2703 cards found
Dreadbore

Dreadbore {B}{R}

Sorcery
Destroy target creature or planeswalker.
Dreamroot Cascade

Dreamroot Cascade

Land
This land enters tapped unless you control two or more other lands.
{T}: Add {G} or {U}.
Drivnod, Carnage Dominus

Drivnod, Carnage Dominus {3}{B}{B}

Legendary Creature - Phyrexian Horror
If a creature dying causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
{B/P}{B/P}, Exile three creature cards from your graveyard: Put an indestructible counter on Drivnod.
8/3
Drown in Dreams

Drown in Dreams {X}{2}{U}

Instant
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player draws X cards.
• Target player mills twice X cards.
. . . submerged in reveries, gasping for reality . . .
Drown in the Loch

Drown in the Loch {U}{B}
(Beholder's Fear Ray)

Instant
Choose one —
• Counter target spell with mana value less than or equal to the number of cards in its controller's graveyard.
• Destroy target creature with mana value less than or equal to the number of cards in its controller's graveyard.
"On a failed save, target creature becomes frightened."
Drowned Catacomb

Drowned Catacomb

Land
This land enters tapped unless you control an Island or a Swamp.
{T}: Add {U} or {B}.
Druid of Purification

Druid of Purification {3}{G}

Creature - Human Druid
When this creature enters, starting with you, each player may choose an artifact or enchantment you don't control. Destroy each permanent chosen this way.
"I tend to nature and nature tends to have fangs."
2/3
Dryad of the Ilysian Grove

Dryad of the Ilysian Grove {2}{G}

Enchantment Creature - Nymph Dryad
You may play an additional land on each of your turns.
Lands you control are every basic land type in addition to their other types.
"Vine-wreathed, he nurtures life among the dead."
—Psemilla, Meletian poet
2/4
Dual Doomsuits

Dual Doomsuits

Artifact - Contraption
Whenever you crank this Contraption, each time a source you control would deal damage this turn, it deals double that damage instead.
  • Unstable
Dune Drifter

Dune Drifter {X}{W}{B}

Artifact - Vehicle
When this Vehicle enters, return target artifact or creature card with mana value X or less from your graveyard to the battlefield.
Crew 2
Vintage is back, and it's hunting you.
3/3
  • Aetherdrift 200 323
Dunland Crebain

Dunland Crebain {2}{B}

Creature - Bird Horror
Flying
When this creature enters, amass Orcs 2.
1/1
  • The Lord of the Rings: Tales of Middle-earth 82 411 533
Duplication Device

Duplication Device

Artifact - Contraption
Whenever you crank this Contraption, until end of turn, target creature becomes a copy of any creature on the battlefield, except it's an artifact in addition to its other types.
  • Unstable
Duress

Duress {B}

Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
"Magic brought peace to the Vastlands but was soon corrupted."
—The Mystic Age: A Saga of Spells
Dust Bowl

Dust Bowl

Land
{T}: Add {C}.
{3}, {T}, Sacrifice a land: Destroy target nonbasic land.
Dust Has No Time to Settle as New Dust Arrives
Earthrumbler

Earthrumbler {4}{G}

Artifact - Vehicle
Vigilance, trample
Exile an artifact or creature card from your graveyard: This Vehicle becomes an artifact creature until end of turn.
Crew 3
It practically drives itself!
7/6
  • Aetherdrift 160 315
Earthshaker Dreadmaw

Earthshaker Dreadmaw {4}{G}{G}

Creature - Dinosaur
Trample
When this creature enters, draw a card for each other Dinosaur you control.
6/6
  • The Lost Caverns of Ixalan 183 325
Ebondeath, Dracolich

Ebondeath, Dracolich {2}{B}{B}

Legendary Creature - Zombie Dragon
Flash
Flying
Ebondeath enters tapped.
You may cast this card from your graveyard if a creature not named Ebondeath, Dracolich died this turn.
5/2
Echoes of Eternity

Echoes of Eternity {3}{C}{C}{C}

Kindred Enchantment - Eldrazi
If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time.
Whenever you cast a colorless spell, copy it. You may choose new targets for the copy.
Echoing Deeps

Echoing Deeps

Land - Cave
You may have this land enter tapped as a copy of any land card in a graveyard, except it's a Cave in addition to its other types.
{T}: Add {C}.
  • The Lost Caverns of Ixalan Promos 271p 271s
  • The Lost Caverns of Ixalan 271 346
Eden, Seat of the Sanctum

Eden, Seat of the Sanctum

Land - Town
{T}: Add {C}.
{5}, {T}: Mill two cards. Then you may sacrifice this land. When you do, return another target permanent card from your graveyard to your hand.
  • Final Fantasy 277 355
Edgar Markov

Edgar Markov {3}{R}{W}{B}

Legendary Creature - Vampire Knight
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
4/4
Edgar Markov's Coffin
Edgar, Charmed Groom

Edgar Markov's Coffin
(Casket of Native Earth)

Legendary Artifact
(Color indicator: Edgar Markov's Coffin is white and black)
At the beginning of your upkeep, create a 1/1 white and black Vampire creature token with lifelink and put a bloodline counter on Edgar Markov's Coffin. Then if there are three or more bloodline counters on it, remove those counters and transform it.
Card has other part: Edgar, Charmed Groom
Edgar, Charmed Groom
Edgar Markov's Coffin

Edgar, Charmed Groom {2}{W}{B}
(Dracula the Voyager)

Legendary Creature - Vampire Noble
Other Vampires you control get +1/+1.
When Edgar dies, return it to the battlefield transformed under its owner's control.
"It is in the hold, perhaps in one of those boxes. I'll unscrew them one by one and see. You work the helm."
4/4
Card has other part: Edgar Markov's Coffin
Edward Kenway

Edward Kenway {2}{U}{B}{R}

Legendary Creature - Human Assassin Pirate
At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control.
Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.
5/5
Eerie Ultimatum

Eerie Ultimatum {W}{W}{B}{B}{B}{G}{G}

Sorcery
Return any number of permanent cards with different names from your graveyard to the battlefield.
"We are the voice of the untethered and lost ancestors. The memory of the Abzan. We guide those that yet live."
—Betor