12959 cards found
Bazaar Trademage

Bazaar Trademage {2}{U}

Creature - Human Wizard
Flying
When Bazaar Trademage enters, draw two cards, then discard three cards.
He traded a lamp for a scepter, the scepter for a ruby, and the ruby for a simple rug.
3/4
Beacon Bolt

Beacon Bolt {1}{U}{R}

Sorcery
Beacon Bolt deals damage to target creature equal to the total number of instant and sorcery cards you own in exile and in your graveyard.
Jump-start
  • Guilds of Ravnica
Beaming Defiance

Beaming Defiance {1}{W}

Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
"I've lived too long in my father's shadow. It's time to find my own light."
—Killian, Silverquill mage-student
  • Strixhaven: School of Mages
Beamsplitter Mage

Beamsplitter Mage {U}{R}

Creature - Vedalken Wizard
Whenever you cast an instant or sorcery spell that targets only Beamsplitter Mage, if you control one or more other creatures that spell could target, choose one of those creatures. Copy that spell. The copy targets the chosen creature.
The Izzet love replicating results.
2/2
  • Guilds of Ravnica
Beamtown Beatstick

Beamtown Beatstick {R}

Artifact - Equipment
Equipped creature gets +1/+0 and has menace.
Whenever equipped creature deals combat damage to a player or battle, create a Treasure token.
Equip {2}
  • March of the Machine
Beanstalk Giant

Beanstalk Giant {6}{G}

Creature - Giant
Beanstalk Giant's power and toughness are each equal to the number of lands you control.
*/*
Card has other part: Fertile Footsteps
Beanstalk Wurm

Beanstalk Wurm {4}{G}

Creature - Plant Wurm
Reach
When Beluna's pets escape Stormkeld, villages fall and new Everstalks rise.
5/4
Card has other part: Plant Beans
  • Wilds of Eldraine
Bear Cub

Bear Cub {1}{G}

Creature - Bear
Every little cub has its mother's teeth to guard it.
—Elvish saying
2/2
Bear Down

Bear Down {1}{G}

Sorcery - Adventure
Destroy target artifact or enchantment.
He rides like thunder and strikes like lightning.
Card has other part: Stormkeld Vanguard
  • Wilds of Eldraine
Bear Trap

Bear Trap {1}

Artifact
Flash
{3}, {T}, Sacrifice Bear Trap: It deals 3 damage to target creature.
Every time its teeth tasted blood, its hunger grew, until one day it was no longer a trap but a hunter.
  • Duskmourn: House of Horror
Bear's Companion

Bear's Companion {2}{G}{U}{R}

Creature - Human Warrior
When Bear's Companion enters, create a 4/4 green Bear creature token.
"The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."
2/2
Bearded Axe

Bearded Axe {2}{R}

Artifact - Equipment
Equipped creature gets +1/+1 for each Dwarf, Equipment, and/or Vehicle you control.
Equip {2}
Every dwarven artisan spends the first hundred years of their life forging a single weapon and infusing it with runic magic.
  • Kaldheim
Bearer of Memory

Bearer of Memory {2}{G}

Enchantment Creature - Human Monk
{5}{G}: Put a +1/+1 counter on target enchantment creature. It gains trample until end of turn.
Members of the Living Historians don't simply chronicle the past; they embody it.
3/2
  • Kamigawa: Neon Dynasty
Bearer of Overwhelming Truths
Daring Sleuth

Bearer of Overwhelming Truths

Creature - Human Wizard
(Color indicator: Bearer of Overwhelming Truths is blue)
Prowess
Whenever Bearer of Overwhelming Truths deals combat damage to a player, investigate.
3/2
Card has other part: Daring Sleuth
Beast Whisperer

Beast Whisperer {2}{G}{G}

Creature - Elf Druid
Whenever you cast a creature spell, draw a card.
"The tiniest mouse speaks louder to me than all the festival crowds on Tin Street."
2/3
Beast-Kin Ranger

Beast-Kin Ranger {2}{G}

Creature - Elf Ranger
Trample
Whenever another creature you control enters, this creature gets +1/+0 until end of turn.
"We smelled you coming from a mile away, outsider."
3/3
  • Foundations
Beastbond Outcaster

Beastbond Outcaster {2}{G}

Creature - Human Druid
When Beastbond Outcaster enters, if you control a creature with power 4 or greater, draw a card.
Plot {1}{G}
3/3
  • Outlaws of Thunder Junction
Beastie Beatdown

Beastie Beatdown {R}{G}

Sorcery
Choose target creature you control and target creature an opponent controls.
Delirium — If there are four or more card types among cards in your graveyard, put two +1/+1 counters on the creature you control.
The creature you control deals damage equal to its power to the creature an opponent controls.
  • Duskmourn: House of Horror
Beat a Path

Beat a Path {2}{R}

Sorcery - Adventure
Up to two target creatures can't block this turn.
You can't give an ogre the runaround.
Card has other part: Bellowing Bruiser
  • Wilds of Eldraine
Become Brutes

Become Brutes {1}{R}

Sorcery
One or two target creatures each gain haste until end of turn. For each of those creatures, create a Monster Role token attached to it.
Related card: Recruit Instructor
  • Wilds of Eldraine
Become Immense

Become Immense {5}{G}

Instant
Delve
Target creature gets +6/+6 until end of turn.
Bedazzle

Bedazzle {4}{B}{R}

Instant
Destroy target nonbasic land. Bedazzle deals 2 damage to target opponent or planeswalker.
Card has other part: Bedeck
Bedeck

Bedeck {B/R}{B/R}

Instant
Target creature gets +3/-3 until end of turn.
Card has other part: Bedazzle
Bedevil

Bedevil {B}{B}{R}

Instant
Destroy target artifact, creature, or planeswalker.
"It's easy to get taken in by the spectacle, to enjoy a bit of naughty amusement. But make no mistake: the Cult of Rakdos is a danger."
—Tajic
Bedhead Beastie

Bedhead Beastie {4}{R}{R}

Creature - Beast
Menace
Mountaincycling {2}
It had heard monsters were supposed to hide under beds, and it did its best.
5/6
  • Duskmourn: House of Horror