9386 cards found
Selesnya Guildmage

Selesnya Guildmage {G/W}{G/W}

Creature - Elf Wizard
{3}{G}: Create a 1/1 green Saproling creature token.
{3}{W}: Creatures you control get +1/+1 until end of turn.
2/2
Selesnya Keyrune

Selesnya Keyrune {3}

Artifact
{T}: Add {G} or {W}.
{G}{W}: Selesnya Keyrune becomes a 3/3 green and white Wolf artifact creature until end of turn.
A mark of unity when you want one; a fierce guardian when you need one.
Selesnya Loft Gardens

Selesnya Loft Gardens

Plane - Ravnica
If an effect would create one or more tokens, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent, it puts twice that many of those counters on that permanent instead.
Whenever chaos ensues, until end of turn, whenever you tap a land for mana, add one mana of any type that land produced.
Selesnya Sagittars

Selesnya Sagittars {3}{G}{W}

Creature - Elf Archer
Reach
Selesnya Sagittars can block an additional creature each combat.
"What's their strike range, you ask? Let's put it this way: sagittars aim their bows using maps."
—Otak, Tin Street shopkeep
2/5
  • Ravnica: City of Guilds
Selesnya Sanctuary

Selesnya Sanctuary

Land
Selesnya Sanctuary enters tapped.
When Selesnya Sanctuary enters, return a land you control to its owner's hand.
{T}: Add {G}{W}.
Selesnya Sentry

Selesnya Sentry {2}{W}

Creature - Elephant Soldier
{5}{G}: Regenerate Selesnya Sentry.
Ravnicans still tell tales about the Battle of Sumala where four Selesnya sentries held off an entire clan of Gruul warriors.
3/2
  • Return to Ravnica
Selesnya Signet

Selesnya Signet {2}

Artifact
{1}, {T}: Add {G}{W}.
The symbol of the Conclave is one of unity, with tree supporting sun and sun feeding tree.
Related card: Relics of the Rubblebelt
Selfless Cathar

Selfless Cathar {W}

Creature - Human Cleric
{1}{W}, Sacrifice Selfless Cathar: Creatures you control get +1/+1 until end of turn.
"If I fail to offer myself, we will surely be overrun. My fate would be the same."
1/1
Selhoff Occultist

Selhoff Occultist {2}{U}

Creature - Human Rogue
Whenever Selhoff Occultist or another creature dies, target player mills a card.
"The mist whispers to those who know it to be more than a mundane fog."
2/3
Selkie Hedge-Mage

Selkie Hedge-Mage {2}{G/U}

Creature - Merfolk Wizard
When Selkie Hedge-Mage enters, if you control two or more Forests, you may gain 3 life.
When Selkie Hedge-Mage enters, if you control two or more Islands, you may return target tapped creature to its owner's hand.
2/2
Sell-Sword Brute

Sell-Sword Brute {1}{R}

Creature - Human Mercenary
When Sell-Sword Brute dies, it deals 2 damage to you.
"Killing is easy. Just wrap your hand around the haft, and wrap your enemy around the blade."
2/2
  • Ravnica: City of Guilds
Seller of Songbirds

Seller of Songbirds {2}{W}

Creature - Human
When Seller of Songbirds enters, create a 1/1 white Bird creature token with flying.
"Lady Wren is the one merchant in Keyhole Downs who isn't running a scam."
—Mirela, Azorius hussar
1/2
Selvala's Charge

Selvala's Charge {4}{G}

Sorcery
Parley — Each player reveals the top card of their library. For each nonland card revealed this way, you create a 3/3 green Elephant creature token. Then each player draws a card.
Selvala's arrival never goes unnoticed.
  • Conspiracy
Selvala's Enforcer

Selvala's Enforcer {3}{G}

Creature - Elf Warrior
Parley — When Selvala's Enforcer enters, each player reveals the top card of their library. For each nonland card revealed this way, put a +1/+1 counter on Selvala's Enforcer. Then each player draws a card.
2/2
  • Conspiracy
Selvala, Explorer Returned

Selvala, Explorer Returned {1}{G}{W}

Legendary Creature - Elf Scout
Parley{T}: Each player reveals the top card of their library. For each nonland card revealed this way, add {G} and you gain 1 life. Then each player draws a card.
"The Lowlands refuse to suffer at the whims of the High City."
2/4
Semblance Anvil

Semblance Anvil {3}

Artifact
Imprint — When Semblance Anvil enters, you may exile a nonland card from your hand.
Spells you cast that share a card type with the exiled card cost {2} less to cast.
Forged from what it forges.
  • The Brothers' War Retro Artifacts 52 115 115z
  • Scars of Mirrodin
Sen Triplets

Sen Triplets {2}{W}{U}{B}

Legendary Artifact Creature - Human Wizard
At the beginning of your upkeep, choose target opponent. This turn, that player can't cast spells or activate abilities and plays with their hand revealed. You may play lands and cast spells from that player's hand this turn.
They are the masters of your mind.
3/3
Sengir Nosferatu

Sengir Nosferatu {3}{B}{B}

Creature - Vampire
Flying
{1}{B}, Exile Sengir Nosferatu: Create a 1/2 black Bat creature token with flying. It has "{1}{B}, Sacrifice this creature: Return an exiled card named Sengir Nosferatu to the battlefield under its owner's control."
4/4
Sengir Vampire

Sengir Vampire {3}{B}{B}

Creature - Vampire
Flying
Whenever a creature dealt damage by Sengir Vampire this turn dies, put a +1/+1 counter on Sengir Vampire.
Empires rise and fall, but evil is eternal.
4/4
Sensation Gorger

Sensation Gorger {1}{R}{R}

Creature - Goblin Shaman
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Sensation Gorger, you may reveal it. If you do, each player discards their hand, then draws four cards.
More, more, more!
2/2
  • Morningtide
Sensei Golden-Tail

Sensei Golden-Tail {1}{W}

Legendary Creature - Fox Samurai
Bushido 1
{1}{W}, {T}: Put a training counter on target creature. That creature gains bushido 1 and becomes a Samurai in addition to its other creature types. Activate only as a sorcery.
2/1
Sensei's Divining Top

Sensei's Divining Top {1}

Artifact
{1}: Look at the top three cards of your library, then put them back in any order.
{T}: Draw a card, then put Sensei's Divining Top on top of its owner's library.
Sensor Splicer

Sensor Splicer {4}{W}

Creature - Phyrexian Artificer
When Sensor Splicer enters, create a 3/3 colorless Phyrexian Golem artifact creature token.
Golem creatures you control have vigilance.
1/1
Sensory Deprivation

Sensory Deprivation {U}

Enchantment - Aura
Enchant creature
Enchanted creature gets -3/-0.
They call it "stitcher's anesthesia," a spell to deaden the senses while the mad doctors begin their grisly work.
Sentinel Dispatch

Sentinel Dispatch

Conspiracy
At the beginning of the first upkeep, create a 1/1 colorless Construct artifact creature token with defender.
"Unusual. Security also worth stealing."
—Dack Fayden
  • Conspiracy