6934 cards found
Teferi's Imp

Teferi's Imp {2}{U}

Creature - Imp
Flying
Phasing
Whenever Teferi's Imp phases out, discard a card.
Whenever Teferi's Imp phases in, draw a card.
Made you look.
1/1
  • Mirage
Teferi's Protege

Teferi's Protege {2}{U}

Creature - Human Wizard
{1}{U}, {T}: Draw a card, then discard a card.
Teferi's legacy lives on in Tolaria through the study of time magic and a tradition of irrepressible mischief.
2/3
Teferi's Puzzle Box

Teferi's Puzzle Box {4}

Artifact
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Teferi's Realm

Teferi's Realm {1}{U}{U}

World Enchantment
At the beginning of each player's upkeep, that player chooses artifact, creature, land, or non-Aura enchantment. All nontoken permanents of that type phase out.
"Fire is dead. Water has killed him."
—From The Stories of Nature
  • Visions
Teferi's Response

Teferi's Response {1}{U}

Instant
Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent.
Draw two cards.
Teferi's Sentinel

Teferi's Sentinel {5}

Artifact Creature - Golem
As long as you control a Teferi planeswalker, Teferi's Sentinel gets +4/+0.
"Long ago, I enchanted an army of statues to guard Zhalfir. My homeland is gone, but its protectors remain."
—Teferi
2/6
  • Dominaria
Teferi's Talent

Teferi's Talent {3}{U}{U}

Enchantment - Aura
Enchant planeswalker
Enchanted planeswalker has "[–12]: You get an emblem with 'You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant.'"
Whenever you draw a card, put a loyalty counter on enchanted planeswalker.
  • March of the Machine Commander 74 82
Teferi's Time Twist

Teferi's Time Twist {1}{U}

Instant
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters the battlefield as a creature, it enters with an additional +1/+1 counter on it.
"The safest place for you is not now."
Related card: Skywriter Djinn
  • War of the Spark
Teferi's Tutelage

Teferi's Tutelage {2}{U}

Enchantment
When Teferi's Tutelage enters the battlefield, draw a card, then discard a card.
Whenever you draw a card, target opponent mills two cards.
"Tarassel's sixth law of temporal recursion is easy to understand as long as you know the first seven."
  • Core Set 2021 78 296
Teferi's Veil

Teferi's Veil {1}{U}

Enchantment
Whenever a creature you control attacks, it phases out at end of combat.
"I don't like to speak ill of 'walkers . . . but just what did Teferi think he was doing?"
—Ertai, wizard adept
Teferi's Wavecaster

Teferi's Wavecaster {3}{U}{U}

Creature - Merfolk Wizard
Flash
When Teferi's Wavecaster enters the battlefield, you may search your library and/or graveyard for a card named Teferi, Timeless Voyager, reveal it, and put it into your hand. If you search your library this way, shuffle.
3/3
Related card: Teferi, Timeless Voyager
  • Core Set 2021
Teferi, Mage of Zhalfir

Teferi, Mage of Zhalfir {2}{U}{U}{U}

Legendary Creature - Human Wizard
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
To save this plane, he must forsake all others.
3/4
Teferi, Master of Time

Teferi, Master of Time {2}{U}{U}

Legendary Planeswalker - Teferi
You may activate loyalty abilities of Teferi, Master of Time on any player's turn any time you could cast an instant.
[+1]: Draw a card, then discard a card.
[–3]: Target creature you don't control phases out.
[–10]: Take two extra turns after this one.
Loyalty:
3
Teferi, Temporal Archmage

Teferi, Temporal Archmage {4}{U}{U}

Legendary Planeswalker - Teferi
[+1]: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
[–1]: Untap up to four target permanents.
[–10]: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."
Teferi, Temporal Archmage can be your commander.
Loyalty:
5
Teferi, Temporal Pilgrim

Teferi, Temporal Pilgrim {3}{U}{U}

Legendary Planeswalker - Teferi
Whenever you draw a card, put a loyalty counter on Teferi, Temporal Pilgrim.
[0]: Draw a card.
[–2]: Create a 2/2 blue Spirit creature token with vigilance and "Whenever you draw a card, put a +1/+1 counter on this creature."
[–12]: Target opponent chooses a permanent they control and returns it to its owner's hand. Then they shuffle each nonland permanent they control into its owner's library.
Loyalty:
4
Teferi, Timeless Voyager

Teferi, Timeless Voyager {4}{U}{U}

Legendary Planeswalker - Teferi
[+1]: Draw a card.
[–3]: Put target creature on top of its owner's library.
[–8]: Each creature target opponent controls phases out. Until the end of your next turn, they can't phase in.
Loyalty:
4
Related card: Teferi's Wavecaster
  • Core Set 2021
Tek

Tek {5}

Artifact Creature - Dragon
Tek gets +0/+2 as long as you control a Plains, has flying as long as you control an Island, gets +2/+0 as long as you control a Swamp, has first strike as long as you control a Mountain, and has trample as long as you control a Forest.
2/2
Tekuthal, Inquiry Dominus

Tekuthal, Inquiry Dominus {2}{U}{U}

Legendary Creature - Phyrexian Horror
Flying
If you would proliferate, proliferate twice instead.
{1}{U/P}{U/P}, Remove three counters from among other artifacts, creatures, and planeswalkers you control: Put an indestructible counter on Tekuthal, Inquiry Dominus.
3/5
Tel-Jilad Stylus

Tel-Jilad Stylus {1}

Artifact
{T}: Put target permanent you own on the bottom of your library.
Etched on Tel-Jilad's trunk is an entire history of Mirrodin—except for an expanse near the ground scrubbed smooth by an unknown hand.
  • Mirrodin
Telekinesis

Telekinesis {U}{U}

Instant
Tap target creature. Prevent all combat damage that would be dealt by that creature this turn. It doesn't untap during its controller's next two untap steps.
Telekinetic Bonds

Telekinetic Bonds {2}{U}{U}{U}

Enchantment
Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent.
"Nature's been fired. The oceans are under new management."
—Ambassador Laquatus
  • Judgment
Telekinetic Sliver

Telekinetic Sliver {2}{U}{U}

Creature - Sliver
All Slivers have "{T}: Tap target permanent."
"Slivers are guided only by simple instinct. Advance the hive, and you will be welcomed. Impede the hive, and you will face unrelenting opposition."
—Freyalise
2/2
Telemin Performance

Telemin Performance {3}{U}{U}

Sorcery
Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.
  • Conflux
Telepathic Spies

Telepathic Spies {2}{U}

Creature - Human Wizard
When Telepathic Spies enters the battlefield, look at target opponent's hand.
Most spies sneak into enemy camps. These spies sneak into enemy minds.
2/2
Telepathy

Telepathy {U}

Enchantment
Your opponents play with their hands revealed.
"The most disappointing thing about learning telepathy is finding out how boring people really are."
—Teferi, fourth-level student