2345 cards found
Hamza, Guardian of Arashin

Hamza, Guardian of Arashin {4}{G}{W}

Legendary Creature - Elephant Warrior
This spell costs {1} less to cast for each creature you control with a +1/+1 counter on it.
Creature spells you cast cost {1} less to cast for each creature you control with a +1/+1 counter on it.
"I stand with every member of my clan, and they stand with me."
5/5
Hanna, Ship's Navigator

Hanna, Ship's Navigator {1}{W}{U}

Legendary Creature - Human Artificer
{1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.
"I never thought I'd spend my life fighting. I'm a maker, not a destroyer."
1/2
Hans Eriksson

Hans Eriksson {2}{R}{G}

Legendary Creature - Human Scout
Whenever Hans Eriksson attacks, reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking defending player or a planeswalker they control. Otherwise, put that card into your hand. When you put a creature card onto the battlefield this way, it fights Hans Eriksson.
"Nothing could ruin such a fine day, Saffi."
1/4
Hansk, Slayer Zealot

Hansk, Slayer Zealot {2}{R}{G}

Legendary Creature - Human Archer
At the beginning of your upkeep, target opponent creates three Walker tokens.
{T}: Hansk, Slayer Zealot deals 2 damage to target creature.
Whenever a Zombie an opponent controls dies, draw a card.
4/4
Harbin, Vanguard Aviator

Harbin, Vanguard Aviator {W}{U}

Legendary Creature - Human Soldier
Flying
Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
"Yotia is my birthright, father. Let me fight for it."
3/2
Harbinger of the Hunt

Harbinger of the Hunt {3}{R}{G}

Creature - Dragon
Flying
{2}{R}: Harbinger of the Hunt deals 1 damage to each creature without flying.
{2}{G}: Harbinger of the Hunt deals 1 damage to each other creature with flying.
An Atarka dragon's exhale cooks what its inhale consumes.
5/3
Harbor Bandit

Harbor Bandit {2}{B}

Creature - Human Rogue
Harbor Bandit gets +1/+1 as long as you control an Island.
{1}{U}: Harbor Bandit can't be blocked this turn.
He always drops a little trinket into the bay as thanks to the merfolk who taught him all his best tricks.
2/2
  • Magic 2013
Harbor Guardian

Harbor Guardian {2}{W}{U}

Creature - Gargoyle
Reach
Whenever Harbor Guardian attacks, defending player may draw a card.
"Our guardian levies a tax on all traders. Wise travelers pay with a minimum of fuss."
—Qhattib, Vizier of Amiqat
3/4
  • Mirage
Hare Raising

Hare Raising {G}

Sorcery - Adventure
Target creature you control gains vigilance and gets +X/+X until end of turn, where X is the number of creatures you control.
She can drive off any threat, from owl to hunter to Phyrexian monster.
Card has other part: Pollen-Shield Hare
Hargilde, Kindly Runechanter

Hargilde, Kindly Runechanter {2}{W}{U}

Legendary Creature - Human
{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
Friends forever
2/3
Harmonic Sliver

Harmonic Sliver {1}{G}{W}

Creature - Sliver
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
"Since the last sliver arrived, even our mightiest relics splinter into shards as soon as we bring them against the hive."
—Llanach, Skyshroud ranger
1/1
Harried Dash

Harried Dash {R}

Sorcery - Adventure
Create a 1/1 white Rabbit creature token. It gains haste until end of turn.
Card has other part: Steady Tortoise
  • Alchemy: Wilds of Eldraine
Haunted Ridge

Haunted Ridge

Land
Haunted Ridge enters tapped unless you control two or more other lands.
{T}: Add {B} or {R}.
Swirling eddies of ash hide crumbling cliffs, treacherous drops, and the slavering maws of unknown evils.
Haunter of Nightveil

Haunter of Nightveil {3}{U}{B}

Creature - Spirit
Creatures your opponents control get -1/-0.
The Dimir employ the spirits of Ravnica's ancient, nameless dead, guiding their malevolence toward selected victims.
3/4
  • Dragon's Maze
Haunting Apparition

Haunting Apparition {1}{U}{B}

Creature - Spirit
Flying
As Haunting Apparition enters, choose an opponent.
Haunting Apparition's power is equal to 1 plus the number of green creature cards in the chosen player's graveyard.
Like some foul herdbeast, it grazes on the dead.
1+*/2
  • Mirage
Haven of the Harvest
Strength of the Harvest

Haven of the Harvest

Land
Haven of the Harvest enters tapped.
{T}: Add {G} or {W}.
"For us, a temple is a part of nature, not something we impose upon it."
—Sythis, Harvest's Hand
Card has other part: Strength of the Harvest
  • Modern Horizons 3
Havengul Lich

Havengul Lich {3}{U}{B}

Creature - Zombie Wizard
{1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn.
Fusing intelligence with the power of undeath requires inspiration of the darkest kind.
4/4
Havoc Festival

Havoc Festival {4}{B}{R}

Enchantment
Players can't gain life.
At the beginning of each player's upkeep, that player loses half their life, rounded up.
"We can't control enemies who have no regard for their own survival."
—Arrester Lavinia, Tenth Precinct
  • Return to Ravnica
Haytham Kenway

Haytham Kenway {2}{W}{U}

Legendary Creature - Human Knight
Protection from Assassins
Other Knights you control get +2/+2 and have protection from Assassins.
When Haytham Kenway enters, for each opponent, exile up to one target creature that player controls until Haytham Kenway leaves the battlefield.
3/3
Hazerider Drake

Hazerider Drake {2}{W}{U}

Creature - Drake
Flying, protection from red
"The hazerider danced in the thunderstorm and sang to its music."
—Afari, Tales
2/3
  • Mirage
Head of the Homestead

Head of the Homestead {3}{G/W}{G/W}

Creature - Rabbit Citizen
When Head of the Homestead enters, create two 1/1 white Rabbit creature tokens.
"Interrupting a rabbitfolk dinner is a most grievous offense. If you must do so, bring gifts for the little ones, or bring a shield."
—Giddy's Guide to Valley
3/2
  • Bloomburrow
Heartmender

Heartmender {2}{G/W}{G/W}

Creature - Elemental
At the beginning of your upkeep, remove a -1/-1 counter from each creature you control.
Persist
2/2
  • Shadowmoor
Heaven

Heaven {X}{G}

Instant
Heaven deals X damage to each creature with flying.
Card has other part: Earth
Hedge Troll

Hedge Troll {2}{G}

Creature - Troll Cleric
Hedge Troll gets +1/+1 as long as you control a Plains.
{W}: Regenerate Hedge Troll.
His abode was clean and bare, not a morsel in sight. I asked him what he ate, fearing the answer. He smiled and said his faith alone sustained him.
2/2
Related card: Sedge Troll
Helbrute

Helbrute {3}{B}{R}

Artifact Creature - Astartes Dreadnought
Haste
Sarcophagus — You may cast Helbrute from your graveyard by exiling another creature card from your graveyard in addition to paying its other costs.
"No. No! Not the sarcophagus . . . Khorne damn you, you disloyal curs. JUST KILL ME!"
—Kalos the Ravager
5/4
  • Warhammer 40,000 Commander 125 125★