7780 cards found
This Is How It Ends

This Is How It Ends {3}{B}

Instant
Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.
"There's a gravestone here for someone with the same name as me."
Thistledown Liege

Thistledown Liege {1}{W/U}{W/U}{W/U}

Creature - Kithkin Knight
Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
The thoughtweft is his informant, and he its devoted guardian.
1/3
Thopter Assembly

Thopter Assembly {6}

Artifact Creature - Thopter
Flying
At the beginning of your upkeep, if you control no Thopters other than Thopter Assembly, return Thopter Assembly to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.
5/5
Thopter Pie Network

Thopter Pie Network {2}{U}{U}

Enchantment
At the beginning of your upkeep, if you're eating, create a 1/1 colorless Thopter artifact creature token with flying. Use food to represent the token.
Whenever a creature token you control dies, if it's represented by food, eat it.
They all thought her dream was just pie in the sky.
  • Happy Holidays
Thopter Spy Network

Thopter Spy Network {2}{U}{U}

Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying.
Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.
Thorn Elemental

Thorn Elemental {5}{G}{G}

Creature - Elemental
You may have Thorn Elemental assign its combat damage as though it weren't blocked.
Rain from this storm leaves you pinned to the ground like an insect.
7/7
Thorn Lieutenant

Thorn Lieutenant {1}{G}

Creature - Elf Warrior
Whenever Thorn Lieutenant becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token.
{5}{G}: Thorn Lieutenant gets +4/+4 until end of turn.
2/3
Thorn of Amethyst

Thorn of Amethyst {2}
(Shards of Narsil)

Artifact
Noncreature spells cost {1} more to cast.
"Narsil was broken and its light extinguished, and it has not yet been forged again."
—Elrond
Thorncaster Sliver

Thorncaster Sliver {4}{R}

Creature - Sliver
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
Every inch of a sliver's body is a potential claw, appendage, or projectile.
2/2
Thornvault Forager

Thornvault Forager {1}{G}

Creature - Squirrel Ranger
{T}: Add {G}.
{T}, Forage: Add two mana in any combination of colors.
{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
2/2
Thornwood Falls

Thornwood Falls

Land
Thornwood Falls enters tapped.
When Thornwood Falls enters, you gain 1 life.
{T}: Add {G} or {U}.
Mere weeks later, the planet was scoured of any trace of life. Every scrap of vegetation, every drop of water—gone.
Thought Courier

Thought Courier {1}{U}

Creature - Human Wizard
{T}: Draw a card, then discard a card.
"There's an assortment to satisfy all your needs: deep, fleeting, dirty, pure, scientific, philosophical, after, and even fore. For a price."
1/1
Thought Erasure

Thought Erasure {U}{B}

Sorcery
Target opponent reveals their hand. You choose a nonland card from it. That player discards that card.
Surveil 1.
"It's truly the highest honor, isn't it? To be remembered? Pity for you."
Thought Monitor

Thought Monitor {6}{U}

Artifact Creature - Construct
Affinity for artifacts
Flying
When Thought Monitor enters, draw two cards.
It roams the skies over the Quicksilver Sea, alert for any hint of aberrant thought.
2/2
Thought Vessel

Thought Vessel {2}

Artifact
You have no maximum hand size.
{T}: Add {C}.
A window into the mind of someone you once knew.
Thought-Knot Seer

Thought-Knot Seer {3}{C}

Creature - Eldrazi
When Thought-Knot Seer enters, target opponent reveals their hand. You choose a nonland card from it and exile that card.
When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
4/4
Thoughtleech

Thoughtleech {G}{G}

Enchantment
Whenever an Island an opponent controls becomes tapped, you may gain 1 life.
"Their thoughts flow through my mind, and I am healed."
—Fyndhorn elder
Thoughtseize

Thoughtseize {B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
"He Thought Twice, but That Thought Also Escaped," Witness Reports
Thousand Moons Smithy
Barracks of the Thousand

Thousand Moons Smithy {2}{W}{W}

Legendary Artifact
When Thousand Moons Smithy enters, create a white Gnome Soldier artifact creature token with "This creature's power and toughness are each equal to the number of artifacts and/or creatures you control."
At the beginning of your first main phase, you may tap five untapped artifacts and/or creatures you control. If you do, transform Thousand Moons Smithy.
Card has other part: Barracks of the Thousand
  • The Lost Caverns of Ixalan Promos
  • The Lost Caverns of Ixalan 39a 357a
Thousand Winds

Thousand Winds {4}{U}{U}

Creature - Elemental
Flying
Morph {5}{U}{U}
When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands.
5/6
Thousand-Faced Shadow

Thousand-Faced Shadow {U}

Creature - Human Ninja
Ninjutsu {2}{U}{U}
Flying
When Thousand-Faced Shadow enters from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters tapped and attacking.
1/1
Related card: Thousand-Faced Shadow (Alchemy)
Thousand-Year Storm

Thousand-Year Storm {4}{U}{R}

Enchantment
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Ral's storm crackled with mystical detections: Planeswalkers were infiltrating Ravnica.
Thrakkus the Butcher

Thrakkus the Butcher {3}{R}{G}

Legendary Creature - Dragon Peasant
Trample
Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn.
Somehow he never seems to run out of meat.
3/4
Thran Dynamo

Thran Dynamo {4}

Artifact
{T}: Add {C}{C}{C}.
Urza's metathran children were conceived, birthed, and nurtured by an integrated system of machines.
Thran Golem

Thran Golem {5}

Artifact Creature - Golem
As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample.
As a beaver's teeth grow unchecked without regular use, so does the golem's armor grow without regular battles.
3/3