9629 cards found
Songstitcher

Songstitcher {W}

Creature - Human Cleric
{1}{W}: Prevent all combat damage that would be dealt this turn by target attacking creature with flying.
The true names of birds are songs woven into their souls.
1/1
Sonic Screwdriver

Sonic Screwdriver {3}

Artifact
{T}: Add one mana of any color.
{1}, {T}: Untap another target artifact.
{2}, {T}: Scry 1.
{3}, {T}: Target creature can't be blocked this turn.
Sonorous Howlbonder

Sonorous Howlbonder {1}{B/R}{B/R}

Creature - Human Warrior
Menace
Each creature you control with menace can't be blocked except by three or more creatures.
The call of the wild is rarely a solo.
2/2
  • Ikoria: Lair of Behemoths
Sontaran General

Sontaran General {4}{R}

Creature - Alien Soldier
Trample, haste
Battalion — Whenever Sontaran General and at least two other creatures attack, for each opponent, goad up to one target creature that player controls. Those creatures can't block this turn.
5/5
  • Doctor Who 96 701
Soot Imp

Soot Imp {1}{B}{B}

Creature - Imp
Flying
Whenever a player casts a nonblack spell, that player loses 1 life.
"If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out."
—Hob Heddil
1/2
Soothsaying

Soothsaying {U}

Enchantment
{3}{U}{U}: Shuffle your library.
{X}: Look at the top X cards of your library, then put them back in any order.
The vizier's wisdom proved invaluable in untangling the Mercadian knot of lies.
Sophic Centaur

Sophic Centaur {3}{G}

Creature - Centaur Spellshaper
{2}{G}{G}, {T}, Discard a card: You gain 2 life for each card in your hand.
He endures the pain of remembering Krosa as it once was and hopes that a future generation will have need of his memories.
1/1
  • Planar Chaos
Soratami Cloud Chariot

Soratami Cloud Chariot {5}

Artifact
{2}: Target creature you control gains flying until end of turn.
{2}: Prevent all combat damage that would be dealt to and dealt by target creature you control this turn.
  • Saviors of Kamigawa
Soratami Mindsweeper

Soratami Mindsweeper {3}{U}

Creature - Moonfolk Wizard
Flying
{2}, Return a land you control to its owner's hand: Target player mills two cards.
1/4
  • Betrayers of Kamigawa
Soratami Mirror-Mage

Soratami Mirror-Mage {3}{U}

Creature - Moonfolk Wizard
Flying
{3}, Return three lands you control to their owner's hand: Return target creature to its owner's hand.
"The clouds obey my whims, and you'll obey theirs."
2/1
  • Champions of Kamigawa
Soratami Savant

Soratami Savant {2}{U}{U}

Creature - Moonfolk Wizard
Flying
{3}, Return a land you control to its owner's hand: Counter target spell unless its controller pays {3}.
"To prevent, one must first predict."
2/2
Soratami Seer

Soratami Seer {4}{U}

Creature - Moonfolk Wizard
Flying
{4}, Return two lands you control to their owner's hand: Discard all the cards in your hand, then draw that many cards.
Their mirrors show two worlds: that which is and that which should be.
2/3
  • Champions of Kamigawa
Sorcerer's Broom

Sorcerer's Broom {2}

Artifact Creature - Spirit
Whenever you sacrifice another permanent, you may pay {3}. If you do, create a token that's a copy of Sorcerer's Broom.
"Reynald wished for an army to sweep away his enemies. The fae king smiled."
—Beyond the Great Henge
2/1
Related card: Cursebound Witch
Sorcerer's Strongbox

Sorcerer's Strongbox {4}

Artifact
{2}, {T}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key.
Sorcerer's Wand

Sorcerer's Wand {1}

Artifact - Equipment
Equipped creature has "{T}: This creature deals 1 damage to target player or planeswalker. If this creature is a Wizard, it deals 2 damage instead."
Equip {3}
Sorceress Queen

Sorceress Queen {1}{B}{B}

Creature - Human Wizard
{T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn.
1/1
Related cards: City in a Bottle Serendib Sorcerer
Sorcerous Spyglass

Sorcerous Spyglass {2}

Artifact
As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Sorry

Sorry {U}{U}

Enchantment
Before any player casts a spell with the same name as a card in any graveyard, that player may say "sorry." If they don't, any other player may say "sorry" as the spell is being cast. When another player says "sorry" this way, counter the spell.
Whenever a player says "sorry" at any other time, Sorry deals 2 damage to that player.
  • Unglued
Sosuke's Summons

Sosuke's Summons {2}{G}

Sorcery
Create two 1/1 green Snake creature tokens.
Whenever a nontoken Snake enters the battlefield under your control, you may return Sosuke's Summons from your graveyard to your hand.
Sosuke, Son of Seshiro

Sosuke, Son of Seshiro {2}{G}{G}

Legendary Creature - Snake Warrior
Other Snake creatures you control get +1/+0.
Whenever a Warrior you control deals combat damage to a creature, destroy that creature at end of combat.
3/4
Soul Barrier

Soul Barrier {2}{U}

Enchantment
Whenever an opponent casts a creature spell, Soul Barrier deals 2 damage to that player unless they pay {2}.
"There's more than one way to skin an Ouphe—or thwart a mage."
—Gustha Ebbasdotter, Kjeldoran Royal Mage
Soul Enervation

Soul Enervation {3}{B}

Enchantment
Flash
When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn.
Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.
Judith's plan was close to fruition. She couldn't have Agrus get in the way.
  • Murders at Karlov Manor 106 302
Soul Exchange

Soul Exchange {B}{B}

Sorcery
As an additional cost to cast this spell, exile a creature you control.
Return target creature card from your graveyard to the battlefield. Put a +2/+2 counter on that creature if the exiled creature was a Thrull.
Soul Feast

Soul Feast {3}{B}{B}

Sorcery
Target player loses 4 life and you gain 4 life.
"I smell the tang of a mortal's fresh blood. I hear it sliding wetly beneath its skin. My hunger cannot refuse the invitation."
—Yuri, Sengir vampire
Soul Kiss

Soul Kiss {2}{B}

Enchantment - Aura
Enchant creature
{B}, Pay 1 life: Enchanted creature gets +2/+2 until end of turn. Activate no more than three times each turn.