15093 cards found
Aspect of Manticore

Aspect of Manticore {2}{R}

Enchantment - Aura
Flash
Enchant creature
When this Aura enters, enchanted creature gains first strike until end of turn.
Enchanted creature gets +2/+0.
  • Theros Beyond Death
Asphodel Wanderer

Asphodel Wanderer {B}

Creature - Skeleton Soldier
{2}{B}: Regenerate this creature.
He killed out of hate, so now only hate sustains him. He sought immortality, so the gods gave it to him.
1/1
  • Theros
Asphyxiate

Asphyxiate {1}{B}{B}

Sorcery
Destroy target untapped creature.
"Some poisons enter through the blood. Some are ingested. Some are inhaled. All ways through which mortals draw strength are paths for poison."
—Agathe, priest of Pharika
  • Born of the Gods
Aspiring Aeronaut

Aspiring Aeronaut {3}{U}

Creature - Human Artificer
Flying
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
1/2
  • Magic Origins
Assassin's Ink

Assassin's Ink {2}{B}{B}

Instant
This spell costs {1} less to cast if you control an artifact and {1} less to cast if you control an enchantment.
Destroy target creature or planeswalker.
A Reckoner always has another trick up their sleeve—or as their sleeve.
  • Kamigawa: Neon Dynasty
Assassin's Strike

Assassin's Strike {4}{B}{B}

Sorcery
Destroy target creature. Its controller discards a card.
When Selesnya missionaries moved into the Shanav Quarter, they faced scorn, ridicule, and ultimately martyrdom.
Assassin's Trophy

Assassin's Trophy {B}{G}

Instant
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
"A merry life and a short one, as promised. How well I know myself."
—Bartholomew "Black Bart" Roberts
Assassinate

Assassinate {2}{B}

Sorcery
Destroy target tapped creature.
"This is how wars are won—not with armies of soldiers but with a single knife blade, artfully placed."
—Yurin, royal assassin
Assault

Assault {R}

Sorcery
Assault deals 2 damage to any target.
Card has other part: Battery
Assault Formation

Assault Formation {1}{G}

Enchantment
Each creature you control assigns combat damage equal to its toughness rather than its power.
{G}: Target creature with defender can attack this turn as though it didn't have defender.
{2}{G}: Creatures you control get +0/+1 until end of turn.
Assault Griffin

Assault Griffin {3}{W}

Creature - Griffin
Flying
"The Simic offer a prize to any biomancer who can breed a krasis to match a griffin in the air. It's never been claimed."
—Libuse, Boros sergeant
3/2
Assault Strobe

Assault Strobe {R}

Sorcery
Target creature gains double strike until end of turn.
When breaking someone's face once just isn't enough.
Assault Zeppelid

Assault Zeppelid {2}{G}{U}

Creature - Beast
Flying, trample
"Show them to Razia and then to the Azorius sky marshals. We could create a fine bidding war—enough to fund the final stages of Project Kraj."
—Momir Vig
3/3
  • Dissension
Assault on Osgiliath

Assault on Osgiliath {X}{R}{R}{R}

Sorcery
Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn.
  • The Lord of the Rings: Tales of Middle-earth 285 386
Assemble

Assemble {4}{G}{W}

Instant
Create three 2/2 green and white Elf Knight creature tokens with vigilance.
Card has other part: Assure
Assemble the Legion

Assemble the Legion {3}{R}{W}

Enchantment
At the beginning of your upkeep, put a muster counter on this enchantment. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on this enchantment.
Assemble the Players

Assemble the Players {1}{W}

Enchantment
You may look at the top card of your library any time.
Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
"All will soon be made clear, but I can give you this: our killer is here with us, in this very room."
—Alquist Proft
  • Murders at Karlov Manor Promos 3p 3s
  • Murders at Karlov Manor 3 287
Assembled Alphas

Assembled Alphas {5}{R}

Creature - Wolf
Whenever this creature blocks or becomes blocked by a creature, this creature deals 3 damage to that creature and 3 damage to that creature's controller.
There is always a toll to pay for passage.
5/5
Assembly-Worker

Assembly-Worker {3}

Artifact Creature - Assembly-Worker
{T}: Target Assembly-Worker creature gets +1/+1 until end of turn.
With their factories long destroyed, some of Mishra's creations still toil in remote areas, endlessly performing and reperforming their last orders.
2/2
Assert Authority

Assert Authority {5}{U}{U}

Instant
Affinity for artifacts
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
  • Mirrodin
Assure

Assure {G/W}{G/W}

Instant
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Card has other part: Assemble
Astor, Bearer of Blades

Astor, Bearer of Blades {2}{R}{W}

Legendary Creature - Human Warrior
When Astor enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equipment you control have equip {1}.
Vehicles you control have crew 1.
4/4
Astral Cornucopia

Astral Cornucopia {X}{X}{X}

Artifact
This artifact enters with X charge counters on it.
{T}: Choose a color. Add one mana of that color for each charge counter on this artifact.
Astral Drift

Astral Drift {2}{W}

Enchantment
Whenever you cycle this card or cycle another card while this enchantment is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling {2}{W}
Astral Slide

Astral Slide {2}{W}

Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
"The hum of the universe is never off-key."
—Mystic elder