}

Instant
Cast this spell only during your declare attackers step.
This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so.
Canopy Baloth

Canopy Baloth {3}{G}

Creature - Beast
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
"You can almost see it calculating—are we a tasty enough treat to risk the jump?"
—Samila, Murasa Expeditionary House
4/3
Capsize

Capsize {1}{U}{U}

Instant
Buyback {3}
Return target permanent to its owner's hand.
Captivating Crew

Captivating Crew {3}{R}

Creature - Human Pirate
{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
"We sail. We plunder. Then we dance."
4/3
Related card: Protean War Engine
Carrion Rats

Carrion Rats {B}

Creature - Rat
Whenever this creature attacks or blocks, any player may exile a card from their graveyard. If a player does, this creature assigns no combat damage this turn.
"Just what I need—more competition."
—Cabal grave robber
2/1
Cast Out

Cast Out {3}{W}

Enchantment
Flash
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
Cycling {W}
Castle Vantress

Castle Vantress

Land
This land enters tapped unless you control an Island.
{T}: Add {U}.
{2}{U}{U}, {T}: Scry 2.
Without Vantress's knowledge, the realm would lose itself in darkness.
Celestial Archon

Celestial Archon {3}{W}{W}

Enchantment Creature - Archon
Bestow {5}{W}{W}
Flying, first strike
Enchanted creature gets +4/+4 and has flying and first strike.
4/4
Celestial Purge

Celestial Purge {1}{W}

Instant
Exile target black or red permanent.
"A world without evil? Boring. Give me vile fiends to smite and banish any day."
—Sarlena, paladin of the Northern Verge
Champion of Wits

Champion of Wits {2}{U}

Creature - Snake Wizard
When this creature enters, you may draw cards equal to its power. If you do, discard two cards.
Eternalize {5}{U}{U}
2/1
Chandra, Dressed to Kill

Chandra, Dressed to Kill {1}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Add {R}. Chandra deals 1 damage to up to one target player or planeswalker.
[+1]: Exile the top card of your library. If it's red, you may cast it this turn.
[–7]: Exile the top five cards of your library. You may cast red spells from among them this turn. You get an emblem with "Whenever you cast a red spell, this emblem deals X damage to any target, where X is the amount of mana spent to cast that spell."
Loyalty:
3
Chandra, Pyromaster

Chandra, Pyromaster {2}{R}{R}

Legendary Planeswalker - Chandra
[+1]: Chandra deals 1 damage to target player or planeswalker and 1 damage to up to one target creature that player or that planeswalker's controller controls. That creature can't block this turn.
[0]: Exile the top card of your library. You may play it this turn.
[–7]: Exile the top ten cards of your library. Choose an instant or sorcery card exiled this way and copy it three times. You may cast the copies without paying their mana costs.
Loyalty:
4
Charix, the Raging Isle

Charix, the Raging Isle {2}{U}{U}

Legendary Creature - Leviathan Crab
Spells your opponents cast that target Charix cost {2} more to cast.
{3}: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
Zendikar's seas are deeper than anyone can fathom.
0/17
Choking Tethers

Choking Tethers {3}{U}

Instant
Tap up to four target creatures.
Cycling {1}{U}
When you cycle this card, you may tap target creature.
A wizard can be outnumbered but never outsmarted.
Related card: Skywriter Djinn