576 cards found
Brazen Upstart

Brazen Upstart {R}{G}{W}

Creature - Elf Shaman
Vigilance
When Brazen Upstart dies, look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
"Trust me, you want to deal with me. My associates are much less pleasant."
4/2
  • Streets of New Capenna 169 296 361
Break Out

Break Out {R}{G}

Sorcery
Look at the top six cards of your library. You may reveal a creature card from among them. If that card has mana value 2 or less, you may put it onto the battlefield and it gains haste until end of turn. If you didn't put the revealed card onto the battlefield this way, put it into your hand. Put the rest on the bottom of your library in a random order.
"Hey, kiddo. Your ride's here."
  • Murders at Karlov Manor 190 190†
Bright-Palm, Soul Awakener

Bright-Palm, Soul Awakener {1}{R}{G}{W}

Legendary Creature - Fox Shaman
Backup 1
Whenever this creature attacks, double the number of +1/+1 counters on target creature. That creature can't be blocked by creatures with power 2 or less this turn.
4/3
  • March of the Machine Commander 1 88 134
Broodmate Dragon

Broodmate Dragon {3}{B}{R}{G}

Creature - Dragon
Flying
When Broodmate Dragon enters the battlefield, create a 4/4 red Dragon creature token with flying.
Frozen in fear, the goblins stared upward at the circling hunter—and were promptly eaten by its diving mate.
4/4
Brushfire Elemental

Brushfire Elemental {R}{G}

Creature - Elemental
Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land enters the battlefield under your control, Brushfire Elemental gets +2/+2 until end of turn.
1/1
Burning-Tree Bloodscale

Burning-Tree Bloodscale {2}{R}{G}

Creature - Viashino Berserker
Bloodthirst 1
{2}{R}: Target creature can't block Burning-Tree Bloodscale this turn.
{2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able.
2/2
  • Guildpact
Burning-Tree Emissary

Burning-Tree Emissary {R/G}{R/G}

Creature - Human Shaman
When Burning-Tree Emissary enters the battlefield, add {R}{G}.
Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.
2/2
Burning-Tree Shaman

Burning-Tree Shaman {1}{R}{G}

Creature - Centaur Shaman
Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
Gruul shamans are bent on punishing the civilized. Any act more complex than rubbing sticks together or eating with utensils is met with the stinging burn of their magic.
3/4
Bustle

Bustle {4}{R/G}{R/G}

Sorcery
Creatures you control get +2/+2 and gain trample until end of turn. You may turn a creature you control face up.
Card has other part: Hustle
  • Murders at Karlov Manor
Cabaretti Ascendancy

Cabaretti Ascendancy {R}{G}{W}

Enchantment
At the beginning of your upkeep, look at the top card of your library. If it's a creature or planeswalker card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it on the bottom of your library.
"Whatever you're looking for—food, family, Halo—we've got the best in town."
Cabaretti Charm

Cabaretti Charm {R}{G}{W}

Instant
Choose one —
• Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
Related card: Cabaretti Charm (Alchemy)
  • Streets of New Capenna 173 300 365
Cabaretti Charm (Alchemy)

Cabaretti Charm (Alchemy) {R}{G}{W}

Instant
Choose one —
• Cabaretti Charm deals damage equal to twice the number of creatures you control to target creature or planeswalker.
• Creatures you control get +1/+1 and gain trample until end of turn.
• Create two 1/1 green and white Citizen creature tokens.
Related card: Cabaretti Charm
  • Streets of New Capenna
Cabaretti Confluence

Cabaretti Confluence {3}{R}{G}{W}

Sorcery
Choose three. You may choose the same mode more than once.
• Create a token that's a copy of target creature you control. It gains haste. Sacrifice it at the beginning of the next end step.
• Exile target artifact or enchantment.
• Creatures target player controls get +1/+1 and gain first strike until end of turn.
Cabaretti Revels

Cabaretti Revels {1}{R}{G}

Enchantment
Whenever you cast a creature spell, seek a creature card with lesser mana value, then put it onto the battlefield.
  • Alchemy: New Capenna
Cactusfolk Sureshot

Cactusfolk Sureshot {2}{R}{G}

Creature - Plant Mercenary
Reach
Ward {2}
At the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
4/4
  • Outlaws of Thunder Junction
Cait, Cage Brawler

Cait, Cage Brawler {R}{G}

Legendary Creature - Human Warrior
As long as it's your turn, Cait, Cage Brawler has indestructible.
Whenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.
1/1
Carrion Thrash

Carrion Thrash {2}{B}{R}{G}

Creature - Viashino Warrior
When Carrion Thrash dies, you may pay {2}. If you do, return another target creature card from your graveyard to your hand.
Viashino hunt in gangs called thrashes. Not all thrashes hunt the freshest game.
4/4
  • Shards of Alara
Centaur Archer

Centaur Archer {1}{R}{G}

Creature - Centaur Archer
{T}: Centaur Archer deals 1 damage to target creature with flying.
"Centaurs will kill our Aesthir if they can; they've always been enemies. Destroy the horse-people on sight."
—Arna Kennerüd, Skyknight
3/2
Charging War Boar

Charging War Boar {1}{R}{G}

Creature - Boar
Haste
As long as you control a Domri planeswalker, Charging War Boar gets +1/+1 and has trample.
3/1
  • Ravnica Allegiance
Charnelhoard Wurm

Charnelhoard Wurm {4}{B}{R}{G}

Creature - Wurm
Trample
Whenever Charnelhoard Wurm deals damage to an opponent, you may return target card from your graveyard to your hand.
Jund's dragons hoard only sangrite crystals. Its wurms aren't so picky.
6/6
Child of Alara

Child of Alara {W}{U}{B}{R}{G}

Legendary Creature - Avatar
Trample
When Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
The progeny of the Maelstrom shows no allegiance—and no mercy—to any of the five shards.
6/6
Child of the Pack
Savage Packmate

Child of the Pack {2}{R}{G}

Creature - Human Werewolf
{2}{R}{G}: Create a 2/2 green Wolf creature token.
Daybound
Her face shines with youthful innocence.
2/5
Card has other part: Savage Packmate
Chishiro, the Shattered Blade

Chishiro, the Shattered Blade {2}{R}{G}

Legendary Creature - Snake Samurai
Whenever an Aura or Equipment enters the battlefield under your control, create a 2/2 red Spirit creature token with menace.
At the beginning of your end step, put a +1/+1 counter on each modified creature you control.
4/4
Chromanticore

Chromanticore {W}{U}{B}{R}{G}

Enchantment Creature - Manticore
Bestow {2}{W}{U}{B}{R}{G}
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
4/4
Cinderslash Ravager

Cinderslash Ravager {4}{R}{G}

Creature - Phyrexian Warrior
This spell costs {1} less to cast for each permanent you control with oil counters on it.
Vigilance
When Cinderslash Ravager enters the battlefield, it deals 1 damage to each creature your opponents control.
5/5
  • Phyrexia: All Will Be One