8843 cards found
Toil

Toil {2}{B}

Sorcery
Target player draws two cards and loses 2 life.
Fuse
Card has other part: Trouble
Toils of Night and Day

Toils of Night and Day {2}{U}

Instant - Arcane
You may tap or untap target permanent, then you may tap or untap another target permanent.
"The war sent Kamigawa into turmoil. Here it was spring and there winter. For some, time stood still, while for others, moments flashed past like minnows in a pond."
—Observations of the Kami War
Tolaria West

Tolaria West

Land
Tolaria West enters tapped.
{T}: Add {U}.
Transmute {1}{U}{U}
Tolarian Academy

Tolarian Academy

Legendary Land
{T}: Add {U} for each artifact you control.
The academy worked with time—until time ran out.
Tolarian Kraken

Tolarian Kraken {4}{U}{U}

Creature - Kraken
Whenever you draw a card, you may pay {1}. When you do, you may tap or untap target creature.
"It's contemplative, resourceful, and original. Everything else aside, it's the perfect student."
—Naban, dean of iteration
4/6
Tolarian Sentinel

Tolarian Sentinel {3}{U}

Creature - Human Spellshaper
Flying
{U}, {T}, Discard a card: Return target permanent you control to its owner's hand.
"It is not just our people I try to rescue. It is our culture, and our hope that we can return to greatness."
1/3
Tolarian Terror

Tolarian Terror {6}{U}

Creature - Serpent
This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
Ward {2}
Afterward, a number of treatises on sea serpent morphology were swiftly revised.
5/5
Tolsimir Wolfblood

Tolsimir Wolfblood {4}{G}{W}

Legendary Creature - Elf Warrior
Other green creatures you control get +1/+1.
Other white creatures you control get +1/+1.
{T}: Create Voja, a legendary 2/2 green and white Wolf creature token.
3/4
Tolsimir, Friend to Wolves

Tolsimir, Friend to Wolves {2}{G}{G}{W}

Legendary Creature - Elf Scout
When Tolsimir, Friend to Wolves enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token.
Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.
3/3
Tomb Robber

Tomb Robber {2}{B}

Creature - Human Pirate
Menace
{1}, Discard a card: Tomb Robber explores.
1/1
Tomb of the Spirit Dragon

Tomb of the Spirit Dragon

Land
{T}: Add {C}.
{2}, {T}: You gain 1 life for each colorless creature you control.
"The voice calls me here, yet I see only bones. Is this more dragon trickery?"
—Sarkhan Vol
Tombstalker

Tombstalker {6}{B}{B}

Creature - Demon
Flying
Delve
When it ran out of bodies, it broke down the crypt door and sought new sustenance.
5/5
Tome Raider

Tome Raider {2}{U}

Creature - Faerie
Flying
When Tome Raider enters, draw a card.
"Humans are so forgetful. Every page I steal becomes a secret they can't remember."
1/1
Tome Scour

Tome Scour {U}

Sorcery
Target player mills five cards.
Tome of Legends

Tome of Legends {2}

Artifact
Tome of Legends enters with a page counter on it.
Whenever your commander enters or attacks, put a page counter on Tome of Legends.
{1}, {T}, Remove a page counter from Tome of Legends: Draw a card.
Tomebound Lich

Tomebound Lich {1}{U}{B}

Creature - Zombie Wizard
Deathtouch
Lifelink
Whenever Tomebound Lich enters or deals combat damage to a player, draw a card, then discard a card.
1/3
Tomik, Distinguished Advokist

Tomik, Distinguished Advokist {W}{W}

Legendary Creature - Human Advisor
Flying
Lands on the battlefield and land cards in graveyards can't be the targets of spells or abilities your opponents control.
Your opponents can't play land cards from graveyards.
"Some bend the law. I tie it into knots."
2/3
Tomoya the Revealer

Tomoya the Revealer

Legendary Creature - Human Wizard
(Tomoya the Revealer keeps color and mana cost of Jushi Apprentice when flipped)
{3}{U}{U}, {T}: Target player draws X cards, where X is the number of cards in your hand.
2/3
Card has other part: Jushi Apprentice
Toofer, Keeper of the Full Grip

Toofer, Keeper of the Full Grip {1}{B}

Legendary Creature - Human Gamer
Whenever a spell you control causes you to gain card advantage, each opponent loses 2 life. (You gain card advantage each time a spell you control resolves and you end up having more cards relative to your opponents than before that spell resolved. Divination, Annihilate, and Wrath of God can all be card advantage. And remember: tokens aren't cards!)
2/1
  • Mystery Booster 2
Toolcraft Exemplar

Toolcraft Exemplar {W}

Creature - Dwarf Artificer
At the beginning of combat on your turn, if you control an artifact, Toolcraft Exemplar gets +2/+1 until end of turn. If you control three or more artifacts, it also gains first strike until end of turn.
1/1
Tooth and Claw

Tooth and Claw {3}{R}

Enchantment
Sacrifice two creatures: Create a 3/1 red Beast creature token named Carnivore.
"Don't spend long examining signs of its passage. That you find them at all means it's still close at hand."
—Varra, Warden of the East Road
Tooth and Nail

Tooth and Nail {5}{G}{G}

Sorcery
Choose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
• Put up to two creature cards from your hand onto the battlefield.
Entwine {2}
Topan Freeblade

Topan Freeblade {1}{W}

Creature - Human Soldier
Vigilance
Renown 1
"My scars are my sigils. I will wear them with pride long after you're gone."
2/2
Topple the Statue

Topple the Statue {2}{W}

Instant
Tap target permanent. If it's an artifact, destroy it.
Draw a card.
Bolas cared little when his statue fell, thinking it a useful distraction, underestimating the surge of resolve it gave his opponents.
Topplegeist

Topplegeist {W}

Creature - Spirit
Flying
When Topplegeist enters, tap target creature an opponent controls.
Delirium — At the beginning of each opponent's upkeep, if there are four or more card types among cards in your graveyard, tap target creature that player controls.
1/1