1206 cards found
Scalding Devil

Scalding Devil {1}{R}

Creature - Devil
{2}{R}: Scalding Devil deals 1 damage to target player or planeswalker.
Demons massacre. Devils annoy.
1/1
  • Avacyn Restored
Scorch the Fields

Scorch the Fields {4}{R}

Sorcery
Destroy target land. Scorch the Fields deals 1 damage to each Human creature.
"Your fields will turn as black as a ghoul's tongue and fire shall be your only harvest."
—Minaldra, the Vizag Atum
  • Dark Ascension
Scorned Villager
Moonscarred Werewolf

Scorned Villager {1}{G}

Creature - Human Werewolf
{T}: Add {G}.
At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager.
"My village's fear drove me into the wild . . ."
1/1
Card has other part: Moonscarred Werewolf
  • Innistrad Remastered 212a 468a
  • Dark Ascension
Scour the Laboratory

Scour the Laboratory {4}{U}{U}

Instant
Delirium — This spell costs {2} less to cast if there are four or more card types among cards in your graveyard.
Draw three cards.
"The answer's in here somewhere!"
Scourge Wolf

Scourge Wolf {R}{R}

Creature - Wolf Horror
First strike
Delirium — Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.
2/2
Scourge of Geier Reach

Scourge of Geier Reach {3}{R}{R}

Creature - Elemental
Scourge of Geier Reach gets +1/+1 for each creature your opponents control.
Stensian villagers mourned the loss of human life. Thraben vampire slayers mourned the loss of living wood.
3/3
  • Innistrad
Scrapskin Drake

Scrapskin Drake {2}{U}

Creature - Zombie Drake
Flying
Scrapskin Drake can block only creatures with flying.
"The cathars killed my skaabs down below. Let's see how high their swords can reach."
—Ludevic, necro-alchemist
2/3
Screeching Bat
Stalking Vampire

Screeching Bat {2}{B}

Creature - Bat
Flying
At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat.
The bat has such clarity of hearing that simple sounds become symphonies.
2/2
Card has other part: Stalking Vampire
  • Innistrad
Screeching Skaab

Screeching Skaab {1}{U}

Creature - Zombie
When Screeching Skaab enters, mill two cards.
Its screeching is the sound of you losing your mind.
2/1
Scroll of Avacyn

Scroll of Avacyn {1}

Artifact
{1}, Sacrifice Scroll of Avacyn: Draw a card. If you control an Angel, you gain 5 life.
Words to bless the eye that reads them, telling of a future beyond the reach of fear.
Scroll of Griselbrand

Scroll of Griselbrand {1}

Artifact
{1}, Sacrifice Scroll of Griselbrand: Target opponent discards a card. If you control a Demon, that player loses 3 life.
Words no eyes should see, telling of things no sane mind could fathom.
  • Avacyn Restored
Scrounged Scythe
Harvest Hand

Scrounged Scythe

Artifact - Equipment
Equipped creature gets +1/+1.
As long as equipped creature is a Human, it has menace.
Equip {2}
Card has other part: Harvest Hand
Seagraf Skaab

Seagraf Skaab {1}{U}

Creature - Zombie
"Your recent work is an inspiration. I have the utmost respect for your approach, and your craft is impeccable. At your convenience, I would be honored to collaborate on a project."
—Ludevic, letter to Geralf
1/3
  • Shadows over Innistrad
Searchlight Geist

Searchlight Geist {2}{B}

Creature - Spirit
Flying
{3}{B}: Searchlight Geist gains deathtouch until end of turn.
It rises with the fall of darkness, seeking souls to extinguish.
2/1
  • Avacyn Restored
Seasons Past

Seasons Past {4}{G}{G}

Sorcery
Return any number of cards with different mana values from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.
The seeds of new life take root in the soil of old.
Second Guess

Second Guess {1}{U}

Instant
Counter target spell that's the second spell cast this turn.
"I see where you're going with that. I don't like it."
—Dierk, geistmage
  • Avacyn Restored
Second Harvest

Second Harvest {2}{G}{G}

Instant
For each token you control, create a token that's a copy of that permanent.
"The cornfields promise a good yield this season."
—Radwick, farmer of Gatstaf
Secrets of the Dead

Secrets of the Dead {2}{U}

Enchantment
Whenever you cast a spell from your graveyard, draw a card.
"The veil between the living and the dead is so very thin that the whispers of the ancients can finally be heard."
—Amalric of Midvast Hall
Selfless Cathar

Selfless Cathar {W}

Creature - Human Cleric
{1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
"If I fail to offer myself, we will surely be overrun. My fate would be the same."
1/1
Selfless Spirit

Selfless Spirit {1}{W}

Creature - Spirit Cleric
Flying
Sacrifice Selfless Spirit: Creatures you control gain indestructible until end of turn.
"There is always more to give."
2/1
Selhoff Occultist

Selhoff Occultist {2}{U}

Creature - Human Rogue
Whenever Selhoff Occultist or another creature dies, target player mills a card.
"The mist whispers to those who know it to be more than a mundane fog."
2/3
Senseless Rage

Senseless Rage {1}{R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+2.
Madness {1}{R}
  • Shadows over Innistrad
Sensory Deprivation

Sensory Deprivation {U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0.
They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work.
Seraph Sanctuary

Seraph Sanctuary

Land
When Seraph Sanctuary enters, you gain 1 life.
Whenever an Angel you control enters, you gain 1 life.
{T}: Add {C}.
Seraph of Dawn

Seraph of Dawn {2}{W}{W}

Creature - Angel
Flying, lifelink
She parts the clouds so sunlight can reach even the darkest lairs and duskiest tombs.
2/4
Related card: Protean War Engine