Scuttlemutt

Scuttlemutt {3}

Artifact Creature - Scarecrow
{T}: Add one mana of any color.
{T}: Target creature becomes the color or colors of your choice until end of turn.
With five lenses on its "head," it sees the world in a range of colors beyond ordinary perception.
2/2
Details
Legalities
Rulings
  • 2019-07-12 In the Commander variant, the color identities of cards are determined as the game begins. Changing the colors of a player's commander doesn't affect its color identity or the cards that can be legally included in the deck.
  • 2019-07-12 The target creature has only the colors Scuttlemutt gives it—Scuttlemutt's ability overwrites any previous colors the creature had.
  • 2019-07-12 You must choose one or more of the five colors of Magic while resolving Scuttlemutt's last ability. You can't choose "artifact," "colorless," or "chartreuse."
Links
Printings

Card is in preconstructed decks:

View gallery of all printings

Foreign names
  • 急跑草人
  • 急跑草人
  • Hoppeltrottel
  • Troussecabot
  • Sommozzatore Fedele
  • 小走り犬
  • 잰걸음 개
  • Corredor Bufão
  • Бродяжка
  • Canasta simplona