33504 cards found
Nurturer Initiate

Nurturer Initiate {G}

Creature - Elf Shaman
Whenever a player casts a green spell, you may pay {1}. If you do, target creature gets +1/+1 until end of turn.
The elves alone preserve the few shreds of beauty left. There is no one else who cares.
1/1
  • Shadowmoor
X

X {U}{B}

Legendary Creature - Human Spy
As long as X is in X's owner's opponent's hand, X's owner may cast X and activate X's abilities. That opponent can't cast X and plays with their hand revealed.
{U}{B}, {T}: Put X into target opponent's hand.
{3}{U}{B}: You may play a land or cast a spell from the hand X is in. If you cast a spell this way, you cast it without paying its mana cost.
2/2
Related card: Marwyn's Kindred
Urborg Skeleton

Urborg Skeleton {B}

Creature - Skeleton
Kicker {3}
{B}: Regenerate this creature.
If this creature was kicked, it enters with a +1/+1 counter on it.
0/1
Heal

Heal {W}

Instant
Prevent the next 1 damage that would be dealt to any target this turn.
Draw a card at the beginning of the next turn's upkeep.
"Sometimes even the smallest boon can save a life."
—Halvor Arenson, Kjeldoran priest
Frondland Felidar

Frondland Felidar {2}{G}{W}

Creature - Cat Beast
Vigilance
Creatures you control with vigilance have "{1}, {T}: Tap target creature."
"Fear not the behemoth heard from miles away. Fear the stalking felidar, which reveals itself only for the kill."
—Rielle, the Everwise
3/5
Secluded Glen

Secluded Glen

Land
As this land enters, you may reveal a Faerie card from your hand. If you don't, this land enters tapped.
{T}: Add {U} or {B}.
Protected by glamers and guile, Glen Elendra harbors the elusive Oona, queen of the fae.
Belligerent Sliver

Belligerent Sliver {2}{R}

Creature - Sliver
Sliver creatures you control have menace.
"The slivers became adept at provoking a fear response in other species."
—Hastric, Thunian scout
2/2
Related card: Sliver Weftwinder
Gonti, Canny Acquisitor

Gonti, Canny Acquisitor {2}{B}{G}{U}

Legendary Creature - Aetherborn Rogue
Spells you cast but don't own cost {1} less to cast.
Whenever one or more creatures you control deal combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
5/5
  • Outlaws of Thunder Junction Commander
Tattered Ratter

Tattered Ratter {1}{R}

Creature - Human Peasant
Whenever a Rat you control becomes blocked, it gets +2/+0 until end of turn.
"What's that, Snappers? Yes, you're right! It was very rude of the innkeeper to throw us out!"
2/2
  • Wilds of Eldraine
As Luck Would Have It

As Luck Would Have It {G}

Enchantment
Hexproof
Whenever you roll a die, put a number of luck counters on this enchantment equal to the result. Then if there are 100 or more luck counters on this enchantment, you win the game. (Count both rolls if you reroll a die.)
Dromoka Captain

Dromoka Captain {2}{W}

Creature - Human Soldier
First strike
Whenever this creature attacks, bolster 1.
"We fight not out of fear, but for honor."
1/1
  • Dragons of Tarkir
Madame Vastra

Madame Vastra {2}{G}{U}

Legendary Creature - Lizard Detective
Partner with Jenny Flint
Madame Vastra must be blocked if able.
Whenever a creature dealt damage by Madame Vastra this turn dies, create a Clue token and a Food token.
3/3
Related card: Jenny Flint
Iymrith, Desert Doom

Iymrith, Desert Doom {3}{U}{U}

Legendary Creature - Dragon
Flying
Iymrith has ward {4} as long as it's untapped.
Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
5/5
Arcanum Wings

Arcanum Wings {1}{U}

Enchantment - Aura
Enchant creature
Enchanted creature has flying.
Aura swap {2}{U}
Nobles don wings to reach the sky villas of their peers, exchanging them for more fashionable attire upon arrival.
  • Future Sight
Pemmin's Aura

Pemmin's Aura {1}{U}{U}

Enchantment - Aura
Enchant creature
{U}: Untap enchanted creature.
{U}: Enchanted creature gains flying until end of turn.
{U}: Enchanted creature gains shroud until end of turn.
{1}: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
The Tyrant

The Tyrant

Hero
Exile The Tyrant: Creatures your opponents control get -1/-1 until end of turn.
  • Born of the Gods Hero's Path
Press for Answers

Press for Answers {1}{U}

Sorcery
Tap target creature. It doesn't untap during its controller's next untap step.
Investigate.
Werebear

Werebear {1}{G}

Creature - Human Bear Druid
{T}: Add {G}.
Threshold — This creature gets +3/+3 as long as seven or more cards are in your graveyard.
He exercises his right to bear arms.
1/1
Dodecapod

Dodecapod {4}

Artifact Creature - Golem
If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.
3/3
Auntie Flint

Auntie Flint {2}{B}

Legendary Creature - Goblin
Mono Eminence — If Auntie Flint is on the battlefield or in the command zone and your deck's color identity is mono-black, creatures you control get +1/+0.
Whenever Auntie Flint attacks, another target creature gains fear until end of turn.
Partner (You can have two commanders if both have partner.)
2/2
  • Unknown Event
Zanarkand, Ancient Metropolis

Zanarkand, Ancient Metropolis {4}{G}{G}

Land - Town
This land enters tapped.
{T}: Add {G}.
A city dead for a thousand years. The end of Yuna's journey.
Card has other part: Lasting Fayth
Undercover Butler

Undercover Butler {2}{U/B}

Creature - Human Rogue
Whenever this creature attacks the player with the most life or tied for most life, it can't be blocked this turn.
Dress for the job you want them to think you have.
2/3
  • Ravnica: Clue Edition
Bronze Horse

Bronze Horse {7}

Artifact Creature - Horse
Trample
As long as you control another creature, prevent all damage that would be dealt to this creature by spells that target it.
4/4
Springsage Ritual

Springsage Ritual {3}{G}

Instant
Destroy target artifact or enchantment. You gain 4 life.
"Every evil destroyed is a strike against the enemy."
—Erold, Gatstaf springsage
  • Eldritch Moon
Epiphany at the Drownyard

Epiphany at the Drownyard {X}{U}

Instant
Reveal the top X plus one cards of your library and separate them into two piles. An opponent chooses one of those piles. Put that pile into your hand and the other into your graveyard.
"Is this what you found, Tamiyo?"
—Jace Beleren