225 cards found
Faerie Swarm

Faerie Swarm {3}{U}

Creature - Faerie
Flying
Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
Untouched by the Aurora, Oona's faeries greeted the night like any other day.
*/*
Filigree Attendant

Filigree Attendant {2}{U}{U}

Artifact Creature - Homunculus
Flying
Filigree Attendant's power is equal to the number of artifacts you control.
"The perfect assistant is one that's responsive, dextrous, and capable of reaching all the high shelves."
—Coruk, Esper artificer
*/3
Fully-Grown Treefolk
Plant a Sapling

Fully-Grown Treefolk {G}

Creature - Treefolk
(You can't cast this face unless it's been transformed by the front face.)
Fully-Grown Treefolk's power and toughness are each equal to the number of lands you control.
*/*
Card has other part: Plant a Sapling
  • Mystery Booster 2
Fungal Behemoth

Fungal Behemoth {3}{G}

Creature - Fungus
Fungal Behemoth's power and toughness are each equal to the number of +1/+1 counters on creatures you control.
Suspend X—{X}{G}{G}. X can't be 0.
Whenever a time counter is removed from Fungal Behemoth while it's exiled, you may put a +1/+1 counter on target creature.
*/*
  • Planar Chaos
Gaea's Avenger

Gaea's Avenger {1}{G}{G}

Creature - Treefolk
Gaea's Avenger's power and toughness are each equal to 1 plus the number of artifacts your opponents control.
After the destruction of Argoth, Gaea was willing to instill a portion of her own powers into some of her more vengeful followers.
1+*/1+*
Related card: Golgothian Sylex
Gaea's Liege

Gaea's Liege {3}{G}{G}{G}

Creature - Avatar
As long as Gaea's Liege isn't attacking, its power and toughness are each equal to the number of Forests you control. As long as Gaea's Liege is attacking, its power and toughness are each equal to the number of Forests defending player controls.
{T}: Target land becomes a Forest until Gaea's Liege leaves the battlefield.
*/*
Geist-Honored Monk

Geist-Honored Monk {3}{W}{W}

Creature - Human Monk
Vigilance
Geist-Honored Monk's power and toughness are each equal to the number of creatures you control.
When Geist-Honored Monk enters, create two 1/1 white Spirit creature tokens with flying.
*/*
Graveyard Busybody

Graveyard Busybody {4}{U}{U}

Creature - Human Spy
All graveyards are also your graveyards.
Graveyard Busybody's power and toughness are each equal to the number of cards with flavor text in your graveyards.
You have to hang around the graveyard if you want to catch the talking dead.
*/*
Greensleeves, Maro-Sorcerer

Greensleeves, Maro-Sorcerer {3}{G}{G}

Legendary Creature - Elemental
Protection from planeswalkers and from Wizards
Greensleeves, Maro-Sorcerer's power and toughness are each equal to the number of lands you control.
Landfall — Whenever a land you control enters, create a 3/3 green Badger creature token.
*/*
  • The List
  • Dominaria United Commander 27 77
Haughty Djinn

Haughty Djinn {1}{U}{U}

Creature - Djinn
Flying
Haughty Djinn's power is equal to the number of instant and sorcery cards in your graveyard.
Instant and sorcery spells you cast cost {1} less to cast.
"I adore your outfit. It's so . . . rustic."
*/4
Haunting Apparition

Haunting Apparition {1}{U}{B}

Creature - Spirit
Flying
As Haunting Apparition enters, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
Like some foul herdbeast, it grazes on the dead.
1+*/2
  • Mirage
Heedless One

Heedless One {3}{G}

Creature - Elf Avatar
Trample
Heedless One's power and toughness are each equal to the number of Elves on the battlefield.
"Channel your vitality through me."
*/*
Horde of Boggarts

Horde of Boggarts {3}{R}

Creature - Goblin
Menace
Horde of Boggarts's power and toughness are each equal to the number of red permanents you control.
Strategies don't come easily to the boggarts' feral minds, but full-on assault hasn't failed them yet.
*/*
  • Shadowmoor
Ironroot Warlord

Ironroot Warlord {1}{G}{W}

Creature - Treefolk Soldier
Ironroot Warlord's power is equal to the number of creatures you control.
{3}{G}{W}: Create a 1/1 white Soldier creature token.
"Alone, it's a fortification. At the head of its troops, it's a battering ram."
—Skerk Hobnett, wilderness guide
*/5
Ixidron

Ixidron {3}{U}{U}

Creature - Illusion
As Ixidron enters, turn all other nontoken creatures face down.
Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
*/*
Jagged-Scar Archers

Jagged-Scar Archers {1}{G}{G}

Creature - Elf Archer
Jagged-Scar Archers's power and toughness are each equal to the number of Elves you control.
{T}: Jagged-Scar Archers deals damage equal to its power to target creature with flying.
*/*
Kagemaro, First to Suffer

Kagemaro, First to Suffer {3}{B}{B}

Legendary Creature - Demon Spirit
Kagemaro, First to Suffer's power and toughness are each equal to the number of cards in your hand.
{B}, Sacrifice Kagemaro: All creatures get -X/-X until end of turn, where X is the number of cards in your hand.
*/*
  • Saviors of Kamigawa
Kalonian Twingrove

Kalonian Twingrove {5}{G}

Creature - Treefolk Warrior
Kalonian Twingrove's power and toughness are each equal to the number of Forests you control.
When Kalonian Twingrove enters, create a green Treefolk Warrior creature token with "This creature's power and toughness are each equal to the number of Forests you control."
*/*
  • Magic 2015
Karn, Legacy Reforged

Karn, Legacy Reforged {5}

Legendary Artifact Creature - Golem
Karn, Legacy Reforged's power and toughness are each equal to the greatest mana value among artifacts you control.
At the beginning of your upkeep, add {C} for each artifact you control. This mana can't be spent to cast nonartifact spells. Until end of turn, you don't lose this mana as steps and phases end.
*/*
Katilda, Dawnhart Martyr
Katilda's Rising Dawn

Katilda, Dawnhart Martyr {1}{W}{W}

Legendary Creature - Spirit Warlock
Flying, lifelink, protection from Vampires
Katilda, Dawnhart Martyr's power and toughness are each equal to the number of permanents you control that are Spirits and/or enchantments.
Disturb {3}{W}{W}
*/*
Card has other part: Katilda's Rising Dawn
Keldon Warlord

Keldon Warlord {2}{R}{R}

Creature - Human Barbarian
Keldon Warlord's power and toughness are each equal to the number of non-Wall creatures you control.
What if they threw a war, and everybody came?
*/*
Kinetic Augur

Kinetic Augur {3}{R}

Creature - Human Shaman
Trample
Kinetic Augur's power is equal to the number of instant and sorcery cards in your graveyard.
When Kinetic Augur enters, discard up to two cards, then draw that many cards.
*/4
  • Core Set 2021
Kithkin Rabble

Kithkin Rabble {3}{W}

Creature - Kithkin
Vigilance
Kithkin Rabble's power and toughness are each equal to the number of white permanents you control.
If even the slightest hint of panic enters the thoughtweft, bakers, potters, and even medics drop their spoons and salves to take up arms.
*/*
  • Shadowmoor
Kiyomaro, First to Stand

Kiyomaro, First to Stand {3}{W}{W}

Legendary Creature - Spirit
Kiyomaro, First to Stand's power and toughness are each equal to the number of cards in your hand.
As long as you have four or more cards in hand, Kiyomaro has vigilance.
Whenever Kiyomaro deals damage, if you have seven or more cards in hand, you gain 7 life.
*/*
Knight of the Widget

Knight of the Widget {2}{W}

Artifact Creature - Cyborg Knight
Vigilance
Knight of the Widget's power and toughness are each equal to the number of Order of the Widget watermarks among permanents you control.
His armor is lightweight titanium alloy, but his will is iron.
*/*
  • Unstable