20858 cards found
Kor Sanctifiers

Kor Sanctifiers {2}{W}

Creature - Kor Cleric
Kicker {W}
When Kor Sanctifiers enters the battlefield, if it was kicked, destroy target artifact or enchantment.
"Why keep such trinkets? They only add weight to your travels."
2/3
Kor Scythemaster

Kor Scythemaster {2}{W}

Creature - Kor Soldier Ally
Kor Scythemaster has first strike as long as it's attacking.
The kor of Zendikar are known for quiet determination in the face of overwhelming odds.
3/1
  • Oath of the Gatewatch
Kor Sky Climber

Kor Sky Climber {2}{W}

Creature - Kor Soldier Ally
{1}{W}: Kor Sky Climber gains flying until end of turn.
"With rope, I can fly as far as the rope can reach. But with light, the sky is the limit."
3/2
Kor Skyfisher

Kor Skyfisher {1}{W}

Creature - Kor Soldier
Flying
When Kor Skyfisher enters the battlefield, return a permanent you control to its owner's hand.
"Sometimes I snare the unexpected, but I know its purpose will be revealed in time."
2/3
Kor Spiritdancer

Kor Spiritdancer {1}{W}

Creature - Kor Wizard
Kor Spiritdancer gets +2/+2 for each Aura attached to it.
Whenever you cast an Aura spell, you may draw a card.
She reaches beyond the physical realm, touching the ideals from which all creatures draw their power.
0/2
Korlash, Heir to Blackblade

Korlash, Heir to Blackblade {2}{B}{B}

Legendary Creature - Zombie Warrior
Korlash, Heir to Blackblade's power and toughness are each equal to the number of Swamps you control.
{1}{B}: Regenerate Korlash.
Grandeur — Discard another card named Korlash, Heir to Blackblade: Search your library for up to two Swamp cards, put them onto the battlefield tapped, then shuffle.
*/*
Korlessa, Scale Singer

Korlessa, Scale Singer {G}{U}

Legendary Creature - Dragon Bard
You may look at the top card of your library any time.
You may cast Dragon spells from the top of your library.
"Would you like a song of wing-wind and fire, or one of gentle heartbeats atop a golden hoard?"
1/4
Kormus Bell

Kormus Bell {4}

Artifact
All Swamps are 1/1 black creatures that are still lands.
Korozda Guildmage

Korozda Guildmage {B}{G}

Creature - Elf Shaman
{1}{B}{G}: Target creature gets +1/+1 and gains intimidate until end of turn.
{2}{B}{G}, Sacrifice a nontoken creature: Create X 1/1 green Saproling creature tokens, where X is the sacrificed creature's toughness.
2/2
Korvold and the Noble Thief

Korvold and the Noble Thief {3}{R}

Enchantment - Saga
I, II — Create a Treasure token.
III — Exile the top three cards of target opponent's library. You may play those cards this turn.
  • Wilds of Eldraine
Korvold, Fae-Cursed King

Korvold, Fae-Cursed King {2}{B}{R}{G}

Legendary Creature - Dragon Noble
Flying
Whenever Korvold, Fae-Cursed King enters the battlefield or attacks, sacrifice another permanent.
Whenever you sacrifice a permanent, put a +1/+1 counter on Korvold and draw a card.
Transformed at his own wedding, he promptly ate the banquet, the gifts, and the guests.
4/4
Korvold, Gleeful Glutton

Korvold, Gleeful Glutton {5}{B}{R}{G}

Legendary Creature - Dragon Noble
This spell costs {1} less to cast for each card type among permanents you've sacrificed this turn.
Flying, trample, haste
Whenever Korvold deals combat damage to a player, put X +1/+1 counters on Korvold and draw X cards, where X is the number of permanent types among cards in your graveyard.
4/4
  • Wilds of Eldraine Commander 26 38
Kosei, Penitent Warlord

Kosei, Penitent Warlord {1}{G}{G}

Legendary Creature - Ogre Samurai
As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent."
0/5
  • Neon Dynasty Commander 26 67
Koth of the Hammer

Koth of the Hammer {2}{R}{R}

Legendary Planeswalker - Koth
[+1]: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land.
[–2]: Add {R} for each Mountain you control.
[–5]: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to any target.'"
Loyalty:
3
Koth, Fire of Resistance

Koth, Fire of Resistance {2}{R}{R}

Legendary Planeswalker - Koth
[+2]: Search your library for a basic Mountain card, reveal it, put it into your hand, then shuffle.
[–3]: Koth, Fire of Resistance deals damage to target creature equal to the number of Mountains you control.
[–7]: You get an emblem with "Whenever a Mountain enters the battlefield under your control, this emblem deals 4 damage to any target."
Loyalty:
4
Kothophed, Soul Hoarder

Kothophed, Soul Hoarder {4}{B}{B}

Legendary Creature - Demon
Flying
Whenever a permanent owned by another player is put into a graveyard from the battlefield, you draw a card and you lose 1 life.
"I will be your most demanding master, Liliana. But I have great things in mind for you."
6/6
Kotori, Pilot Prodigy

Kotori, Pilot Prodigy {1}{W}{U}

Legendary Creature - Moonfolk Pilot
Vehicles you control have crew 2.
At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
"Some people test limits. I prefer to demolish them."
2/4
Kotose, the Silent Spider

Kotose, the Silent Spider {3}{U}{B}

Legendary Creature - Human Ninja
When Kotose, the Silent Spider enters the battlefield, exile target card other than a basic land card from an opponent's graveyard. Search that player's graveyard, hand, and library for any number of cards with the same name as that card and exile them. Then that player shuffles. For as long as you control Kotose, you may play one of the exiled cards, and you may spend mana as though it were mana of any color to cast it.
4/4
Kozilek's Channeler

Kozilek's Channeler {5}

Creature - Eldrazi
{T}: Add {C}{C}.
"In the dark places of our world, something horrible is growing. I fear our foes may be more numerous than we had imagined."
—Nissa Revane
4/4
  • Battle for Zendikar
Kozilek's Pathfinder

Kozilek's Pathfinder {6}

Creature - Eldrazi
{C}: Target creature can't block Kozilek's Pathfinder this turn.
"We didn't know where it came from or where it was going. All we knew was that we did not matter."
—Akiri, kor line-slinger
5/5
  • Oath of the Gatewatch
Kozilek's Predator

Kozilek's Predator {3}{G}

Creature - Eldrazi Drone
When Kozilek's Predator enters the battlefield, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
It's difficult to outwit something that doesn't speak, strategize, or even think.
3/3
Kozilek's Return

Kozilek's Return {2}{R}

Instant
Devoid
Kozilek's Return deals 2 damage to each creature.
Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature.
Kozilek's Sentinel

Kozilek's Sentinel {1}{R}

Creature - Eldrazi Drone
Devoid
Whenever you cast a colorless spell, Kozilek's Sentinel gets +1/+0 until end of turn.
It moves through the tunnels as slowly and surely as the shifting stones.
1/4
  • Battle for Zendikar
Kozilek's Shrieker

Kozilek's Shrieker {2}{B}

Creature - Eldrazi Drone
Devoid
{C}: Kozilek's Shrieker gets +1/+0 and gains menace until end of turn.
Listen to the sound of defeat.
3/2
  • Oath of the Gatewatch
Kozilek's Translator

Kozilek's Translator {4}{B}

Creature - Eldrazi Drone
Devoid
Pay 1 life: Add {C}. Activate only once each turn.
From nothingness, sustenance.
3/5
  • Oath of the Gatewatch