1206 cards found
Mournwillow

Mournwillow {1}{B}{G}

Creature - Plant Skeleton
Haste
Delirium — When Mournwillow enters, if there are four or more card types among cards in your graveyard, creatures with power 2 or less can't block this turn.
3/2
Mulch

Mulch {1}{G}

Sorcery
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
The land knows no difference between the graves of commoners and nobles.
Murder

Murder {1}{B}{B}

Instant
Destroy target creature.
"It's not work if you enjoy it."
Murder of Crows

Murder of Crows {3}{U}{U}

Creature - Bird
Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
Even more than carrion, they crave the last words of the dying.
4/4
Murderer's Axe

Murderer's Axe {4}

Artifact - Equipment
Equipped creature gets +2/+2.
Equip—Discard a card.
Though the first who raised it in a fit of passion is long dead, the axe still carries memories of bitter scorn.
Murderous Compulsion

Murderous Compulsion {1}{B}

Sorcery
Destroy target tapped creature.
Madness {1}{B}
"Thank you. This blade becomes so hot in my hand, but your blood has quenched it."
Mystic Retrieval

Mystic Retrieval {3}{U}

Sorcery
Return target instant or sorcery card from your graveyard to your hand.
Flashback {2}{R}
Nagging Thoughts

Nagging Thoughts {1}{U}

Sorcery
Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Madness {1}{U}
Nahiri's Machinations

Nahiri's Machinations {1}{W}

Enchantment
At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.
{1}{R}: Nahiri's Machinations deals 1 damage to target blocking creature.
"Sorin, I'm going to take everything from you."
  • Shadows over Innistrad
Nahiri's Wrath

Nahiri's Wrath {2}{R}

Sorcery
As an additional cost to cast this spell, discard X cards.
Nahiri's Wrath deals damage equal to the total mana value of the discarded cards to each of up to X target creatures and/or planeswalkers.
"You brought this upon yourself, Sorin!"
Nahiri, the Harbinger

Nahiri, the Harbinger {2}{R}{W}

Legendary Planeswalker - Nahiri
[+2]: You may discard a card. If you do, draw a card.
[–2]: Exile target enchantment, tapped artifact, or tapped creature.
[–8]: Search your library for an artifact or creature card, put it onto the battlefield, then shuffle. It gains haste. Return it to your hand at the beginning of the next end step.
Loyalty:
4
Narstad Scrapper

Narstad Scrapper {5}

Artifact Creature - Construct
{2}: Narstad Scrapper gets +1/+0 until end of turn.
"Finally, the principles of corpse animation applied to bloodless materials!"
—Ludevic, necro-alchemist
3/3
  • Avacyn Restored
Natural End

Natural End {2}{G}

Instant
Destroy target artifact or enchantment. You gain 3 life.
The haunted blade shattered, and the geist drifted gratefully to the Blessed Sleep.
Naturalize

Naturalize {1}{G}

Instant
Destroy target artifact or enchantment.
"Stone and thought fade into ruin. Only the wind in the leaves will endure."
—Tomb inscription
Related cards: Wingbane Vantasaur You Line Up the Shot
Nearheath Chaplain

Nearheath Chaplain {3}{W}

Creature - Human Cleric
Lifelink
{2}{W}, Exile Nearheath Chaplain from your graveyard: Create two 1/1 white Spirit creature tokens with flying. Activate only as a sorcery.
3/1
Nearheath Pilgrim

Nearheath Pilgrim {1}{W}

Creature - Human Cleric
Soulbond
As long as Nearheath Pilgrim is paired with another creature, both creatures have lifelink.
2/1
Nearheath Stalker

Nearheath Stalker {4}{R}

Creature - Vampire Rogue
Undying
"Do not speak of this to the elders. They look unfavorably upon my indulgences."
4/1
Nebelgast Herald

Nebelgast Herald {2}{U}

Creature - Spirit
Flash
Flying
Whenever Nebelgast Herald or another Spirit you control enters, tap target creature an opponent controls.
2/1
Neck Breaker
Breakneck Rider

Neck Breaker

Creature - Werewolf
(Color indicator: Neck Breaker is red)
Attacking creatures you control get +1/+0 and have trample.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Neck Breaker.
He can't outrun what he is.
4/3
Card has other part: Breakneck Rider
  • Shadows over Innistrad
Necrobite

Necrobite {2}{B}

Instant
Target creature gains deathtouch until end of turn. Regenerate it.
An undead snake doesn't bite in self-defense. It hungers as any zombie, never sated.
Neglected Heirloom
Ashmouth Blade

Neglected Heirloom {1}

Artifact - Equipment
Equipped creature gets +1/+1.
When equipped creature transforms, transform Neglected Heirloom.
Equip {1}
"There is a rich history in a blade like this."
—Old Rutstein
Card has other part: Ashmouth Blade
Nephalia Academy

Nephalia Academy

Land
If a spell or ability an opponent controls causes you to discard a card, you may reveal that card and put it on top of your library instead of putting it anywhere else.
{T}: Add {C}.
"May knowledge be our sanctuary."
—Yora, academy researcher
Nephalia Drownyard

Nephalia Drownyard

Land
{T}: Add {C}.
{1}{U}{B}, {T}: Target player mills three cards.
"Some see a coastal disaster. I see a fully-stocked seagraf."
—Jadar, ghoulcaller of Nephalia
Nephalia Moondrakes

Nephalia Moondrakes {5}{U}{U}

Creature - Drake
Flying
When Nephalia Moondrakes enters, target creature gains flying until end of turn.
{4}{U}{U}, Exile Nephalia Moondrakes from your graveyard: Creatures you control gain flying until end of turn.
5/5
Nephalia Seakite

Nephalia Seakite {3}{U}

Creature - Bird
Flash
Flying
"Keep one eye on the cliff road or you may fall to your death. Keep one eye on the sky or your death may fall on you."
—Manfried Ulmach, Elgaud Master-at-Arms
2/3