3417 cards found
Dragonborn Champion

Dragonborn Champion {2}{R}{G}

Creature - Dragon Warrior
Trample
Whenever a source you control deals 5 or more damage to a player, draw a card.
"I was raised on stories of my ancestors, and I want to write my own pages in the tales."
5/3
  • Forgotten Realms Commander 45 314
Dragonfly Suit

Dragonfly Suit {2}{W}

Artifact - Vehicle
Flying
Crew 1
Cutting-edge Imperial sentinel mechs patrol the skies over Eiganjo.
3/2
Related card: Dragonfly Pilot
  • Kamigawa: Neon Dynasty
Dragonlord Kolaghan

Dragonlord Kolaghan {4}{B}{R}

Legendary Creature - Elder Dragon
Flying, haste
Other creatures you control have haste.
Whenever an opponent casts a creature or planeswalker spell with the same name as a card in their graveyard, that player loses 10 life.
6/5
Dragonlord Ojutai

Dragonlord Ojutai {3}{W}{U}

Legendary Creature - Elder Dragon
Flying
Dragonlord Ojutai has hexproof as long as it's untapped.
Whenever Dragonlord Ojutai deals combat damage to a player, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
5/4
Drake Familiar

Drake Familiar {1}{U}

Creature - Drake
Flying
When Drake Familiar enters, sacrifice it unless you return an enchantment to its owner's hand.
"Falconry? A fine sport I suppose, if you're attracted to the frailty of birds."
—Trivaz, Izzet mage
2/1
  • Ravnica: City of Guilds
Drakewing Krasis

Drakewing Krasis {1}{G}{U}

Creature - Lizard Drake
Flying, trample
Cautious not to repeat Vig's mistakes, the Simic fuse life essences using magic alone. Each result is called a krasis.
3/1
  • Gatecrash
Drana's Silencer

Drana's Silencer {5}{B}

Creature - Vampire Rogue
When Drana's Silencer enters, target creature an opponent controls gets -X/-X until end of turn, where X is the number of creatures in your party.
"Hush."
3/2
  • Zendikar Rising
Draugr Thought-Thief

Draugr Thought-Thief {2}{U}

Creature - Zombie Rogue
When Draugr Thought-Thief enters, look at the top card of target player's library. You may put that card into their graveyard.
The worst part is that you won't even remember how much he's taken from you.
3/2
Dread Drone

Dread Drone {4}{B}

Creature - Eldrazi Drone
When Dread Drone enters, create two 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
Each Eldrazi ancient spawned a lineage of horrors in unfathomable shapes.
4/1
Dread Linnorm

Dread Linnorm {6}{G}

Creature - Snake Dragon
Dread Linnorm can't be blocked by creatures with power 3 or less.
A serpent's cruelty, a dragon's appetite.
7/6
Card has other part: Scale Deflection
Dread Osseosaur
Visage of Dread

Dread Osseosaur

Creature - Dinosaur Skeleton Horror
(Color indicator: Dread Osseosaur is black)
Menace
Whenever Dread Osseosaur enters or attacks, you may mill two cards.
"It's not my fault! The glyphs for 'blessed' and 'cursed' look very similar!"
—Diego, Brazen Coalition translator
5/4
Card has other part: Visage of Dread
  • The Lost Caverns of Ixalan
Dread Reaper

Dread Reaper {3}{B}{B}{B}

Creature - Horror
Flying
When Dread Reaper enters, you lose 5 life.
6/5
Dread Wanderer

Dread Wanderer {B}

Creature - Zombie Jackal
Dread Wanderer enters tapped.
{2}{B}: Return Dread Wanderer from your graveyard to the battlefield. Activate only as a sorcery and only if you have one or fewer cards in hand.
2/1
Dreadbringer Lampads

Dreadbringer Lampads {4}{B}

Enchantment Creature - Nymph
Constellation — Whenever Dreadbringer Lampads or another enchantment you control enters, target creature gains intimidate until end of turn.
4/2
Dreadwurm

Dreadwurm {4}{B}

Creature - Wurm Horror
Landfall — Whenever a land you control enters, Dreadwurm gains indestructible until end of turn.
Its silent slithering belies its bulk.
5/4
Dream Eater

Dream Eater {4}{U}{U}

Creature - Nightmare Sphinx
Flash
Flying
When Dream Eater enters, surveil 4. When you do, you may return target nonland permanent an opponent controls to its owner's hand.
4/3
Dream Strix

Dream Strix {2}{U}

Creature - Bird Illusion
Flying
When Dream Strix becomes the target of a spell, sacrifice it.
When Dream Strix dies, learn.
3/2
Dream Thief

Dream Thief {2}{U}

Creature - Faerie Rogue
Flying
When Dream Thief enters, draw a card if you've cast another blue spell this turn.
Awylla's salvaged dreams would finally be put to good use.
2/1
  • Eventide
Dreamdrinker Vampire

Dreamdrinker Vampire {1}{B}

Creature - Vampire
Lifelink
{1}{B}: Adapt 1.
Whenever one or more +1/+1 counters are put on Dreamdrinker Vampire, it gains menace until end of turn.
The dream she tastes will be your last.
2/1
  • Modern Horizons 3
Dreamshackle Geist

Dreamshackle Geist {1}{U}{U}

Creature - Spirit
Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.
3/1
Related card: Dreamshackle Geist (Alchemy)
Dreamshackle Geist (Alchemy)

Dreamshackle Geist (Alchemy) {1}{U}{U}

Creature - Spirit
Flying
At the beginning of combat on your turn, choose up to one —
• Tap target creature.
• Target creature doesn't untap during its controller's next untap step.
3/2
Related card: Dreamshackle Geist
  • Innistrad: Crimson Vow
Dreamshaper Shaman

Dreamshaper Shaman {5}{R}

Enchantment Creature - Minotaur Shaman
At the beginning of your end step, you may pay {2}{R} and sacrifice a nonland permanent. If you do, reveal cards from the top of your library until you reveal a nonland permanent card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Magic is the true artist's medium.
5/4
Dreamstalker Manticore

Dreamstalker Manticore {2}{R}

Enchantment Creature - Manticore
Whenever you cast your first spell during each opponent's turn, Dreamstalker Manticore deals 1 damage to any target.
Purphoros forged the manticore's tail from bronze, its teeth from silver, and its heart from hate.
4/2
  • Theros Beyond Death
Dreamtide Whale

Dreamtide Whale {2}{U}

Creature - Whale
Vanishing 2
Whenever a player casts their second spell each turn, proliferate.
7/5
Dreamwinder

Dreamwinder {3}{U}

Creature - Serpent
Dreamwinder can't attack unless defending player controls an Island.
{U}, Sacrifice an Island: Target land becomes an Island until end of turn.
4/3
  • Odyssey