33454 cards found
Xorn

Xorn {2}{R}

Creature - Elemental
If you would create one or more Treasure tokens, instead create those tokens plus an additional Treasure token.
Xorns are native to the Elemental Plane of Earth, where gems and rare stones are plentiful. When summoned elsewhere they can be quite destructive in search of food.
3/2
The Council of Four

The Council of Four {3}{W}{U}

Legendary Creature - Human Noble
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Ambition has a price in Baldur's Gate, and it is paid to the Council.
0/8
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 271 419 530
Blade of the Oni

Blade of the Oni {1}{B}

Artifact Creature - Equipment Demon
Menace
Equipped creature has base power and toughness 5/5, has menace, and is a black Demon in addition to its other colors and types.
Reconfigure {2}{B}{B}
3/1
Valkmira, Protector's Shield
Reidane, God of the Worthy

Valkmira, Protector's Shield {3}{W}

Legendary Artifact
If a source an opponent controls would deal damage to you or a permanent you control, prevent 1 of that damage.
Whenever you or another permanent you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays {1}.
Card has other part: Reidane, God of the Worthy
Archweaver

Archweaver {5}{G}{G}

Creature - Spider
Reach, trample
The silk of the archweavers adds structural integrity to otherwise unstable Izzet building sites.
5/5
  • Return to Ravnica
Consuming Bonfire

Consuming Bonfire {3}{R}{R}

Kindred Sorcery - Elemental
Choose one —
• Consuming Bonfire deals 4 damage to target non-Elemental creature.
• Consuming Bonfire deals 7 damage to target Treefolk creature.
"The elves use treefolk to drive us away. It is time to remove their tools."
—Vessifrus, flamekin demagogue
  • Lorwyn
Scuttlemutt

Scuttlemutt {3}

Artifact Creature - Scarecrow
{T}: Add one mana of any color.
{T}: Target creature becomes the color or colors of your choice until end of turn.
With five lenses on its "head," it sees the world in a range of colors beyond ordinary perception.
2/2
Reality Strobe

Reality Strobe {4}{U}{U}

Sorcery
Return target permanent to its owner's hand. Exile Reality Strobe with three time counters on it.
Suspend 3—{2}{U}
  • Future Sight
Hanweir Militia Captain
Westvale Cult Leader

Hanweir Militia Captain {1}{W}

Creature - Human Soldier
At the beginning of your upkeep, if you control four or more creatures, transform this creature.
Her reputation inspires both loyalty and adoration.
2/2
Card has other part: Westvale Cult Leader
Markov Crusader

Markov Crusader {4}{B}

Creature - Vampire Knight
Lifelink
This creature has haste as long as you control another Vampire.
The surviving members of the Markov bloodline drove through a crush of horrors to reclaim their ancestral home.
4/3
Mercadia's Downfall

Mercadia's Downfall {2}{R}

Instant
Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
With an explosion that shook the foundation of the city, the Weatherlight burst from the underground hangar.
Albino Troll

Albino Troll {1}{G}

Creature - Troll
Echo {1}{G}
{1}{G}: Regenerate this creature.
3/3
Nascent Metamorph

Nascent Metamorph {1}{U}

Creature - Shapeshifter
Whenever this creature attacks or blocks, target opponent reveals cards from the top of their library until they reveal a creature card. This creature becomes a copy of that card until end of turn. Then that player puts all cards revealed this way on the bottom of their library in a random order.
1/1
  • Commander 2020
Tergrid, God of Fright
Tergrid's Lantern

Tergrid, God of Fright {3}{B}{B}

Legendary Creature - God
Menace
Whenever an opponent sacrifices a nontoken permanent or discards a permanent card, you may put that card from a graveyard onto the battlefield under your control.
Fear is her one true companion.
4/5
Card has other part: Tergrid's Lantern
Spectral Snatcher

Spectral Snatcher {4}{B}{B}

Creature - Spirit
Ward—Discard a card.
Swampcycling {2}
6/5
  • Duskmourn: House of Horror
Boggart Forager

Boggart Forager {R}

Creature - Goblin Rogue
{R}, Sacrifice this creature: Target player shuffles their library.
"Reach in this hole, lose a hand. Reach in that hole, find a sparkly."
—Auntie wisdom
1/1
  • Lorwyn
Sorcerous Squall

Sorcerous Squall {6}{U}{U}{U}

Sorcery
Delve
Target opponent mills nine cards, then you may cast an instant or sorcery spell from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
  • Tales of Middle-earth Commander 504 548
Prismari Command

Prismari Command {1}{U}{R}

Instant
Choose two —
• Prismari Command deals 2 damage to any target.
• Target player draws two cards, then discards two cards.
• Target player creates a Treasure token.
• Destroy target artifact.
James, Wandering Dad

James, Wandering Dad {2}{U}

Legendary Creature - Human Scientist
{T}: Add {C}{C}. Spend this mana only to activate abilities.
"So long as we've got each other, that's all that matters."
2/4
Card has other part: Follow Him
Silvergill Adept

Silvergill Adept {1}{U}

Creature - Merfolk Wizard
As an additional cost to cast this spell, reveal a Merfolk card from your hand or pay {3}.
When this creature enters, draw a card.
"If you keep to the shallows, you'll never learn the secrets of the depths."
2/1
Bloodfire Mentor

Bloodfire Mentor {2}{R}

Creature - Efreet Shaman
{2}{U}, {T}: Draw a card, then discard a card.
The adept underwent months of preparation to withstand pain, until he was finally ready to receive the efreet master's teachings.
0/5
  • Khans of Tarkir
Fade into Antiquity

Fade into Antiquity {2}{G}

Sorcery
Exile target artifact or enchantment.
"Memories fade and wither with time. If we do not nurture the garden of history, we may once more wander blindly through barren lands."
—Reki, founder of the Living Historians
Balan, Wandering Knight

Balan, Wandering Knight {2}{W}{W}

Legendary Creature - Cat Knight
First strike
Balan has double strike as long as two or more Equipment are attached to it.
{1}{W}: Attach all Equipment you control to Balan.
"What weapon will you bear against one who's mastered them all?"
3/3
Maze Rusher

Maze Rusher {5}{R}

Creature - Elemental
Haste
Multicolored creatures you control have haste.
"The maze seems to fight us at every turn, resisting our efforts to solve it."
—Niv-Mizzet
6/3
  • Dragon's Maze
Wailing Ghoul

Wailing Ghoul {1}{B}

Creature - Zombie
When this creature enters, mill two cards.
"Don't worry, sweet brother. Help is on the way."
—Ghoulcaller Gisa
1/3