Scuttlemutt

Scuttlemutt {3}

Artifact Creature - Scarecrow
{T}: Add one mana of any color.
{T}: Target creature becomes the color or colors of your choice until end of turn.
With five lenses on its "head," it sees the world in a range of colors beyond ordinary perception.
2/2
Details
Legalities
Rulings
  • 2019-07-12 You must choose one or more of the five colors of Magic while resolving Scuttlemutt's last ability. You can't choose "artifact," "colorless," or "chartreuse."
  • 2019-07-12 The target creature has only the colors Scuttlemutt gives it—Scuttlemutt's ability overwrites any previous colors the creature had.
  • 2019-07-12 In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player's commander doesn't affect its color identity or the cards that can be legally included in the deck.
Links
Printings

Card is in preconstructed decks:

View gallery of all printings

Foreign names
  • 急跑草人
  • 急跑草人
  • Hoppeltrottel
  • Troussecabot
  • Sommozzatore Fedele
  • 小走り犬
  • 잰걸음 개
  • Corredor Bufão
  • Бродяжка
  • Canasta simplona