3475 cards found
Evolution Sage

Evolution Sage {2}{G}

Creature - Elf Druid
Landfall — Whenever a land you control enters, proliferate.
"To care for yourself, cultivate the world. To care for the world, cultivate yourself."
3/2
Related card: Contagion Dispenser
Evolution Witness

Evolution Witness {2}{G}

Creature - Elf Shaman Mutant
{1}{G}: Adapt 2.
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
She remembers every breakthrough, from the gene's mutation to the new life's propagation.
2/1
  • Modern Horizons 3 151 424
Exhibition Magician

Exhibition Magician {2}{R}

Creature - Human Wizard
When this creature enters, choose one —
• Create a 1/1 green and white Citizen creature token.
• Create a Treasure token.
2/1
Related card: Exhibition Magician (Alchemy)
  • Streets of New Capenna
Exit Specialist

Exit Specialist {1}{U}

Creature - Human Detective
This creature can't be blocked by creatures with power 3 or greater.
Disguise {1}{U}
When this creature is turned face up, return another target creature to its owner's hand.
2/1
  • Murders at Karlov Manor
Expedition Diviner

Expedition Diviner {3}{U}

Creature - Merfolk Wizard
Flying
As long as you control another Wizard, this creature has "When this creature dies, draw a card."
Wizards' spells twist the fabric of reality to channel elemental energies, peer into the future, and even calm the Roil.
3/2
Expedition Envoy

Expedition Envoy {W}

Creature - Human Scout Ally
The unofficial motto of every expedition house is "ready for anything," a phrase whose significance has been amplified since the emergence of the Eldrazi.
2/1
  • Battle for Zendikar
Expendable Troops

Expendable Troops {1}{W}

Creature - Human Soldier
{T}, Sacrifice this creature: It deals 2 damage to target attacking or blocking creature.
No doubt in their minds, no fear in their hearts.
2/1
  • Urza's Legacy
Exquisite Huntmaster

Exquisite Huntmaster {3}{B}

Creature - Elf Warrior
When this creature dies, create a 1/1 green Elf Warrior creature token.
Encore {4}{B}
4/2
  • Commander Legends
Exterminator Magmarch

Exterminator Magmarch {2}{B}{R}

Artifact Creature - Phyrexian Construct
Whenever you cast an instant or sorcery spell that targets only a single nonland permanent an opponent controls, if another opponent controls one or more nonland permanents that spell could target, choose one of those permanents. Copy that spell. The copy targets the chosen permanent.
{1}{B}: Regenerate this creature.
5/3
  • Modern Horizons 3 Commander 72 124
Extraction Specialist

Extraction Specialist {2}{W}

Creature - Human Rogue
Lifelink
When this creature enters, return target creature card with mana value 2 or less from your graveyard to the battlefield. That creature can't attack or block for as long as you control this creature.
3/2
Extruder

Extruder {4}

Artifact Creature - Juggernaut
Echo {4}
Sacrifice an artifact: Put a +1/+1 counter on target creature.
As the invasion drew closer, Urza's means began to resemble Phyrexia's end.
4/3
Ezio Auditore da Firenze

Ezio Auditore da Firenze {1}{B}

Legendary Creature - Human Assassin
Menace
Assassin spells you cast have freerunning {B}{B}.
Whenever Ezio deals combat damage to a player, you may pay {W}{U}{B}{R}{G} if that player has 10 or less life. When you do, that player loses the game.
3/2
Faceless Devourer

Faceless Devourer {2}{B}

Creature - Nightmare Horror
Shadow
When this creature enters, exile another target creature with shadow.
When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.
2/1
Faerie Formation

Faerie Formation {4}{U}

Creature - Faerie
Flying
{3}{U}: Create a 1/1 blue Faerie creature token with flying. Draw a card.
The throng flitted from castle to castle, leaving a trail of star-crossed love, damaging rumors, and missing heirlooms in their wake.
5/4
Faerie Impostor

Faerie Impostor {U}

Creature - Faerie Rogue
Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
Many Tin Street shops display a sign on the door: "No cloaks allowed."
2/1
Faerie Mastermind

Faerie Mastermind {1}{U}

Creature - Faerie Rogue
Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
Yuta Takahashi, World Champion XXVII
2/1
  • March of the Machine Promos 58p 58s
  • March of the Machine 58 352
Fairgrounds Patrol

Fairgrounds Patrol {1}{W}

Creature - Human Soldier
{1}{W}, Exile this card from your graveyard: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
"No signs of any suspicious activity. Yet."
2/1
Falkenrath Aristocrat

Falkenrath Aristocrat {2}{B}{R}

Creature - Vampire Noble
Flying, haste
Sacrifice a creature: This creature gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
"Your blood is quite pleasing. A pity there's not enough for both of us."
4/1
Falkenrath Forebear

Falkenrath Forebear {2}{B}

Creature - Vampire
Flying
This creature can't block.
Whenever this creature deals combat damage to a player, create a Blood token.
{B}, Sacrifice two Blood tokens: Return this card from your graveyard to the battlefield.
3/1
Falkenrath Gorger

Falkenrath Gorger {R}

Creature - Vampire Berserker
Each Vampire creature card you own that isn't on the battlefield has madness. The madness cost is equal to its mana cost.
2/1
Falkenrath Perforator

Falkenrath Perforator {1}{R}

Creature - Vampire
Whenever this creature attacks, it deals 1 damage to defending player.
"Lady Anje sends her regards. I'll carve the rest of her message into your skin."
2/1
Falkenrath Pit Fighter

Falkenrath Pit Fighter {R}

Creature - Vampire Warrior
{1}{R}, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.
In the arena, vampires set aside all pretense of honor or civilization and fight like the predators they know themselves to be.
2/1
Related card: Ominous Traveler
Falkenrath Torturer

Falkenrath Torturer {2}{B}

Creature - Vampire
Sacrifice a creature: This creature gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on this creature.
"There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain."
2/1
Fallen Cleric

Fallen Cleric {4}{B}

Creature - Zombie Cleric
Protection from Clerics
Morph {4}{B}
The most terrifying zombies are those with just a hint of their old selves left.
4/2
  • Onslaught
Fallen Shinobi

Fallen Shinobi {3}{U}{B}

Creature - Zombie Ninja
Ninjutsu {2}{U}{B}
Whenever this creature deals combat damage to a player, that player exiles the top two cards of their library. Until end of turn, you may play those cards without paying their mana costs.
5/4