6775 cards found
Trivia Contest (c)

Trivia Contest (c)

Artifact - Attraction
Visit — An opponent chooses black card, artifact card, or expansion, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 2, 5, 6
  • Unfinity
Trivia Contest (d)

Trivia Contest (d)

Artifact - Attraction
Visit — An opponent chooses red card, sorcery card, or legendary card, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 3, 4, 6
  • Unfinity
Trivia Contest (e)

Trivia Contest (e)

Artifact - Attraction
Visit — An opponent chooses green card, instant card, or named mechanic, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 3, 5, 6
  • Unfinity
Trivia Contest (f)

Trivia Contest (f)

Artifact - Attraction
Visit — An opponent chooses colorless card, creature card, or plane, then mills a card. You have ten seconds to name something from the chosen category that starts with the same letter as the milled card. If you do, claim the prize!
Prize — You get {TK}{TK}{TK}, then you may put a sticker on a nonland permanent you own. Sacrifice Trivia Contest and open an Attraction.
Attraction Lights: 4, 5, 6
  • Unfinity
Troll-Horn Cameo

Troll-Horn Cameo {3}

Artifact
{T}: Add {R} or {G}.
"I found a troll-horn fragment in the wooded foothills of Hurloon, and it keeps growing larger. I wonder, is the horn recreating itself or the troll?"
—Isel, master carver
  • Invasion
Tromokratis

Tromokratis {5}{U}{U}

Legendary Creature - Kraken
Tromokratis has hexproof unless it's attacking or blocking.
Tromokratis can't be blocked unless all creatures defending player controls block it.
8/8
Trostani Discordant

Trostani Discordant {3}{G}{W}

Legendary Creature - Dryad
Other creatures you control get +1/+1.
When Trostani Discordant enters, create two 1/1 white Soldier creature tokens with lifelink.
At the beginning of your end step, each player gains control of all creatures they own.
1/4
Trostani, Selesnya's Voice

Trostani, Selesnya's Voice {G}{G}{W}{W}

Legendary Creature - Dryad
Whenever another creature you control enters, you gain life equal to that creature's toughness.
{1}{G}{W}, {T}: Populate.
2/5
Trostani, Three Whispers

Trostani, Three Whispers {G}{G/W}{W}

Legendary Creature - Dryad
{1}{G}: Target creature gains deathtouch until end of turn.
{G/W}: Target creature gains vigilance until end of turn.
{2}{W}: Target creature gains double strike until end of turn.
Tangled in the heart of Vitu-Ghazi, they guard their secrets from eager ears.
4/4
Troyan, Gutsy Explorer

Troyan, Gutsy Explorer {1}{G}{U}

Legendary Creature - Vedalken Scout
{T}: Add {G}{U}. Spend this mana only to cast spells with mana value 5 or greater or spells with {X} in their mana costs.
{U}, {T}: Draw a card, then discard a card.
"The streets of Ravnica were stifling. Eldraine is an endless adventure paved in gold."
1/3
  • Wilds of Eldraine
True-Faith Censer

True-Faith Censer {2}

Artifact - Equipment
Equipped creature gets +1/+1 and has vigilance.
As long as equipped creature is a Human, it gets an additional +1/+0.
Equip {2}
Truss, Chief Engineer

Truss, Chief Engineer {U}{B}

Legendary Creature - Vedalken Rogue Employee
Whenever Truss, Chief Engineer enters or another creature dies, put a hack counter on Truss.
{2}, {T}, Remove X hack counters from Truss: Add or subtract X from a number or number word on target spell or permanent until end of turn. This effect can't reduce a number below 1 or a number word below one.
1/3
Trusty Machete

Trusty Machete {1}

Artifact - Equipment
Equipped creature gets +2/+1.
Equip {2}
"Until this expedition is done, that blade is your guardian, your liberator, and your best friend all rolled into one."
—Yon Basrel, Oran-Rief survivalist
Trynn, Champion of Freedom

Trynn, Champion of Freedom {3}{W}

Legendary Creature - Human Soldier
Partner with Silvar, Devourer of the Free
At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.
3/3
Related card: Silvar, Devourer of the Free
  • Commander 2020
Tsabo Tavoc

Tsabo Tavoc {5}{B}{R}

Legendary Creature - Phyrexian Horror
First strike, protection from legendary creatures
{B}{B}, {T}: Destroy target legendary creature. It can't be regenerated.
"I might almost pity my enemies—if it wasn't so amusing to watch them die."
7/4
Tsabo's Web

Tsabo's Web {2}

Artifact
When Tsabo's Web enters, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Tuknir Deathlock

Tuknir Deathlock {R}{R}{G}{G}

Legendary Creature - Human Wizard
Flying
{R}{G}, {T}: Target creature gets +2/+2 until end of turn.
An explorer of the Aether, Tuknir often discovers himself in the most unusual physical realms.
2/2
Tuktuk the Explorer

Tuktuk the Explorer {2}{R}

Legendary Creature - Goblin
Haste
When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.
Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.
1/1
Tumble Magnet

Tumble Magnet {3}

Artifact
Tumble Magnet enters with three charge counters on it.
{T}, Remove a charge counter from Tumble Magnet: Tap target artifact or creature.
Magnetic devices that keep massive golems and structures standing can also be used for the opposite purpose.
Tunnel of Love

Tunnel of Love

Artifact - Attraction
Visit — Choose an opponent. They choose a creature they control, then you choose a creature you control. You may exile the chosen creatures. If you do, return them to the battlefield under their owners' control at the beginning of the next end step. Otherwise, the chosen creatures fight each other.
Attraction Lights: 2, 6
Tura Kennerüd, Skyknight

Tura Kennerüd, Skyknight {2}{W}{U}{U}

Legendary Creature - Human Knight
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.
"The sky is my birthright. I dare you to try and take it from me."
3/3
Turbo-Thwacking Auto-Hammer

Turbo-Thwacking Auto-Hammer

Artifact - Contraption
Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.
  • Unstable
Tusk and Whiskers

Tusk and Whiskers {3}{G}{W}

Legendary Creature - Elephant Mouse Performer
Whenever you put an ability sticker on a creature, put a +1/+1 counter on that creature.
{2}{G}{W}, {T}: You get {TK}. You may put a sticker on a nonland permanent you own.
Weighing in at a combined thirteen thousand pounds and two ounces.
4/4
Tuvasa the Sunlit

Tuvasa the Sunlit {G}{W}{U}

Legendary Creature - Merfolk Shaman
Tuvasa the Sunlit gets +1/+1 for each enchantment you control.
Whenever you cast your first enchantment spell each turn, draw a card.
1/1
Tuya Bearclaw

Tuya Bearclaw {1}{R}{G}

Legendary Creature - Human Warrior
Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.
"Send in your cavalry! Diaglu loves horsemeat."
2/2