11120 cards found
Aven Courier

Aven Courier {1}{U}

Creature - Bird Advisor
Flying
Whenever Aven Courier attacks, choose a counter on a permanent you control. Put a counter of that kind on target permanent you control if it doesn't have a counter of that kind on it.
1/1
Aven Heartstabber

Aven Heartstabber {U}{B}

Creature - Bird Assassin
Flying
As long as there are five or more mana values among cards in your graveyard, Aven Heartstabber gets +2/+2 and has deathtouch.
When Aven Heartstabber dies, mill two cards, then draw a card.
1/1
  • Streets of New Capenna 166 433
  • Streets of New Capenna Promos 166p 166s
Aven Interrupter

Aven Interrupter {1}{W}{W}

Creature - Bird Rogue
Flash
Flying
When Aven Interrupter enters, exile target spell. It becomes plotted.
Spells your opponents cast from graveyards or from exile cost {2} more to cast.
2/2
  • Outlaws of Thunder Junction Promos 4p 4s
  • Outlaws of Thunder Junction 4 309
Aven Mimeomancer

Aven Mimeomancer {1}{W}{U}

Creature - Bird Wizard
Flying
At the beginning of your upkeep, you may put a feather counter on target creature. If you do, that creature has base power and toughness 3/1 and has flying for as long as it has a feather counter on it.
"If the skies are our only refuge, I will see all of us take wing."
3/1
Aven Mindcensor

Aven Mindcensor {2}{W}

Creature - Bird Wizard
Flash
Flying
If an opponent would search a library, that player searches the top four cards of that library instead.
"The only question we need to ask is how best to fulfill the will of the God-Pharaoh."
2/1
Aven Shrine

Aven Shrine {1}{W}{W}

Enchantment
Whenever a player casts a spell, that player gains X life, where X is the number of cards in all graveyards with the same name as that spell.
  • Odyssey
Avenger en-Dal

Avenger en-Dal {1}{W}

Creature - Human Spellshaper
{2}{W}, {T}, Discard a card: Exile target attacking creature. Its controller gains life equal to its toughness.
1/1
  • Nemesis
Avenging Angel

Avenging Angel {3}{W}{W}

Creature - Angel
Flying
When Avenging Angel dies, you may put it on top of its owner's library.
3/3
Avenging Huntbonder

Avenging Huntbonder {3}{W}{W}

Creature - Human Warrior
Double strike
Whenever Avenging Huntbonder attacks, put a double strike counter on another target attacking creature.
"I teach the cubs how to kill the two-legs quickly, and why it's best for the pride."
3/3
Averna, the Chaos Bloom

Averna, the Chaos Bloom {G}{U}{R}

Legendary Creature - Elemental Shaman
As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped.
"Soil and stone, hear my call! Branch and bone, yield your all!"
4/2
Avizoa

Avizoa {3}{U}

Creature - Jellyfish
Flying
{0}: Avizoa gets +2/+2 until end of turn. You skip your next untap step. Activate only once each turn.
"Maybe we can trap them with bait," thought Tahngarth, eyeing Squee.
2/2
  • Weatherlight
Awaken the Ancient

Awaken the Ancient {1}{R}{R}{R}

Enchantment - Aura
Enchant Mountain
Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.
Some days you stand to greet the horizon. Other days the horizon stands to greet you.
  • Magic 2014
Awaken the Erstwhile

Awaken the Erstwhile {3}{B}{B}

Sorcery
Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
In preparation for the conflict all foresaw, the Golgari called upon an army that had slept for millennia beneath the city.
Awaken the Maelstrom
Invasion of Alara

Awaken the Maelstrom

Sorcery
Awaken the Maelstrom is all colors.
Target player draws two cards. You may put an artifact card from your hand onto the battlefield. Create a token that's a copy of a permanent you control. Distribute three +1/+1 counters among one, two, or three creatures you control. Destroy target permanent an opponent controls.
Card has other part: Invasion of Alara
Awaken the Sky Tyrant

Awaken the Sky Tyrant {3}{R}

Enchantment
When a source an opponent controls deals damage to you, sacrifice Awaken the Sky Tyrant. If you do, create a 5/5 red Dragon creature token with flying.
Awakened Amalgam

Awakened Amalgam {4}

Artifact Creature - Golem
Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
"The fools have done it."
—Tishana
*/*
Awakening

Awakening {2}{G}{G}

Enchantment
At the beginning of each upkeep, untap all creatures and lands.
"There are times when destiny calls forth a people and demands an action. Now is the time. We are the people. This is our action. Charge!"
—Eladamri, Lord of Leaves
Awakening Zone

Awakening Zone {2}{G}

Enchantment
At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this creature: Add {C}."
The ground erupted in time with the hedron's thrum, a dirge of the last days.
Awakening of Vitu-Ghazi

Awakening of Vitu-Ghazi {3}{G}{G}

Instant
Put nine +1/+1 counters on target land you control. It becomes a legendary 0/0 Elemental creature with haste named Vitu-Ghazi. It's still a land.
The Eternal armies advanced on Vitu-Ghazi. At Nissa's command, Vitu-Ghazi advanced on them.
Awestruck Cygnet

Awestruck Cygnet {W}

Creature - Bird Scout
Starting intensity 0
Whenever a creature you control with flying enters, if this creature is named Awestruck Cygnet, cards you own named Awestruck Cygnet intensify by 1.
As long as this card's intensity is 3 or more, it has base power and toughness 5/4, has flying and vigilance, and is named Radiant Swan.
2/1
  • Alchemy: Bloomburrow
Awoken Horror
Thing in the Ice

Awoken Horror

Creature - Kraken Horror
(Color indicator: Awoken Horror is blue)
When this creature transforms into Awoken Horror, return all non-Horror creatures to their owners' hands.
"It serves as evidence of the ancient power of the deep, a reminder that the sea is the only thing worthy of reverence."
—Runo Stromkirk
7/8
Card has other part: Thing in the Ice
Awoken Nephilim

Awoken Nephilim

Legendary Creature - Nephilim
During deck construction, name a Nephilim card originally printed in Guildpact. Awoken Nephilim has that card's color identity and is a copy of that card in all zones except it's also Legendary.
*/*
  • Unknown Event
Axebane Ferox

Axebane Ferox {2}{G}{G}

Creature - Beast
Deathtouch, haste
Ward—Collect evidence 4.
4/4
Axelrod Gunnarson

Axelrod Gunnarson {4}{B}{B}{R}{R}

Legendary Creature - Giant
Trample
Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod deals 1 damage to target player or planeswalker.
5/5
Aya of Alexandria

Aya of Alexandria {2}{R}{W}

Legendary Creature - Human Assassin
Menace, lifelink
Whenever a historic creature you control deals combat damage to a player, create a 1/1 black Assassin creature token with menace.
". . . and our blades shall never tire."
4/3