8145 cards found
Vigorous Farming

Vigorous Farming {2}{G}

Enchantment
Lands you control enter the battlefield untapped.
At the beginning of your end step, the topmost land card in your library perpetually gains "Whenever this land is tapped for mana, add an additional {G}."
  • Alchemy: Bloomburrow
Vildin-Pack Alpha
Geier Reach Bandit

Vildin-Pack Alpha

Creature - Werewolf
(Color indicator: Vildin-Pack Alpha is red)
Whenever a Werewolf you control enters, you may transform it.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
4/3
Card has other part: Geier Reach Bandit
Vile Manifestation

Vile Manifestation {1}{B}

Creature - Horror
Vile Manifestation gets +1/+0 for each card with cycling in your graveyard.
Cycling {2}
0/4
Village Messenger
Moonrise Intruder

Village Messenger {R}

Creature - Human Werewolf
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform Village Messenger.
1/1
Card has other part: Moonrise Intruder
Villainous Wealth

Villainous Wealth {X}{B}{G}{U}

Sorcery
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Vindicate

Vindicate {1}{W}{B}

Sorcery
Destroy target permanent.
"I am the mad one!"
Vineglimmer Snarl

Vineglimmer Snarl

Land
As Vineglimmer Snarl enters, you may reveal a Forest or Island card from your hand. If you don't, Vineglimmer Snarl enters tapped.
{T}: Add {G} or {U}.
Vinesoul Spider

Vinesoul Spider {1}{G}

Creature - Elemental Spider
Reach
At the beginning of your end step, put a random land card from your library into your graveyard.
3/2
  • Alchemy: Dominaria
Viridian Claw

Viridian Claw {2}

Artifact - Equipment
Equipped creature gets +1/+0 and has first strike.
Equip {1}
"Phyrexians can't corrupt what they can't get close enough to touch."
Viridian Corrupter

Viridian Corrupter {1}{G}{G}

Creature - Phyrexian Elf Shaman
Infect
When Viridian Corrupter enters, destroy target artifact.
2/2
Viridian Emissary

Viridian Emissary {1}{G}

Creature - Phyrexian Elf Scout
When Viridian Emissary dies, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/1
Viridian Shaman

Viridian Shaman {2}{G}

Creature - Elf Shaman
When Viridian Shaman enters, destroy target artifact.
Because the elves are so in touch with Mirrodin's nature, they understand best how to dismantle it.
2/2
Viridian Zealot Avatar

Viridian Zealot Avatar

Vanguard
{2}, Sacrifice a creature: Destroy target artifact or enchantment. Search your library for a card with the same name as the sacrificed creature, reveal that card, put it into your hand, then shuffle.
Hand size bonus: +0
Life bonus: +2
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Virulent Plague

Virulent Plague {2}{B}

Enchantment
Creature tokens get -2/-2.
Visara the Dreadful

Visara the Dreadful {3}{B}{B}{B}

Legendary Creature - Gorgon
Flying
{T}: Destroy target creature. It can't be regenerated.
"My eyes are my strongest feature."
5/5
Viscera Seer

Viscera Seer {B}

Creature - Vampire Wizard
Sacrifice a creature: Scry 1.
1/1
Viscerid Armor

Viscerid Armor {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1.
{1}{U}: Return Viscerid Armor to its owner's hand.
A fallen viscerid's only tribute is to be worn by a comrade.
  • Masters Edition II
  • Alliances 41a 41b
Viscerid Drone

Viscerid Drone {1}{U}

Creature - Homarid Drone
{T}, Sacrifice a creature and a Swamp: Destroy target nonartifact creature. It can't be regenerated.
{T}, Sacrifice a creature and a snow Swamp: Destroy target creature. It can't be regenerated.
Not all of Terisiare's flooding was natural . . . .
1/2
Vish Kal, Blood Arbiter

Vish Kal, Blood Arbiter {4}{W}{B}{B}

Legendary Creature - Vampire
Flying, lifelink
Sacrifice a creature: Put X +1/+1 counters on Vish Kal, Blood Arbiter, where X is the sacrificed creature's power.
Remove all +1/+1 counters from Vish Kal: Target creature gets -1/-1 until end of turn for each +1/+1 counter removed this way.
5/5
Visionary Augmenter

Visionary Augmenter {2}{W}{W}

Creature - Dwarf Artificer
Fabricate 2
2/1
Visions of Phyrexia

Visions of Phyrexia {2}{R}{R}

Enchantment
At the beginning of your upkeep, exile the top card of your library. You may play that card this turn.
At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token.
Related card: Visions of Phyrexia (Alchemy)
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  • The Brothers' War Promos 156p 156s
  • The Brothers' War 156 342
Visions of Phyrexia (Alchemy)

Visions of Phyrexia (Alchemy) {2}{R}{R}

Enchantment
At the beginning of your upkeep, exile the top two cards of your library. Until your next end step, you may play one of those cards.
At the beginning of your end step, if you didn't play a card from exile this turn, create a tapped Powerstone token.
Related card: Visions of Phyrexia
  • The Brothers' War
Vito, Thorn of the Dusk Rose

Vito, Thorn of the Dusk Rose {2}{B}

Legendary Creature - Vampire Cleric
Whenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.
1/3
Vivid Flying Fish

Vivid Flying Fish {1}{U}

Creature - Fish Lizard
Vivid Flying Fish has flying as long as it's attacking.
The rainbow seen above the Great Lake of Cloud Dream just after the rain is nothing but the vivid-colored flying fishes' ritual dance.
1/1
Vivien on the Hunt

Vivien on the Hunt {4}{G}{G}

Legendary Planeswalker - Vivien
[+2]: You may sacrifice a creature. If you do, search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put it onto the battlefield, then shuffle.
[+1]: Mill five cards, then put any number of creature cards milled this way into your hand.
[–1]: Create a 4/4 green Rhino Warrior creature token.
Loyalty:
4