7610 cards found
The Warring Triad

The Warring Triad {3}

Legendary Artifact Creature - God
Flying, trample, haste
As long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature.
{T}, Mill a card: Target player adds one mana of any color.
5/5
  • Final Fantasy Commander 99 193
The Watcher in the Water

The Watcher in the Water {3}{U}{U}

Legendary Creature - Kraken
The Watcher in the Water enters tapped with nine stun counters on it.
Whenever you draw a card during an opponent's turn, create a 1/1 blue Tentacle creature token.
Whenever a Tentacle you control dies, untap up to one target Kraken and put a stun counter on up to one target nonland permanent.
9/9
The Water Crystal

The Water Crystal {2}{U}{U}

Legendary Artifact
Blue spells you cast cost {1} less to cast.
If an opponent would mill one or more cards, they mill that many cards plus four instead.
{4}{U}{U}, {T}: Each opponent mills cards equal to the number of cards in your hand.
"Crystal of water, may you regain your light."
—Aria Benett
Theft of Dreams

Theft of Dreams {2}{U}

Sorcery
Draw a card for each tapped creature target opponent controls.
"Volrath stole everything there was of me."
—Takara
Their

Their {2}{U}

Instant - Lesson
Target opponent gains control of target creature you control.
Card has other parts: There They're
  • Mystery Booster 2
Theoretical Duplication

Theoretical Duplication {2}{U}

Instant
Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.
"You made it asymmetrical just to annoy me, didn't you?"
—Imbraham, Quandrix dean
There

There {U}

Instant - Lesson
Exile target creature you control, then return it to the battlefield under its owner's control.
Card has other parts: They're Their
  • Mystery Booster 2
Thermal Flux

Thermal Flux {U}

Instant
Choose one —
• Target nonsnow permanent becomes snow until end of turn.
• Target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep.
  • Coldsnap
Thermal Navigator

Thermal Navigator {3}

Artifact Creature - Construct
Sacrifice an artifact: This creature gains flying until end of turn.
It takes off with a roar of superheated wind, startling wild pterons as they survey the ground below.
2/2
  • Fifth Dawn
They Came from the Pipes

They Came from the Pipes {4}{U}

Enchantment
When this enchantment enters, manifest dread twice.
Whenever a face-down creature you control enters, draw a card.
  • Duskmourn: House of Horror Commander 14 45
They're

They're {1}{U}

Instant - Lesson
Up to three target creatures can't be blocked this turn.
Card has other parts: There Their
  • Mystery Booster 2
Thief's Knife

Thief's Knife {2}{U}

Artifact - Equipment
Job select
Equipped creature gets +1/+1, has "Whenever this creature deals combat damage to a player, draw a card," and is a Rogue in addition to its other types.
Equip {4}
  • Final Fantasy
Thieves' Fortune

Thieves' Fortune {2}{U}

Kindred Instant - Rogue
Prowl {U}
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
  • Morningtide
Thieving Aven

Thieving Aven {2}{U}

Creature - Bird Rogue
Flying
Whenever Thieving Aven deals combat damage to a player, heist target opponent's library.
Whenever you cast a spell you don't own, put a +1/+1 counter on Thieving Aven.
1/4
  • Alchemy: Outlaws of Thunder Junction
Thieving Magpie

Thieving Magpie {2}{U}{U}

Creature - Bird
Flying
Whenever this creature deals damage to an opponent, draw a card.
Other birds collect twigs for their nests. Magpies collect jewels for theirs.
1/3
Related card: Landlore Navigator
Thieving Otter

Thieving Otter {2}{U}

Creature - Otter
Whenever this creature deals damage to an opponent, draw a card.
"You're telling me we spent a year securing the sanctuary against pterosaurs, rambeasts, and nightfangs . . . and we were robbed by what?"
—Endris, Drannith magistrate
2/2
Thieving Skydiver

Thieving Skydiver {1}{U}

Creature - Merfolk Rogue
Kicker {X}. X can't be 0.
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
2/1
Thing from the Deep

Thing from the Deep {6}{U}{U}{U}

Creature - Leviathan
Whenever this creature attacks, sacrifice it unless you sacrifice an Island.
Seafarers fear sailing off the world's edge not so much as down its gullet.
9/9
Thing in the Ice
Awoken Horror

Thing in the Ice {1}{U}

Creature - Horror
Defender
This creature enters with four ice counters on it.
Whenever you cast an instant or sorcery spell, remove an ice counter from this creature. Then if it has no ice counters on it, transform it.
0/4
Card has other part: Awoken Horror
Think Tank

Think Tank {2}{U}

Enchantment
At the beginning of your upkeep, surveil 1.
Cephalids seek knowledge not to better themselves, but to best others.
  • Odyssey
Think Twice

Think Twice {1}{U}

Instant
Draw a card.
Flashback {2}{U}
"Either I know just the spell I need, or I'm about to."
Related card: Shellfish Scholar
Thinking Cap

Thinking Cap {1}

Artifact - Equipment
Equipped creature gets +1/+2.
Equip Detective {1}
Equip {3}
"I find that my greatest insights rarely arrive when my ears are cold."
—Senior Inspector Holjo
Related card: Agency Outfitter
  • Murders at Karlov Manor
Third Path Savant

Third Path Savant {2}{U}

Creature - Human Wizard
{7}: Draw two cards.
As Mishra's army bore down on Terisia City, Corlo felt his focus, his patience, and his willpower twine together. With a deep breath, he plucked answers from the air.
2/3
  • The Brothers' War
Thirst

Thirst {2}{U}

Enchantment - Aura
Enchant creature
When this Aura enters, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
At the beginning of your upkeep, sacrifice this Aura unless you pay {U}.
The first of the Thousand Deaths.
Related card: Melancholy
  • Mirage
Thirst for Discovery

Thirst for Discovery {2}{U}

Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
"This is your only warning, alchemist. The secrets of the sea are not yours to behold. Lord Krothuss will not be so merciful next time."
—Runo Stromkirk