9386 cards found
Treacherous Urge

Treacherous Urge {4}{B}

Instant
Target opponent reveals their hand. You may put a creature card from it onto the battlefield under your control. That creature gains haste. Sacrifice it at the beginning of the next end step.
  • Planar Chaos
Treasonous Ogre

Treasonous Ogre {3}{R}

Creature - Ogre Shaman
Dethrone
Pay 3 life: Add {R}.
"Everything comes with a price. Especially revolution."
—Grenzo, dungeon warden
2/3
Treasure Hunt

Treasure Hunt {1}{U}

Sorcery
Reveal cards from the top of your library until you reveal a nonland card, then put all cards revealed this way into your hand.
"The longer the journey, the more one learns."
—Isanke, Halimar seastalker
Treasure Hunter

Treasure Hunter {2}{W}

Creature - Human
When Treasure Hunter enters, you may return target artifact card from your graveyard to your hand.
"The treasures of the ancients belong in museums, not in the grubby hands of grave robbers."
2/2
Treasure Mage

Treasure Mage {2}{U}

Creature - Human Wizard
When Treasure Mage enters, you may search your library for an artifact card with mana value 6 or greater, reveal it, put it into your hand, then shuffle.
2/2
Treasure Trove

Treasure Trove {2}{U}{U}

Enchantment
{2}{U}{U}: Draw a card.
"Wealth means power; the power to subdue, to crush, to exploit, the power to enslave, to outrage, to degrade."
—Emma Goldman, "Anarchism"
Treasured Find

Treasured Find {B}{G}

Sorcery
Return target card from your graveyard to your hand. Exile Treasured Find.
Gorgons crave beautiful things: gems, exquisite amulets, the alabaster corpses of the petrified dead . . .
Treasury Thrull

Treasury Thrull {4}{W}{B}

Creature - Thrull
Extort
Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.
4/4
Tree Monkey

Tree Monkey {G}

Creature - Monkey
Reach
The vines and branches of the jungle canopy are all the wings it needs.
1/1
Tree of Redemption

Tree of Redemption {3}{G}

Creature - Plant
Defender
{T}: Exchange your life total with Tree of Redemption's toughness.
The executioner's tree in Thraben Cathedral holds the power to absolve more than the souls of the hanged.
0/13
Tree of Tales

Tree of Tales

Artifact Land
{T}: Add {G}.
Tel-Jilad, sanctum of the ancient trolls, keepers of the secret of Mirrodin's origin.
Treefolk Harbinger

Treefolk Harbinger {G}

Creature - Treefolk Druid
When Treefolk Harbinger enters, you may search your library for a Treefolk or Forest card, reveal it, then shuffle and put that card on top.
0/3
  • Lorwyn
Treetop Bracers

Treetop Bracers {1}{G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 and can't be blocked except by creatures with flying.
Gravity is truly what you make of it.
Treetop Scout

Treetop Scout {G}

Creature - Elf Scout
Treetop Scout can't be blocked except by creatures with flying.
1/1
Treetop Village

Treetop Village

Land
Treetop Village enters tapped.
{T}: Add {G}.
{1}{G}: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land.
Tremor

Tremor {R}

Sorcery
Tremor deals 1 damage to each creature without flying.
Where do you run when the earth becomes your enemy?
Trench Gorger

Trench Gorger {6}{U}{U}

Creature - Leviathan
Trample
When Trench Gorger enters, you may search your library for any number of land cards, exile them, then shuffle. If you do, Trench Gorger has base power and base toughness each equal to the number of cards exiled this way.
6/6
Trepanation Blade

Trepanation Blade {3}

Artifact - Equipment
Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each card revealed this way. That player puts the revealed cards into their graveyard.
Equip {2}
Trespasser il-Vec

Trespasser il-Vec {2}{B}

Creature - Human Rogue
Discard a card: Trespasser il-Vec gains shadow until end of turn.
At the epicenter of the Rathi overlay, the City of Traitors did not align with Dominaria. Many of its inhabitants were caught between the two worlds.
3/1
Trespassing Souleater

Trespassing Souleater {3}

Artifact Creature - Phyrexian Construct
{U/P}: Trespassing Souleater can't be blocked this turn.
"We thank the souleaters for surveilling our lives that we may be preserved from our own ignorance."
—Drones' hymn of gratitude
2/2
  • New Phyrexia
Tresserhorn Sinks

Tresserhorn Sinks

Snow Land
Tresserhorn Sinks enters tapped.
{T}: Add {B} or {R}.
"Our land oppressed by silent Cold,
We weary wretches, young and old,
Pray that Springtime loose his hold."
—The Dynasty of Winter Kings
  • Coldsnap
Tresserhorn Skyknight

Tresserhorn Skyknight {5}{B}{B}

Creature - Zombie Knight
Flying
Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike.
Kjeldorans who fled battle were exiled to the wastes. Those who strayed near Tresserhorn were pressed into service in Haakon's army.
5/3
  • Coldsnap
Trestle Troll

Trestle Troll {1}{B}{G}

Creature - Troll
Defender
Reach
{1}{B}{G}: Regenerate Trestle Troll.
Unwelcome in Golgari colonies, he found his own dark place from which to represent the Swarm.
1/4
  • Return to Ravnica
Treva's Charm

Treva's Charm {G}{W}{U}

Instant
Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.
Treva, the Renewer

Treva, the Renewer {3}{G}{W}{U}

Legendary Creature - Dragon
Flying
Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
6/6